Hello, people of Earth!

We have just released the first episode of our three episode Barely Floating Podcast series in which we talk about the making of our game, Barely Floating!
(Buy it now as part of the Summerbatch!) If you can't understand a word we're saying because of our lacking ability to speak English, you can at least still watch the pretty pictures go by: photos of the production, early screenshots, designs, etc.
Episode 1 - Preproduction & DesignIn the first episode, we talk about the beginning of the project, including the game design, assembling the team, project management and so on.
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Episode 2 - ProductionIn the second episode, we speak about some technical mumbo jumbo, including the Lua scripting language and the custom resolution version of AGS. And what would it all be without all the behind the scenes drama of the darkest days of the production! Plus some stuff about character art and animation.
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Episode 3 - Graphics & MusicIn the third and final episode, we take a closer look at the background art and turn our floppy ears towards the music, the game's fabulous soundtrack by
Sine Cadenza.
Slight spoiler warning: There are some things in this episode that I'd rather have you experience in the game first. Probably not a big deal for anybody else but at least I've mentioned it now.

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Enjoy! And if you have any comments, please let us know, so we can improve for our upcoming podcasts and whatnots.

And if you haven't done so yet, go check out
the Summerbatch bundle!
Also, visit our website for more information and some free games:
www.stemshock.com!