Author Topic: Tardigrades ©  (Read 312560 times)

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on one or more games that won an AGS Award!
    •  
    • Cassiebsg worked on one or more games that was nominated for an AGS Award!
Re: Tardigrades ©
« Reply #960 on: 24 Aug 2019, 13:33 »
Just be glad he's swimming on his belly and not on his back.  (laugh)
The water and the cycle look great!  (nod)
There are those who believe that life here began out there...

Re: Tardigrades ©
« Reply #961 on: 24 Aug 2019, 14:43 »
What a pretty underwater background!  Great animation.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
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    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: Tardigrades ©
« Reply #962 on: 25 Aug 2019, 10:59 »
I like it how the bubbles sometimes make it look like...

Nevermind, I'm a child.

Re: Tardigrades ©
« Reply #963 on: 25 Aug 2019, 13:43 »
I like it how the bubbles sometimes make it look like...

Nevermind, I'm a child.

Heh. https://www.adventuregamestudio.co.uk/forums/index.php?topic=50444.msg636558327#msg636558327



BTW, from technical perspective (and knowing some AGS limitations), I keep wondering, how do all those animations impact game size? Looking back at all the screenshots and gifs, you have almost every room animated in some way.

AnasAbdin

  • Peace, Love and AGS
    • AnasAbdin worked on one or more games that was nominated for an AGS Award!
Re: Tardigrades ©
« Reply #964 on: 25 Aug 2019, 20:31 »
Just be glad he's swimming on his belly and not on his back.  (laugh)
The water and the cycle look great!  (nod)

Lol thanks! About the cycle, I'd like to remind you that I rotoscope the cycles in this project  :-D  :-[

What a pretty underwater background!  Great animation.

Thanks dactylopus! This is only a cropped part of the room, which is a part of 16+ underwater rooms  ;)

I like it how the bubbles sometimes make it look like...

Nevermind, I'm a child.

Dude.. I'm more childish than you! As Crimson Wizard provided the link, I will let one slip away  :-D

BTW, from technical perspective (and knowing some AGS limitations), I keep wondering, how do all those animations impact game size? Looking back at all the screenshots and gifs, you have almost every room animated in some way.

Actually I'm very careful with this to an OCD level. I try to be "smart" and I try as much as possible to recycle sprites by reusing them. The cut-scenes animations are also very carefully made with large solid colors areas to prevent large video sizes. Man I'm even super careful with the code size! Btw the underwater effect is a plugin  ;)
Tardigrades is 500MBs when compiled (Aug 25th 2019) without speech.



CrashPL

  • The dinosaur guy
    • I can help with AGS tutoring
    • I can help with animation
    • I can help with characters
    • I can help with play testing
    • I can help with scripting
    • I can help with translating
    • CrashPL worked on one or more games that was nominated for an AGS Award!
Re: Tardigrades ©
« Reply #965 on: 26 Aug 2019, 09:43 »
Best water in a 2D game confirmed. Can't wait to to play this one!

AnasAbdin

  • Peace, Love and AGS
    • AnasAbdin worked on one or more games that was nominated for an AGS Award!
Re: Tardigrades ©
« Reply #966 on: 28 Aug 2019, 15:46 »
Thank you so much you beautiful eyelashed dinosaur  :-D