Janet and I have decided that this year will be the Year of Porting. An iOS port of our games is coming soon, as well as Linux. We really want to go for the hat trick and get Mac builds out as well.
From what we can see, there have been several attempts at a Mac port but none of them have been finished. What will it take to make this happen? Our short term goal is to get Mac and Linux builds of our games running
natively (e.g., not through an emulator - you run the the EXE and go) and push them all to the Humble Bundle folks.
There's no official deadline, but we'd like to get this done before or around summer. Please contact us through PM or at the
usual place.Thanks!
-Dave