Hi, I need all the help I can get.
I downloaded release 3.4 and followed the instructions. The editor plugin works fine, I can use the calls in the script and so on.
However, it seems like it's totally ignored by the engine. I can even remove the .dll file from the folder, nothing happens. The .Initialized property is always false and all calls return null.
I even tried to compile my own version, adding new calls or changing some returns to fixed values. New calls don't get registered and the game crashes. And my return values aren't there, the calls always return null.
It just seems like the engine is just not calling the .dll. What am I doing wrong? I tried with the unified, the disjoint, release, debug. Nothing. The changes I make on editor's side work, the engine ones disappear.