Author Topic: Icey games' thread  (Read 106489 times)

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #760 on: 13 Nov 2015, 22:43 »
Aaaahhhhhhh lol I'll proof read everything at the end. I've been trying to clean up any errors that I come across and that just happened to be the only one I miss XD

Ben X

  • Formerly bbX1138
    • Ben X worked on one or more games that won an AGS Award!
    •  
    • Ben X worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #761 on: 14 Nov 2015, 12:42 »
Sorry to tell you this, but that's not the only one you missed:

"Daimond" should be "Diamond"
"Steal edge" should (I assume) be "Steel edge"
The Phone wallpaper has it as "Oceanspirt"
"Setup your Command Deck and chose your battle sword" should be "Set up your Command Deck and choose your battle sword"
"making travel more easier" should be "making travel easier" (or "even easier" if something prior has already made it easier)
"Encouter more enemies" should be "Encounter more enemies"
Ben There, Dan That! & Time Gentlemen, Please! bundle for £3: Steam or GOG

Ghost

  • AGS Baker
  • Time to give up.
    • Ghost worked on one or more games that won an AGS Award!
    •  
    • Ghost worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #762 on: 14 Nov 2015, 17:43 »
"Encouter more enemies" should be "Encounter more enemies"

Isn't Encouturing a special move Dennis learned a while ago? Or was that Haute Couturing?

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #763 on: 14 Nov 2015, 17:47 »
That's not upsetting, thanks for pointing those out. As always, it's me going in solo on this sometimes late late at night so I sorta try my best to get the core elements complete and outta the way, and then there's school...but that's a another story. All in all, thanks for pointing that out. If that's the only problem then I'm sure I can wipe those out and get back to the rest of the game.
« Last Edit: 08 Feb 2016, 22:30 by icey games »

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #764 on: 16 Nov 2015, 04:52 »
A look at some of my latest work on the game, rooms are now 50% complete with more progress to come tomorrow of course.
I've cleaned up most typos except for anything that comes before 1:00. So any visible typos or words going off screen is something I'm gonna fix later. Except for that actual moving text, that is something I can't wrap my head around why it can just stay fixed on the screen, if anyone knows how to fix that well I'm all ears.

[embed=425,349]<iframe width="560" height="315" src="
" frameborder="0" allowfullscreen></iframe>[/embed]

MiteWiseacreLives!

  • Hold onto your Fossils!
Re: Icey games' thread
« Reply #765 on: 16 Nov 2015, 16:09 »
Wows, it looks like you have some pretty complex systems going on there 8-0 are you using AGS? Are you on code-enhancing drugs ???
Once I realized that the Iceyverse OSD was so serious my outrage inspired me to make an OSD game of my own. The force must be balanced so my OSD must fight the powers of your universe.  I hope you understand, it's all business.
How much DLC will this game have? I need to know. My game must have double your DLC...

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #766 on: 16 Nov 2015, 17:13 »
haha everything is being made in AGS by the power of code-enhancing drugs XD
And you should make one, the more the better. As for DLC, we will have 2 cubic tons worth. Can you compete with that. ;)

Side note: Next update to come on Nov 25!

Retro Wolf

  • The Viscount of Vaporware
    • Retro Wolf worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #767 on: 16 Nov 2015, 18:00 »
I was actually quite impressed with that trailer, couple of the usual Iceyisms in there, but impressive!

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #768 on: 16 Nov 2015, 18:03 »
Thanks man, it's such a small game that I'm trying to go all out where I can to make it shine. :)

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #769 on: 19 Nov 2015, 06:55 »
Lite update!

Rooms are 99% finished, they will need minor tweaking later but they work fully as expected nonetheless. The transition to and from the battle room very nicely without any current flaws.

i should also note that I have sat down today started storming up the concept for the battle system and even that is starting to show that this will not only be a nice looking system on screen but one that's not so hard to create.



Here's a little look at the transition animation I created for changing to the battle room. Was gonna try to pull off that FF screen spin or something but I started having second thoughts about how it'd look even if I faked it. And I this one works just fine.

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #770 on: 20 Nov 2015, 06:59 »
Lite update!

Rooms are 100% finished, all the floors transition smoothly between each and they can go to battle rooms and back flawlessly.
Next thing up is cutscene work and then that's it. Once that's done I'll hand the lines off to my Voice Actors and begin work on the battle system.

As another thing to make this post more special than just me rambling on about mile stones. Here is an imagine of all the characters in the game.


....That is all.
« Last Edit: 20 Nov 2015, 07:08 by icey games »

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #771 on: 26 Nov 2015, 04:53 »
Here's the latest trailer, the -Progress- trailer. Inside and out of the game one of the biggest term that flows around this game is progression and Dennis is all to familiar with the term in game as he races against time to save 4 captured children who trapped underground with a mysterious man who plans to experiment on them and drain them of all their life force and use it to rule the planet.
These children are not ordinary kids as each of the little ones bare a fragment of the Water Goddesses power and thus hold an extraordinary gift that could destroy nations if exploited and used in the wrong hands.

[embed=425,349]<iframe width="560" height="315" src="
" frameborder="0" allowfullscreen></iframe>[/embed]

MiteWiseacreLives!

  • Hold onto your Fossils!
Re: Icey games' thread
« Reply #772 on: 05 Dec 2015, 07:28 »
haha everything is being made in AGS by the power of code-enhancing drugs XD
And you should make one, the more the better. As for DLC, we will have 2 cubic tons worth. Can you compete with that. ;)

Side note: Next update to come on Nov 25!
I've brought my OSD to the battle lines, with many DLC!!11!!!!111!
http://www.adventuregamestudio.co.uk/site/games/game/1981/
Now where is your OSD hiding Icey?

Spoiler: ShowHide
Although my game directly confronts the alternate universe, no actual insult is intended.. it's all in good fun.. and I stole some art from you  :-[ ..

Spoiler:
Spoiler: ShowHide
My Dennis, in the end, kicks your Dennis' ASS! :P


Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #773 on: 06 Dec 2015, 04:32 »
haha everything is being made in AGS by the power of code-enhancing drugs XD
And you should make one, the more the better. As for DLC, we will have 2 cubic tons worth. Can you compete with that. ;)

Side note: Next update to come on Nov 25!
I've brought my OSD to the battle lines, with many DLC!!11!!!!111!
http://www.adventuregamestudio.co.uk/site/games/game/1981/
Now where is your OSD hiding Icey?

Spoiler: ShowHide
Although my game directly confronts the alternate universe, no actual insult is intended.. it's all in good fun.. and I stole some art from you  :-[ ..

Spoiler:
Spoiler: ShowHide
My Dennis, in the end, kicks your Dennis' ASS! :P



haha nice you actually got to make it! More OSD games FTW. I gotta admit I had a bit of trouble playing cause I couldn't quite understand what to do but I made it up to the Chest area before I had to just put it away until later. Could you tell me exactly what I'm supposed to do with those coconuts? lmao

Also it's the 5th and I was supposed to have something to show but unfortunately this week has been quite busy for me. But that doesn't mean I haven't made good progress and the game is looking up to come out soon. I'll be dropping progress reports here and there at random from now on until like the last week of the month.



#AlmostThere

MiteWiseacreLives!

  • Hold onto your Fossils!
Re: Icey games' thread
« Reply #774 on: 06 Dec 2015, 04:49 »
Well, there are many uses for coconuts:
Spoiler: ShowHide
You can shoot them out of the Official OSD Cannon

Spoiler: ShowHide
you can have them as a nutritious snack for HP

Spoiler: ShowHide
you can combine them with other inventory items to help you escape the island

Have you got the chest open? Happy to hear your enjoying it :)
P.S. That drawing may be nice, but the Dennis I know would never save that kid!

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #775 on: 14 Dec 2015, 00:29 »
Well, there are many uses for coconuts:
Spoiler: ShowHide
You can shoot them out of the Official OSD Cannon

Spoiler: ShowHide
you can have them as a nutritious snack for HP

Spoiler: ShowHide
you can combine them with other inventory items to help you escape the island

Have you got the chest open? Happy to hear your enjoying it :)
P.S. That drawing may be nice, but the Dennis I know would never save that kid!

Lol I guess I just suck, I believe I maybe missing an item but I digress. I'll eventually figure it out and beat the game.

Also I want to take the time to update a that all the scenes for the game have been done and if anyone is interested in lending a hand at some testing or spell-checking then let me know. I'm currently starting work on the battle system I just got the chance to sit down and put together a sample set up to test things out in AGS and poorly written explanation that you may or may not be able to read that will give you an idea of how it works.



I saved this part for the very end because once I'm done with it I know I'm gonna need a hell of a long break and I want to make sure that feelings comes just about at the end of the development.

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #776 on: 19 Dec 2015, 01:47 »
Artwork update

Finished created all the enemy artwork and now I'm starting to proceed into placing things into the game. Need to do this first to make creating the battle system less stressful.

« Last Edit: 20 Dec 2015, 05:51 by icey games »

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on one or more games that won an AGS Award!
    •  
    • selmiak worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #777 on: 19 Dec 2015, 01:59 »
damned cool! :-D
why is there a rock?

Jonathan Wedge

  • It's the time of ICEY!!!
    • Jonathan Wedge worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #778 on: 19 Dec 2015, 02:06 »
Thanks and hahah that's actually a blob. I used colors similar to that of the first OSD blob but I guess from the way I drew it, it looks like a glossy rock.

cat

  • Mittens Baronet
    • cat worked on one or more games that won an AGS Award!
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    • cat worked on one or more games that was nominated for an AGS Award!
Re: Icey games' thread
« Reply #779 on: 20 Dec 2015, 17:05 »
It's amazing how much your art has improved - that guy with his face on his belly is creepy as hell!