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Author Topic: Latency - A Cyberpunk Adventure  (Read 19902 times)

Calin Leafshade

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Latency - A Cyberpunk Adventure
« on: 31 May 2014, 09:08 »

A cyberpunk adventure by Sanctuary Interactive


The Story

Kass_Seti, a leading member of hacktivist group Analogue Dawn, wakes on the streets of New Soho with a hell of a headache.
Her advanced cybernetic implants have malfunctioned, corrupting her memory, leaving her alone and offline on the streets of a London in crisis.

The Internet is heavily censored with every major service locked behind extortionate paywalls. This has allowed a second system, the illicit Free//Net, to flourish. Rival hacker group Watchl1st have become the dominant force on the system, moving from protecting its open values online to militant action in the real world.

Watchl1st's former allies Analogue Dawn strongly oppose this change and have declared war. Kass_Seti might be able to stop the violence, but first she has to repair the damage to her memory, not easy when she's in the wrong part of town with no way to call for help.

Screenshots




Features
  • An immersive, near-future adventure
  • Full voice over
  • Original soundtrack
  • Cinematic, widescreen resolution at a blistering 320x180.
  • Contextual interface
The Team

Written by Rebecca McCarthy (Azure)
Programmed and directed by Steven Poulton (me)
Background art by Hayley Griffiths (Sookiesock)
Character art by Matt Frith

Follow us on twitter @SanctuaryInter!
Visit the website!


Estimated for release on your personal computer system this summer.

« Last Edit: 10 Sep 2014, 16:21 by Calin Leafshade »

Re: Latency - A Cyberpunk Adventure
« Reply #1 on: 31 May 2014, 09:14 »
Can't wait! Love the details and artwork. :D
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Gurok

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Re: Latency - A Cyberpunk Adventure
« Reply #2 on: 31 May 2014, 09:41 »
So nice to finally see what all that art in Matt's blog was for. The interface looks sweet. Not sure how near future those cybernetic implants will be, but I like the idea and I look forward to playing it. Best of luck!

Hobo

Re: Latency - A Cyberpunk Adventure
« Reply #3 on: 31 May 2014, 10:58 »
Another very professional looking and promising title, looks to be a good year for AGS. Those screenshots are beautiful and the high-color backgrounds actually blend surprisingly well with the low-colorish character sprites. As I understand, the game uses the power of the mighty Lua, will this mean any noticeable features/differences in comparison to regular AGS games?

frenzykitty

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Re: Latency - A Cyberpunk Adventure
« Reply #4 on: 31 May 2014, 11:03 »
This looks gahd-damn-amazing! <3

AprilSkies

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Re: Latency - A Cyberpunk Adventure
« Reply #5 on: 31 May 2014, 11:28 »
Wonderful AGS games going around these days! (nod)

It looks Amazing, Calin.
I am enchanted by every detail, from backgrounds to characters sprites, from colors to the font you used.
Maybe I repeat what others have already said, but I can't wait to play it.

Re: Latency - A Cyberpunk Adventure
« Reply #6 on: 31 May 2014, 11:30 »
This looks awesome, I really hope you'll capture the noir feeling that seem to lack in a lot of Cyberpunk games these days, hope to see more of this soon! :)

selmiak

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Re: Latency - A Cyberpunk Adventure
« Reply #7 on: 31 May 2014, 11:56 »
Cool stuff! Can't wait!

NickyNyce

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Re: Latency - A Cyberpunk Adventure
« Reply #8 on: 31 May 2014, 12:45 »
Looks very nice. It certainly does have a cyberpunk feel to it. Great job and good luck to you and the team.

Fitz

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Re: Latency - A Cyberpunk Adventure
« Reply #9 on: 31 May 2014, 20:36 »
Ooh, looks fun -- kinda like Transistor, but without the fights. Is this going to be a commercial release?

abstauber

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Re: Latency - A Cyberpunk Adventure
« Reply #10 on: 31 May 2014, 22:34 »
Cool, great to see that you're working on a game again.
I already saw the sprite on Matt's tumblr site, great to see it in context now.

And this is being made in AGS, not Adore?

Calin Leafshade

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Re: Latency - A Cyberpunk Adventure
« Reply #11 on: 31 May 2014, 22:49 »
This is in AGS, yea. Adore is not ready for a real game yet.

Myshkin

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Re: Latency - A Cyberpunk Adventure
« Reply #12 on: 01 Jun 2014, 00:31 »
Nice, getting some slight Blade Runner vibes in those screens which is always a good thing :)
Looking forward to it!
(and hoping for a Vangelis-y soundtrack...)

Grim

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Re: Latency - A Cyberpunk Adventure
« Reply #13 on: 01 Jun 2014, 04:01 »
I'm very curious and excited about this! I'm not a big sci-fi fan but I'll give this one a try, since your previous games were so good.

Also, going through Matt Firth's portfolio... that guy's amazing!

AnasAbdin

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Re: Latency - A Cyberpunk Adventure
« Reply #14 on: 01 Jun 2014, 06:59 »
I can hear background music and sounds in those screenshots. I can't wait to try this one. The plot is very interesting. Great work :)

Technocrat

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Re: Latency - A Cyberpunk Adventure
« Reply #15 on: 01 Jun 2014, 11:05 »
I can't be anything but positive about cyberpunk! It looks lovely

Re: Latency - A Cyberpunk Adventure
« Reply #16 on: 01 Jun 2014, 11:22 »
The game looks awesome and a great choice of hair style for the main character ;)
The only person in favour of the mobs seems to be IndieBoy.. but he's scottish so we dont listen to him anyway.

JSH

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Re: Latency - A Cyberpunk Adventure
« Reply #17 on: 01 Jun 2014, 14:55 »
Wow, looks superb! Really looking forward to play it, love me some cyberpunk! :)

ThreeOhFour

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Re: Latency - A Cyberpunk Adventure
« Reply #18 on: 01 Jun 2014, 17:35 »
This looks great, especially the amount of colour in the scenenry. Look forward to playing this. :cheesy:

Re: Latency - A Cyberpunk Adventure
« Reply #19 on: 01 Jun 2014, 17:54 »
This looks amazing. I'm interested in the techy atmosphere.

I got a little hung up on the one dialog option: "What can you tell me about what happened here?", isn't that just an odd wordy run around way of simply saying "What happened here?" or even "Tell me what happened here?".

Re: Latency - A Cyberpunk Adventure
« Reply #20 on: 01 Jun 2014, 17:57 »
This looks awesome. Can't wait for this summer! :cool:

Re: Latency - A Cyberpunk Adventure
« Reply #21 on: 03 Jun 2014, 01:32 »
This looks incredible. I especially like the concept art and the art in general. Looking forward to it!

frenzykitty

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Re: Latency - A Cyberpunk Adventure
« Reply #22 on: 03 Jun 2014, 12:33 »
I was so inspired by these screens and the concept for this game, that I put together an unofficial teaser video. Hope it's okay that I post it here?



Enjoy!

Vince Twelve

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Re: Latency - A Cyberpunk Adventure
« Reply #23 on: 03 Jun 2014, 16:27 »
Hot damn, this looks amazing!  Good luck guys!

selmiak

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Re: Latency - A Cyberpunk Adventure
« Reply #24 on: 05 Jun 2014, 00:17 »
wow, totally, cool. even cooler would be if you make these latnency pixels floating towards the cam destroy and reunite with the url!

Calin Leafshade

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Re: Latency - A Cyberpunk Adventure
« Reply #25 on: 16 Jun 2014, 22:14 »
Some more promotional art:


Azure

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Re: Latency - A Cyberpunk Adventure
« Reply #26 on: 29 Aug 2014, 19:48 »
We've not updated for a while so I thought I'd give an update. The end of Summer release date was a little optimistic, but we're hoping that the game will be playable from start to finish in the next week or so. Which I guess will mean our first Alpha build!
I did a playthough of what we had so far during our last meeting, making what I hope are final dialogue edits. Among a variety of small edits, I fixed the line on that screenshot and tidied up one of the puzzles. Backgrounds are now all finished.

Once the game is playable from start to finish we'll do some more playthroughs then the aim will be to lock dialogue down. This means we can give Matt the final animation list and he and Steve can finalize the layout of some of the more complex in game cut scenes. We'll also sort the final audio ( music, SFX and VO) ready for beta.

( we're also updating the screenshots so keep an eye out for those)
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Mati256

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Re: Latency - A Cyberpunk Adventure
« Reply #27 on: 29 Aug 2014, 22:06 »
Good to know. I'm really looking forward for this game!
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Calin Leafshade

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Re: Latency - A Cyberpunk Adventure
« Reply #28 on: 30 Aug 2014, 20:12 »
Hey guys!

I've just updated the first post with some new screenshots.

selmiak

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Re: Latency - A Cyberpunk Adventure
« Reply #29 on: 30 Aug 2014, 20:45 »
nice! I'm hyped for this! :-D

Lasca

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Re: Latency - A Cyberpunk Adventure
« Reply #30 on: 30 Aug 2014, 20:58 »
This looks awesome!

AprilSkies

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Re: Latency - A Cyberpunk Adventure
« Reply #31 on: 31 Aug 2014, 12:05 »
Very nice portrait style.

Re: Latency - A Cyberpunk Adventure
« Reply #32 on: 02 Sep 2014, 07:38 »
This is looking wonderful!  Such great images!  Definitely looking forward to giving it a play!