Thanks
josiah1221 
I wanted to say earlier but did not, I really like the way the hexagonal tiles work in the animation. Very inventive, and very cool.
Thanks dactylopus glad you like the effect! Placing the hexagonal tiles was a little tricky specially that they are
always randomly positioned and must be suitably adjacent like a beehive
selmiak.. oh selmiak.. you mind manipulator

The multi NPCs idea is brilliant. I feel I do not need the character to be transparent anymore. I mean the effect is achieved with this method


Bonus image for you all for being such a great inspiration


Man this room took
a lot of coding to achieve the final form.. there are still several ethereal rooms with tricky puzzles but one little sample is enough to show
