[SOLVED] Translations shenanigans

Started by Alan v.Drake, Mon 23/01/2012 12:31:02

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Alan v.Drake

Last month when I tried using translations for the first time, I realized the text was translated only when present in its integrity.
So, when doing a typewriter effect, by adding character by character, the translated text only appears at the end of the process.

This is... inconsistent.


- Alan

cat


Alan v.Drake

Quote from: cat on Mon 23/01/2012 14:10:10
Maybe GetTranslation can help? http://www.adventuregamestudio.co.uk/manual/GetTranslation.htm

Yes, thank you very much! I had never noticed that command, I was already afraid I had to go and change things in the source.
All's well that ends well.

- Alan

Dave Gilbert

I never noticed this one either!  This would have been very useful back when we localized Gemini Rue!  Sooo many input text strings in that one.

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