Jibble

Author Topic: Bug reports & suggestions  (Read 96535 times)

selmiak

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Re: Bug reports
« Reply #380 on: 03 Oct 2015, 03:40 »
click on the first thumbnail, then in the imagepopup browse through the images.
I don't know how the display is handled in the popup, I'd just use getimagesize(); on every displayed image and not assume that all images for one game are in the same ratio or size.

AGA

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Re: Bug reports
« Reply #381 on: 03 Oct 2015, 12:23 »
Previously that indeed didn't work, but I fixed it last night.  Sure you don't have an old version of the page cached or something?  Now all images should be scaled up / down according to their true dimensions.

selmiak

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Re: Bug reports
« Reply #382 on: 03 Oct 2015, 15:24 »
Hmmmmmmmmmmm, I tried it in 2 different browsers and it didn't work, now it does though! ;-D

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Re: Bug reports
« Reply #383 on: 03 Oct 2015, 22:21 »
Promise I didn't touch the code since last night!

selmiak

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Re: Bug reports
« Reply #384 on: 04 Oct 2015, 01:05 »
I probably checked it in 2 browsers before and it was cached in both or so, no idea, now it works, thanks! ;-D

selmiak

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Re: Bug reports
« Reply #385 on: 22 Dec 2015, 11:45 »
Is it just my firefox acting up or are there no more bbcode markup buttons in the reply form?

Re: Bug reports
« Reply #386 on: 12 Jan 2016, 15:47 »
This is an incredibly minor issue but the 'PR' option in profile settings shows the icon and text for 'Web-Design' on the forums, and has a broken link when viewing a user profile.

Re: Bug reports
« Reply #387 on: 22 Jul 2016, 16:17 »
Hi
This is more a suggestion than a bug.
It's about zoomable images in Chrome. I noticed that the thread was locked, and I wasn't sure about opening a new one.

Since version 41 Chrome accepts a CSS property that would enforce the nearest-neighbour resizing:

image-rendering: pixelated; [Link]

Please consider adding it to the zoomable images, the blurry pixel art makes me sad.

Peder 🚀

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Re: Bug reports
« Reply #388 on: 22 Jul 2016, 22:43 »
I've not read up on this feature but do you know if any other browsers pick up this CSS property and if any of them have issues?
I agree too that blurred pixel art is not nice, but would this property make non pixel art screenshots look different too?

Worth doing some testing I guess :).

Re: Bug reports
« Reply #389 on: 22 Jul 2016, 22:57 »
The way CSS works, it ignores any property not supported, so it shouldn't overlap or break any other CSS styles.
Having some CSS like this:

Code: CSS
  1. image-rendering: -moz-crisp-edges;
  2. image-rendering: pixelated;

Would make Firefox take the first value and ignore the second (since the implementation of pixelated is not done yet)
And it would make Chrome ignore -moz-crisp-edges, since it's a mozilla specific value.

Here is a link with more details [Link]

Peder 🚀

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Re: Bug reports
« Reply #390 on: 22 Jul 2016, 23:43 »
Oh, I know how CSS works, I was purely wondering if the pixelated value if supported by any other browsers have any known issues with them ;).
Hopefully AGA will read this and try it out...

AGA

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Re: Bug reports
« Reply #391 on: 23 Jul 2016, 13:29 »
We currently have a 'use what you support' setup like that. I'll see if I can update it soon to match the latest technologies.

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Re: Bug reports
« Reply #392 on: 25 Jul 2016, 19:11 »


Can't really see a difference personally, and it already looked fine for me on Firefox...

Re: Bug reports
« Reply #393 on: 25 Jul 2016, 19:50 »
From what I can see on the css, you have a "@-moz-document domain(adventuregamestudio.co.uk)" that will make sure that the CSS block is only run on Mozilla browsers and skipped by Chrome, IE and the rest.
Spoiler: ShowHide

Code: CSS
  1. @-moz-document domain(adventuregamestudio.co.uk)
  2.         {
  3.         li.avatar a img.avatar
  4.                 {
  5.                 /*width:auto !important;
  6.                 height:auto !important;*/
  7.                 max-height:120px;
  8.                 max-width:120px;
  9.                 }
  10.         div.post img[src$=".png"], div.post img[src$=".gif"], div.post img[src$=".PNG"], div.post img[src$=".GIF"]
  11.                 {
  12.                 image-rendering:optimizeSpeed;                          /* Legal fallback                 */
  13.                 image-rendering: pixelated;
  14.                 image-rendering:-moz-crisp-edges;                       /* Firefox                        */
  15.                 image-rendering:-o-crisp-edges;                         /* Opera                          */
  16.                 image-rendering:-webkit-optimize-contrast;      /* Chrome (and eventually Safari) */
  17.                 image-rendering:optimize-contrast;                      /* CSS3 Proposed                  */
  18.                 image-rendering: crisp-edges;
  19.                 -ms-interpolation-mode:bicubic;                         /* IE8+                           */
  20.                 }
  21.         }
  22.  

AGA

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Re: Bug reports
« Reply #394 on: 26 Jul 2016, 10:55 »
For those silly enough not to use Firefox, I've removed that check.  Should hopefully apply to all browsers now:


Re: Bug reports
« Reply #395 on: 26 Jul 2016, 14:15 »
Sweet
It works great in Chrome now :D

And I'm so not getting on the browser wars. Except for IE. I hate IE.


Danvzare

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Re: Bug reports
« Reply #396 on: 26 Jul 2016, 15:23 »
For those silly enough not to use Firefox, I've removed that check.  Should hopefully apply to all browsers now:
I used to use Firefox, but then a driver issue caused it to crash my computer. So I started using Chrome (which didn't crash my computer for some reason) until I got the driver issue fixed. And then I continued using Chrome, because why not.

Also, that picture is still blurry for me, but I'm using Version 51.0.2704.103 m, so I'm guessing that my version is merely out of date. Which is nice to know.

Re: Bug reports
« Reply #397 on: 26 Jul 2016, 15:26 »
I have that version of Chrome (well, not anymore since by checking the about tab it is updating)
I recommend you try doing Ctrl+F5 or some other cache clearing thing.

AGA

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Re: Bug reports
« Reply #398 on: 27 Jul 2016, 08:26 »
Also, that picture is still blurry for me, but I'm using Version 51.0.2704.103 m, so I'm guessing that my version is merely out of date. Which is nice to know.

I have that version of Chrome (well, not anymore since by checking the about tab it is updating)
I recommend you try doing Ctrl+F5 or some other cache clearing thing.

Go to http://www.adventuregamestudio.co.uk/forums/Themes/AGS/css/index.css or http://www.adventuregamestudio.co.uk/forums/Themes/AGSCompact/css/index.css (depending on the theme you use), and CTRL+R.  Should update your style sheets, Danvzare.

Re: Bug reports
« Reply #399 on: 06 Aug 2016, 14:20 »
It's not really a bug, I guess, but I swear the timestamp of the AGS forum is 2 or 3 minutes too fast.

I first noticed this a few months ago when I loaded the page and the time stated was one minute faster than the one on my phone. Fast forward a few months and there's now a 3 minutes difference. I don't think it's my phone's time being too slow. I've checked against multiple sources (TV, train station etc) and it's been pretty much bang on.

Anyone else noticed this?