Author Topic: AGS 3.3.0 Release Candidate  (Read 104839 times)

Crimson Wizard

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    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
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Re: AGS 3.3.0 Beta Release
« Reply #640 on: 23 Jan 2014, 07:20 »
At which point did this problem arise? :( Anyone else used 3.3.0 beta on WinXP before?
Strange thing is that it works on the XP virtual machine I am running, which has literally only the .Net Framework and few VC redist. installed (no other programs, libraries, etc).

Here are the older versions of beta uploaded to ags server:
http://www.adventuregamestudio.co.uk/betas/

Does any one work for you?
« Last Edit: 23 Jan 2014, 07:22 by Crimson Wizard »

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #641 on: 23 Jan 2014, 09:55 »
Nope, still can't make it to work. Even the 3.3.0 beta-3 doesn't work. But I have found something that may be useful to you:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=34401.msg454661#msg454661

E: More people had this problem too. See this:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=34401.msg455570#msg455570

http://www.adventuregamestudio.co.uk/forums/index.php?topic=34401.msg455617#msg455617

Chris Jones proposed the following solution which worked for the people at that time:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=34401.msg455681#msg455681

But the strange thing is that: I can't find any registry entry as CJ had mentioned to look for.
« Last Edit: 23 Jan 2014, 10:03 by Adeel S. Ahmed »
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AGD2

Re: AGS 3.3.0 Beta Release
« Reply #642 on: 23 Jan 2014, 09:58 »
For the record, I'm using WIn XP Pro SP3 and don't have this problem with AGS 3.3.0 beta.

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #643 on: 23 Jan 2014, 10:10 »
For the record, I'm using WIn XP Pro SP3 and don't have this problem with AGS 3.3.0 beta.

Can please tell us what libraries you have installed on your system? :)
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Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #644 on: 23 Jan 2014, 10:19 »
FOUND A DEPRESSING FIX!

I'm happy to report that I've finally found a fix. I first installed the 3.2.1 to obtain a copy of AGS.Native.dll (year of mod: 2011). Uninstalled the 3.2.1 and installed the 3.3.0 beta. After installing it, I replaced the 3.2.1's AGS.Native.dll with 3.3.0's AGS.Native.dll (year of mod: 2013) and it started working. But I'm not too sure whether this is the right thing to do... - don't do this for the love of CJ!

Haha - on the downside, I can't compile the game now. But at least, the editor runs fine!


UDPATE: The actual solution and/or fix (or whatever you like to call it) can be found below. Don't follow this post's steps unless you like to live dangerously. :=
« Last Edit: 23 Jan 2014, 14:58 by Adeel S. Ahmed »
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Crimson Wizard

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Re: AGS 3.3.0 Beta Release
« Reply #645 on: 23 Jan 2014, 10:25 »
Nope, still can't make it to work. Even the 3.3.0 beta-3 doesn't work. But I have found something that may be useful to you:
Thanks. :) First link looks similar.
Other two do not seem to have any relation though, they are something different and seemingly occurred when program was already working.

I first installed the 3.2.1 to obtain a copy of AGS.Native.dll (year of mod: 2011). Uninstalled the 3.2.1 and installed the 3.3.0 beta. After installing it, I replaced the 3.2.1's AGS.Native.dll with 3.3.0's AGS.Native.dll (year of mod: 2013) and it started working ;-D .
Wait... I am confused. You are using AGS 3.3.0 with 3.2.1's dll or  AGS 3.2.1 with 3.3.0's dll?

Haha - on the downside, I can't compile the game now. :P
Well, newer version of library has somewhat different logic inside...

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #646 on: 23 Jan 2014, 10:27 »
Why the 3.3.0 installer doesn't create new registry entries btw? I only see the Start Menu entry.
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Crimson Wizard

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    • Crimson Wizard worked on one or more games that won an AGS Award!
    •  
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Re: AGS 3.3.0 Beta Release
« Reply #647 on: 23 Jan 2014, 10:41 »
Why the 3.3.0 installer doesn't create new registry entries btw? I only see the Start Menu entry.
It is Editor that writes to registry, not installer.
Probably not a very good thing... but at least it lets you to keep "recent projects" list in the startup menu.

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #648 on: 23 Jan 2014, 10:49 »
Ah, I understand. Thanks for explaining. :)
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AGD2

Re: AGS 3.3.0 Beta Release
« Reply #649 on: 23 Jan 2014, 11:34 »
Can please tell us what libraries you have installed on your system? :)

Apparently, I have these ones installed:

.NET Framework v1.1 [1.1.4322]
.NET Framework v2.0 SP2 [2.2.30729]
.NET Framework v3.0 SP2 [3.2.30729]
.NET Framework v3.5 SP1 [3.5.30729]
.NET Framework 4 Client Profile [4.0.30320]
.NET Framework 4 Extended [4.0.30320]

VC 2005 ATL Update
VC 2005 Redistributable [8.0.56336]
VC 2005 Redistributable [8.0.61001]
VC 2008 Redistributable [9.0.30729.5570]
VC 2008 Redistributable [9.0.21022]
VC 2008 Redistributable [9.0.30729]
VC 2008 Redistributable [9.0.30729.4148]
VC 2008 Redistributable [9.0.30729.6161]
VC 2010 x86 Redistributable [10.0.40219]
Microsoft XNA Framework Redistributable 3.1 [3.1.10527.0]

MSVCRT [14.0.1468.721]
MSXML 4.4 SP2 [4.20.9839.0]
MSXML 4.4 SP2 [4.20.9841.0]
MSXML 4.4 SP2 [4.20.9848.0]
MSXML 4.4 SP2 [4.20.9870.0]
MSXML 4.4 SP2 [4.20.9876.0]
MSXML 6.0 Parser [6.10.1200.0]

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #650 on: 23 Jan 2014, 11:47 »
Thank you very much, AGD2. I'll install missing libraries and check whether Editor works or not. :)
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Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #651 on: 23 Jan 2014, 12:11 »
FINALLY! FOUND THE SOLUTION! ;-D ;-D ;-D

A very big thanks to AGD2. Thank you very much, respected sir, you've my deepest gratitude. I've finally found the solution to this problem. The problem can be solved by downloading VC Redistributable 2008 [9.0.30729.6161]. Please download the exact version as pointed out by AGD2.

And thanks once again, AGD2, for providing the detailed version numbers too. :)

E: PS: CW Tzachs, the new editor interface is excellent!
« Last Edit: 23 Jan 2014, 14:59 by Adeel S. Ahmed »
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Crimson Wizard

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    • Crimson Wizard worked on one or more games that won an AGS Award!
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Re: AGS 3.3.0 Beta Release
« Reply #652 on: 23 Jan 2014, 12:40 »
The problem can be solved by downloading VC Redistributable 2008 [9.0.30729.6161]. Please download the exact version as pointed out by AGD2.
Darn, I feared something like this. It needs exactly the one I am using when making a distribution.
We must update this file in the AGS package (currently it has version .4148).

E: PS: CW, the new editor interface is excellent!
Tzachs made it :).
« Last Edit: 23 Jan 2014, 12:43 by Crimson Wizard »

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #653 on: 23 Jan 2014, 14:52 »
Darn, I feared something like this. It needs exactly the one I am using when making a distribution.
We must update this file in the AGS package (currently it has version .4148).

It's really frustrating that just because of the slight version mismatch, the .dll refuses to run. Really hard to trace it out (since many people don't look beyond the second decimal of version number - I do that many times too) And Microsoft's download page doesn't explicitly mention anything about this newer version and instead, just calls it a security update which is very easy to miss.

Tzachs made it :).

Sorry, my mistake! Fixed it. :)
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AGD2

Re: AGS 3.3.0 Beta Release
« Reply #654 on: 23 Jan 2014, 15:51 »
No worries, glad you got it sorted. :)

Re: AGS 3.3.0 Beta Release
« Reply #655 on: 23 Jan 2014, 17:16 »
That was definitely the solution. Working great here as well! :-D My deepest thanks to all involved in figuring it out.
« Last Edit: 24 Jan 2014, 01:07 by The Suitor »

Re: AGS 3.3.0 Beta Release
« Reply #656 on: 26 Jan 2014, 18:26 »
Darn, I feared something like this. It needs exactly the one I am using when making a distribution.
We must update this file in the AGS package (currently it has version .4148).

Wow, what a tricky issue. :-\

Are the "VC Redistributable" part of the installer?

Crimson Wizard

  • Local Moderator
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    • Lifetime Achievement Award Winner
    • Crimson Wizard worked on one or more games that won an AGS Award!
    •  
    • Crimson Wizard worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Beta Release
« Reply #657 on: 26 Jan 2014, 23:28 »
I made a test build with changed winsetup, please check if that's what you want:
http://www.mediafire.com/download/mq7xl78khqb05jn/acwin_newwinsetup.7z


Are the "VC Redistributable" part of the installer?
Not fully, there are only couple of required libraries coming with AGS files.

Crimson Wizard

  • Local Moderator
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    • Lifetime Achievement Award Winner
    • Crimson Wizard worked on one or more games that won an AGS Award!
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AGS 3.3.0 Release Candidate
« Reply #658 on: 27 Jan 2014, 18:33 »
AGS 3.3.0 RC released (engine version 3.3.0.1154)
-------------------------------------------------------

Changes from BETA 12:

Features:
- Renamed long GUI rendering options to shorter ones (Classic / Additive Opacity / Proper alpha blending);
- Updated "Empty game" and "Default game" templates to have "proper alpha blending" selected by default.
- Updated winsetup: moved many options under "Advanced" section; also removed "Replay" option which was unused for years (the feature appear broken anyway).

Bug fixes:
- Fix for Editor pane doesn't open after closing it by clicking the 'x' on top right.

Updated manual.
Updated copyright to 2014.

Download links (also updated at first page):
EXE:
http://www.adventuregamestudio.co.uk/betas/AGS-3.3.0-rc1.exe
ZIP:
http://www.adventuregamestudio.co.uk/betas/AGS_3_3_0-rc1.zip



//---------------------------------------------------------------
For this package I updated the MSVC libraries to precisely match the ones used for building the AGS.Native. Still, if you have any problem starting the Editor, make sure you have the latest VC 2008 Redistributable package installed from Microsoft's site.

Also please tell if you are OK with new winsetup. It is visually smaller than before (until you press "Advanced" button).
« Last Edit: 28 Jan 2014, 07:22 by Crimson Wizard »

Adeel

  • Cavefish
    • Adeel worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.3.0 Release Candidate
« Reply #659 on: 27 Jan 2014, 19:52 »
Downloading...

I'm glad to see 3.3.0 RC being released. Ever since finding the solution for beta 12, I'm already using 3.3.0 as my official version. Excited to see updated manual and new winsetup. :)
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