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Author Topic: OROW 8 (July 1st - July 7th) - Results  (Read 47375 times)

Re: OROW 8 (July 1st - July 7th)
« Reply #20 on: 10 Jun 2013, 19:56 »
I can only speak for myself here, but I'm sure others would agree that having to do it all in one week (graphics/scripting/sourcing sound etc) is the fun and exciting part of all this? As far as I'm concerned it's the whole point in taking part. If someone can't do graphics, just get someone in on the project who can etc etc.

It's probably for the best that we give folks the benefit of the doubt that they'll take this 'seriously' and follow the rules anyway.

But, yeah... Really looking forward to this :)

LimpingFish

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Re: OROW 8 (July 1st - July 7th)
« Reply #21 on: 10 Jun 2013, 22:46 »
In!
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PSN: LFishRoller

Re: OROW 8 (July 1st - July 7th)
« Reply #22 on: 11 Jun 2013, 05:40 »
Very exciting!

Will there be a theme beyond One Room?  Not that there needs to be, just wondering.

Is this on an individual basis, or can I work with a partner?  I'll likely participate either way, but thought this was a worthy question, as I would really like to work with an artist.

Excluding RON and OSD simply means we can't use those previously existing resources, right?  I assume we're still free to make a RON or OSD game if we choose, as long as all materials are created during that week?

I'll probably join in.  I'm looking forward to seeing the results!

Ponch

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Re: OROW 8 (July 1st - July 7th)
« Reply #23 on: 11 Jun 2013, 05:47 »
I assume we're still free to make a RON or OSD game if we choose, as long as all materials are created during that week?
I like the way you think! :cheesy:
*

cat

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Re: OROW 8 (July 1st - July 7th)
« Reply #24 on: 11 Jun 2013, 07:56 »
Ok, changed the rule:
Quote
Entries must not use any premade content except published AGS templates, modules and plugins.

@dactylopus:

No, there is no theme.
In previous OROW competitions people have been working together on a game. This is ok, but I want to limit it to two persons per game.

frenzykitty

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Re: OROW 8 (July 1st - July 7th)
« Reply #25 on: 11 Jun 2013, 08:47 »
Id like to think my post had something to do with us having another OROW. Im in :-)

Armageddon

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Re: OROW 8 (July 1st - July 7th)
« Reply #26 on: 11 Jun 2013, 10:35 »
Question. What if I made a game that took place in one room. But jumped to different points and time and the room looks a little different?

WHAM

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Re: OROW 8 (July 1st - July 7th)
« Reply #27 on: 11 Jun 2013, 10:48 »
Hells, it's just one week. How hard can it be?
My Fortnightly Writing Competition collected works
https://goo.gl/VUQbzU

Miez

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Re: OROW 8 (July 1st - July 7th)
« Reply #28 on: 11 Jun 2013, 10:53 »
Question. What if I made a game that took place in one room. But jumped to different points and time and the room looks a little different?

I would assume that's ok? (it's an idea I've been toying with)

Re: OROW 8 (July 1st - July 7th)
« Reply #29 on: 11 Jun 2013, 20:52 »
Question. What if I made a game that took place in one room. But jumped to different points and time and the room looks a little different?

I would assume that's ok? (it's an idea I've been toying with)
I was just watching some Back To The Future videos on the YouTube, thinking the same thing.

cat

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Re: OROW 8 (July 1st - July 7th)
« Reply #30 on: 11 Jun 2013, 21:14 »
Of course time travel is ok.
Try this game for inspiration: Alien Time Zone  :)

tzachs

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Re: OROW 8 (July 1st - July 7th)
« Reply #31 on: 11 Jun 2013, 22:42 »
Ok, changed the rule:
Quote
Entries must not use any premade content except published AGS templates, modules and plugins.

It looks like I'm the minority on this one, but I do see the value of allowing public domain content. I mean, what is the goal of the competition? As I see it, have fun, create games, and maybe learn something new.
Allowing public domain will help to have more games, and allow people to concentrate on certain parts of game design, so I'm all for it.

Armageddon

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Re: OROW 8 (July 1st - July 7th)
« Reply #32 on: 11 Jun 2013, 23:52 »
I'd really like to do some major scripting ideas before the contest, because I'm not very good and don't know how long it would take. :P

Ghost

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Re: OROW 8 (July 1st - July 7th)
« Reply #33 on: 12 Jun 2013, 00:24 »
No matter what I said anytimes or anywhere on the net, I am in.

tzachs, I read that as "AGS resources"? Pretty much how MAGS allows the usage of use freeware music, but by default insists that the actual game content (sprites, backgrounds) are to be created for the game during the time of the competition. Sound effects, reference sprites and stock images would be allowed, but not a huge framework of scripting already made for another WiP.
Someone correct me if I am wrong  :-[

Vince Twelve

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Re: OROW 8 (July 1st - July 7th)
« Reply #34 on: 12 Jun 2013, 01:43 »
Ooh, I was going to do the Molyjam that weekend, but this is better! (Though, I may only have time to work on the weekend anyways, so maybe my game can be both? :))

waheela

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Re: OROW 8 (July 1st - July 7th)
« Reply #35 on: 12 Jun 2013, 02:09 »
My programming skills are lower than newbie status, so I probably won't enter, but I'm really looking forward to playing everyone's game though and voting! Woo! ;-D

cat

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Re: OROW 8 (July 1st - July 7th)
« Reply #36 on: 12 Jun 2013, 08:35 »
I'd really like to do some major scripting ideas before the contest, because I'm not very good and don't know how long it would take. :P
No, no production before the start of OROW! You can use already finished and published modules if you want.

So what should we do about the public domain resources? I don't want people to make RoN or OSD games from existing material but create something new, also graphics. However, using public domain sounds and music seems to be a good idea. Opinions?

Armageddon

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Re: OROW 8 (July 1st - July 7th)
« Reply #37 on: 12 Jun 2013, 08:39 »
Sounds fine to me, I don't want to see anymore OSD games. :=

Adeel

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Re: OROW 8 (July 1st - July 7th)
« Reply #38 on: 12 Jun 2013, 13:38 »
Anonymous submission
An important aspect in this competition is the anonymity. This means that you cannot share any information about your entry. Nor can your game contain your name. This is because the game should be voted on by its own merits. Please also not include your name in the game info, as this can be seen in the file info.

You submit the game by sending me a link via PM. I will then upload it to another site.
   
    Well, that does sounds fair but I have one question regarding this issue:

What if, the game author can be recognized by the style he uses (or have used before) to draw the pixel art?
-

Re: OROW 8 (July 1st - July 7th)
« Reply #39 on: 12 Jun 2013, 15:42 »
What if, the game author can be recognized by the style he uses (or have used before) to draw the pixel art?
Like when Ponch releases an OROW game. His style is so unique and familiar that it's known to everyone who's game it is. We all try our best to not vote his games because of this.  (laugh)  (joking)

But yes, you'll always have that one style you can immediately tell who's it is. There's unfortunately nothing you can do about that though - unless you chose a different style just for the OROW competition. :P