Author Topic: A Poison Green – December 2015 update  (Read 21626 times)

A Poison Green – December 2015 update
« on: 12 May 2013, 12:15 »


Français / French version
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Synopsis

Washington, en l'an 2070.

Les maladies environnementales sont devenues monnaie courante depuis que la pollution de l'air force la population à porter un masque en permanence. Lorsque tous les moyens légitimes pour changer les choses ont échoué, l'écoterrorisme est devenu la seule façon de faire entendre sa voix face à un gouvernement passif qui n'ose tendre l'oreille.

Tel est le monde dans lequel trois individus vont se croiser.








Ces trois personnages et leur morale déboussolée sont au centre d'une histoire d'espionnage dans une ville où, éternellement, règnent la pluie, la maladie et le malentendu.


Quelques images :

(Cliquez sur chaque image pour voir le décor en entier !)


Tout en parlant à sa mère, William ne peut s'empêcher de penser que celle-ci ne l'entend peut-être même pas.


Lorsque le directeur de l'école demande à Elijah de « bien vouloir s'asseoir », ce n'est jamais de bon augure.


Mia se rend à un autre entretien d'embauche. Réussite ou échec ? À vous de décider.


« William... J'ai découvert quelque chose d'inquiétant. Viens jeter un œil. »


Et la musique, alors ?

Fallait le dire avant !
[embed=640,480]<iframe width="640" height="360" src="
" frameborder="0" allowfullscreen></iframe>[/embed]


Caractéristiques :

- Chaque action, chaque parole peut avoir des conséquences pour vos personnages et le monde qui les entoure,
- Plus de 50 décors en 1024×768,
- Des choix (im)moraux difficiles,
- Doublage anglais intégral,
- Sous-titres anglais et français (minimum !).


L'équipe au complet :

Scénario (30 %) : FlyingMandarine
Programmation (30 %) : geork
Décors (50 %) : SookieSock
Personnages (15 %) : Ilyich
Musique et son (20 %) : Johan Tardif (Envie d'écouter ses autres créations ? Cliquez sur son nom !)



Story

Washington D.C., 2070.

Environmental diseases are the norm due to an ever-decreasing air quality that forces people to wear a mask at all times. When all legitimate plans to make a difference failed and with a passive government that dared not listen, eco-terrorism became the only way to make one's voice heard.

Such is the world in which three people's paths cross.








These three characters and their shattered moral compasses are at the center of a story of espionage in a city of perpetual rain, sickness and misunderstanding.


Screenshots (Work-in-Progress):

(Click on each screenshot to see the entire background!)


As William talks to his mother, he can't shake the feeling that she might not be able to hear him at all.


When the school director asks Elijah to "please have a seat," it's never good news.


Mia, on her way to yet another job interview. Whether it's a success or a failure depends on you.


“William... I've found something quite worrying I think you should see.”


How about some music?

I'm glad you asked!
[embed=640,480]<iframe width="640" height="360" src="
" frameborder="0" allowfullscreen></iframe>[/embed]


Featuring:

-Everything you choose to say or do can have consequences for both your characters and the world around them,
-Over 50 backgrounds in 1024×768,
-Difficult (a)moral choices,
-Full English voice-acting,
-Available in at least English and French.


Credits:

Story (30%) by FlyingMandarine
Scripting (30%) by geork
Background art (60%) by SookieSock
Character art (15%) by Ilyich
Sound/Music (20%) by Johan Tardif (Want to hear more of his creations? Click on his name!)


Development progress:

December 2015:
Long time no see! Development has been slow for about a year and a half, and only really picked up last September. We've reworked a chunk of Chapter 1 and have now resumed working at a brisker pace. Most of the backgrounds, by SookieSock (also working on Latency) have already been painted (though not animated), and the bottlenecks now are character art and the story.

If you use Twitter, please feel free to follow us at https://twitter.com/FarawayInd ! I'll post more screens soon, and I really look forward to sharing more with all of you. :)
« Last Edit: 16 Dec 2015, 16:33 by FlyingMandarine »

frenzykitty

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    • I can help with animation
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    • I can help with web design
Re: A Poison Green
« Reply #1 on: 12 May 2013, 12:24 »
Wow. Looks stunning...

Re: A Poison Green
« Reply #2 on: 12 May 2013, 14:59 »
Looks really interesting and the graphical style is bleakly beautiful (and beautifully bleak!).  All the best with development.

Re: A Poison Green
« Reply #3 on: 12 May 2013, 15:08 »
Wow. Those screenshots look great!
ca. 50% completed

Re: A Poison Green
« Reply #4 on: 12 May 2013, 19:30 »
Spoiler: ShowHide
"Excellent!
Sujet intéressant qui semble bien traité, on discerne une bonne profondeur de l'univers rien que dans le synopsis. De plus le triptyque de héros promet et leur design est réussi; leur palette de couleur s'accordant dans de très agréables décors.
Bref, c'est vraiment très bon à tous les niveaux et ça promet. Bon courage!
Par ailleurs une question, vous dites "Voice Acting", mais dans quelle langue? x)"

"
Excellent!
Good theme, deep universe... (compliments)
I'm very impatient! Good luck!

But, for the voice acting, it will be in English?"
« Last Edit: 13 May 2013, 18:46 by Mr.Dream »

Darth Mandarb

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Re: A Poison Green
« Reply #5 on: 12 May 2013, 20:27 »
English only please.

Gribbler

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Re: A Poison Green
« Reply #6 on: 12 May 2013, 22:32 »
Looks like quite a task ahead of you guys. Good luck developing the game. I hope you finish it because it looks stunning and the story sounds intriguing! (nod)

Armageddon

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Re: A Poison Green
« Reply #7 on: 12 May 2013, 23:20 »
Amazing art. Good luck with the project.

Re: A Poison Green
« Reply #8 on: 13 May 2013, 01:40 »
Very pretty game.  Keep up the good work :)

Re: A Poison Green
« Reply #9 on: 13 May 2013, 12:34 »
Thank you all so much for the feedback! That's very nice of you; this kind of motivation boost is very welcome. :)

Mr.Dream:
In French (I hope it's OK, Darth, if I write in French as long as I provide an English translation):
Spoiler: ShowHide
Ton message m'a vraiment fait plaisir, merci ! J'espère que l'univers du jeu et l'histoire seront à la hauteur de tes attentes, mais étant donné le développement encore peu avancé, nos journées sont faites d'incertitude autant que d'espoir, donc difficile à dire. Quant au doublage, des doublages en d'autres langues que l'anglais me semble improbable ; je ne pense pas qu'on aura de quoi se payer des doublages de bonne qualité pour plusieurs langues. Mais je ne peux pas complètement l'écarter, notamment en ce qui concerne les doublages français. Il est encore trop tôt pour le dire ! :)

Your message made my day. Thank you! I hope that the game's world and the story won't disappoint, but this early in development, days are filled with as much uncertainty as hope. As for voice acting, anything other than English voice acting seems improbable, because I don't think we'll be able to afford good-quality voice acting for several languages. But I can't completely rule out French voice acting and other languages. In any case, it's still too early to tell! :)
« Last Edit: 13 May 2013, 13:36 by FlyingMandarine »

Re: A Poison Green
« Reply #10 on: 13 May 2013, 18:50 »
Sorry for the French! I fixed it ;)
So Thanks for the details!

[hide]Merci beaucoup pour les détails!
Bon courage pour la suite, je suis persuadé que vous trouverez peu à peu les bons choix de directions qui conviendront pour soudain ne plus avoir à tâtonner x)/hide]

Grim

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Re: A Poison Green
« Reply #11 on: 13 May 2013, 21:04 »
Amazing stuff.

Right now, for me, the most anticipated AGS game in production.

Re: A Poison Green
« Reply #12 on: 14 May 2013, 13:58 »
Looks amazing. Looking forward to it.

Re: A Poison Green
« Reply #13 on: 21 May 2013, 05:51 »
This is looking really interesting - good luck with it!

Calin Leafshade

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Re: A Poison Green
« Reply #14 on: 26 May 2013, 12:26 »
Looking good.

Good luck!

Re: A Poison Green
« Reply #15 on: 30 May 2013, 16:50 »
I'm excited to be working on a game that will actually be finished  McCarthy part 2, Nokk, McDead, Dangerous Minds .....

I will get back to painting now  :grin:

Re: A Poison Green
« Reply #16 on: 03 Jun 2013, 20:07 »
after looking at this thread for the 3rd time and liking it every single time I really owe it a comment.

I love those scenes. I have no drawing skills myself and can't point the finger at what makes it so great, but I'm fairly sure I'm attracted to and drawn into the (warm) colors of the backgrounds. Wonderful atmosphere!

Re: A Poison Green
« Reply #17 on: 07 Jun 2013, 12:17 »
I just wanted to thank you all for your comments. Progress on the game is steady and actually quite fast, although, well, it can never be fast enough!

For those who might be interested, Honza, our character artist, has made a thread asking for your comments and advice on the character art:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=48347.0

I'm sure he'll appreciate any help he can get!

san.daniele: I do hope that the game itself will draw you in; it'd be a pity if the game was barely more than eye candy. :) In any case, thank you very much for sharing your enthusiasm. It's truly appreciated.

Re: A Poison Green
« Reply #18 on: 23 Jun 2013, 13:55 »
This looks really great

Dualnames

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Re: A Poison Green
« Reply #19 on: 24 Jun 2013, 08:12 »
Very distinctive art style, you've got there, keep us posted.
No more military army stuff. I'm alive and back.