Jibble

Author Topic: Blackwell Epiphany  (Read 44089 times)

Re: Blackwell Epiphany
« Reply #20 on: 24 Feb 2013, 09:58 »
Between Dave's writing and Ben's art, how can you NOT have a great game?

Nikolas

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Re: Blackwell Epiphany
« Reply #21 on: 24 Feb 2013, 13:24 »
Between Dave's writing and Ben's art, how can you NOT have a great game?
And Thomas music!

Thomas has been on board every commercial release of Blackwell for the past... what 7-8 years now!

SSH

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Re: Blackwell Epiphany
« Reply #22 on: 25 Feb 2013, 20:50 »
I thought Pete Gresser did Legacy?

Re: Blackwell Epiphany
« Reply #23 on: 26 Feb 2013, 23:02 »
I thought Pete Gresser did Legacy?
Yes, he did.
Stuart "Sslaxx" Moore.

Re: Blackwell Epiphany
« Reply #24 on: 27 Feb 2013, 13:45 »
I thought Pete Gresser did Legacy?
Yes, he did.
Great soundtrack, that.

Ali

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Re: Blackwell Epiphany
« Reply #25 on: 01 Mar 2013, 20:36 »
I remember a snippet of this from AdventureX, and it looks like the most stylish Blackwell game yet. Hooray for snow!

Dualnames

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Re: Blackwell Epiphany
« Reply #26 on: 03 Mar 2013, 18:45 »
Glad to see you're back coding. Particles must be moving prettily.
No more military army stuff. I'm alive and back.

Shane 'ProgZmax' Stevens

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Re: Blackwell Epiphany
« Reply #27 on: 08 Mar 2013, 00:15 »
This is looking really good.  Ben is really outdoing himself on this one!

Tabata

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Re: Blackwell Epiphany
« Reply #28 on: 08 Mar 2013, 03:24 »
Great news and really wonderful pics!
         

Dave Gilbert

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Re: Blackwell Epiphany
« Reply #29 on: 30 Apr 2013, 12:50 »
And for kicks, here are some more screenshots:


Rosa and Joey get out of the city for once, and into the no-mans-land of Queens


It wouldn't be Blackwell without a real-world location or two. This is Grace Church.


Well. This can't be good.

Re: Blackwell Epiphany [new screenshots]
« Reply #30 on: 30 Apr 2013, 13:44 »
Looking good Dave ;)

Re: Blackwell Epiphany [new screenshots]
« Reply #31 on: 30 Apr 2013, 14:35 »
Does look good. I recently downloaded Baron's Winter Rose and was much impressed with the footprints left behind in the snow. These Epiphany images are static shots, so it's hard to tell if Rosa is leaving tracks behind. Joey, obviously, wouldn't.


Re: Blackwell Epiphany [new screenshots]
« Reply #32 on: 30 Apr 2013, 14:40 »
Being a ghost definitely has one advantage: you don't have to change clothes. :)

Dave Gilbert

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Re: Blackwell Epiphany [new screenshots]
« Reply #33 on: 30 Apr 2013, 15:23 »
Yep! There are footprints. Check out the police station exterior image in the original post. The footprints are subtle, but there.

Re: Blackwell Epiphany [new screenshots]
« Reply #34 on: 30 Apr 2013, 22:44 »
Yikes.  Beautiful screens.  Especially the Grace Church one.  Stunning.

Re: Blackwell Epiphany [new screenshots]
« Reply #35 on: 09 May 2013, 03:35 »
Lookin' beautiful so far.

Dave Gilbert

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Re: Blackwell Epiphany - character portraits revealed!
« Reply #36 on: 10 Jul 2013, 20:25 »
Ian's been working on the character portraits. Here are some of the finalized ones:


This can't be good.


Ghosts make about as much sense as they always have.


Sam Durkin, deciding that ignorance is bliss.
« Last Edit: 10 Jul 2013, 20:38 by Dave Gilbert »

Re: Blackwell Epiphany - character portraits revealed!
« Reply #37 on: 10 Jul 2013, 20:41 »
They blend perfectly. This is going to be one hell of a game.

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Re: Blackwell Epiphany - character portraits revealed!
« Reply #38 on: 10 Jul 2013, 21:40 »
Great potraits. Remind me of first Gabriel Knight. This game is on my top 10 "day one purchase" list.

Dave Gilbert

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Re: Blackwell Epiphany - character portraits revealed!
« Reply #39 on: 10 Jul 2013, 21:43 »
Great potraits. Remind me of first Gabriel Knight. This game is on my top 10 "day one purchase" list.

Thanks! It's nice having two "veteran" Blackwell artists back onboard. :)