Author Topic: Technobabylon [RELEASED]  (Read 33180 times)

Technocrat

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Technobabylon [RELEASED]
« on: 01 Jun 2014, 15:19 »
A jobless agoraphobe, addicted to the man-made worlds of a distant descendant of the internet, has become targeted for assassination by forces beyond her understanding. With nobody she could really call an enemy or a friend, she must face the dangers of "meatspace", and survive a conspiracy that has invisibly ruled her entire life.

An agent of the city's all-seeing secret police finds himself blackmailed with the lives of the unborn children of his long-dead wife. Pushed to the limits by his deceit and his past, how far is he willing to go to save his legacy?

Follow their lives as a string of catastrophes threatens not only themselves, but everything they think they know about the city!


Preorders now open at Wadjet Eye!

LAUNCH TRAILER









Based upon several of Technocrat Games' early projects, Technobabylon is a science-fiction mystery, inspired by the classics of speculative literature.  Both a remake of the original three parts released in 2010/2011, and a continuation of the story over eight further chapters, the art talents of Ben Chandler (ThreeOhFour) and Ivan Ulyanov (Ilyich) illustrate a world coming to terms with cyberpunk lifestyles redefining what it means to be human. Nathan Pinard, audio artist for Gemini Rue, lends his musical talent to the project for a suitably atmospheric score.

The completed project will be commercial, and we have a delightful arrangement with Dave Gilbert and Wadjet Eye!

Follow us for updates on the project, or little bits of extra background about the world of Technobabylon:
 - Development Blog
 - Twitter: @technocratgames


Coming: 21 May 2087 2015

« Last Edit: 22 May 2015, 11:46 by Technocrat »

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Re: Technobabylon
« Reply #1 on: 01 Jun 2014, 15:28 »
This makes my insides all warm and fuzzy :-D

selmiak

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Re: Technobabylon
« Reply #2 on: 01 Jun 2014, 15:35 »
yay, more cyberpunk games! :-D

Hobo

Re: Technobabylon
« Reply #3 on: 01 Jun 2014, 15:53 »
Awesome! I really enjoyed the three Technobabylon episodes and this looks to be a big step forwards in overall quality. I foresee great success and lots of up-the-spine chills for this one.

what it means to be human
Also, this is my favorite part of science fiction.

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Re: Technobabylon
« Reply #4 on: 01 Jun 2014, 17:51 »
Looking great!

Re: Technobabylon
« Reply #5 on: 01 Jun 2014, 17:58 »
Looking great!
Looking forward to hearing how it'll sound, too! Gemini Rue had a great soundtrack.
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Re: Technobabylon
« Reply #6 on: 01 Jun 2014, 18:03 »
Sweet. What a treat! So many gorgeous games in the pipeline.

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Re: Technobabylon
« Reply #7 on: 01 Jun 2014, 18:32 »
Nice to see you guys are finally making it official :) I loved the original games, can't wait to see them live up to their full potential in the remake!

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Re: Technobabylon
« Reply #8 on: 06 Jun 2014, 15:49 »
Woo! Yes, James and Ben have been working on this game fulltime since about January. It is looking VERY sweet.

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Re: Technobabylon
« Reply #9 on: 06 Jun 2014, 16:26 »
Finally! I was looking forward to seeing this (laugh)

Re: Technobabylon
« Reply #10 on: 06 Jun 2014, 20:41 »
This looks, in a word... AMAZING.
 

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Re: Technobabylon
« Reply #11 on: 07 Jun 2014, 03:19 »
Cyberpunk is back! I'll plug my gun into my head now.

This is looking really sweet and I could never beat the original games. Can't wait to play this. :-D

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Re: Technobabylon
« Reply #12 on: 07 Jun 2014, 13:28 »
Stunning visual style! :shocked:
And cyberpunk is always awesome. Can't wait to get my hands on this! :cheesy:
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Technocrat

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Re: Technobabylon
« Reply #13 on: 09 Jun 2014, 12:28 »
With all this outside involvement, Technobabylon is looking a whole lot better than if it was just me doing it. It took other people to make it look how I imagined it! :-D



Here's the destruction of Singapore.

Re: Technobabylon
« Reply #14 on: 09 Jun 2014, 13:00 »
What did Singapore do to you?!?
 

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Re: Technobabylon
« Reply #15 on: 09 Jun 2014, 13:18 »
I'm really excited about this game! I remember you talking about it at AdventureX so it's really cool to see some new screens!
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« Last Edit: 10 Jun 2014, 12:36 by Darth Mandarb »

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Re: Technobabylon
« Reply #17 on: 10 Jun 2014, 18:48 »
        
WOW! That's awesome!

With such a team you can't fail! Eagerly waiting for this to come ;-D

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Re: Technobabylon
« Reply #18 on: 11 Jun 2014, 16:56 »
It was that
I'm really excited about this game! I remember you talking about it at AdventureX so it's really cool to see some new screens!


It was that impressive presentation at AdventureX that encouraged me to offer James a publishing deal. :) So the conference has definitely been a Great Thing.

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Re: Technobabylon
« Reply #19 on: 15 Jun 2014, 14:24 »
Getting on board with Wadjet Eye was, for me, the "unrealistic best-case outcome" from showing things off at AdventureX. Maybe I'll aim for Telltale with the next one!

Technocrat

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Re: Technobabylon
« Reply #20 on: 01 Jul 2014, 17:02 »
If there are two things Ben knows, it's urban decay, and blimps.



Nine sections down, two to go. There's nearly a game!  :shocked:

Re: Technobabylon
« Reply #21 on: 01 Jul 2014, 18:04 »
Gorgeous background. I'm so excited for this game :-)

Re: Technobabylon
« Reply #22 on: 05 Jul 2014, 02:50 »
This is looking so fantastic!  Very excited!

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Re: Technobabylon
« Reply #23 on: 05 Jul 2014, 16:50 »
WHAT THE ?!?
How did I not see that thread earlier???
Congrats Technocrat
 

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Re: Technobabylon
« Reply #24 on: 08 Jul 2014, 21:51 »
Great art style and the overall atmosphere (especially the 'destruction of Singapore' and the blimp shot), I'm really looking foward to this game!

Re: Technobabylon
« Reply #25 on: 09 Jul 2014, 22:49 »
Woah, as soon as I saw the screenshots, I was like

"BEN CHANDLER UP IN HEEERRREEE" :cheesy: oh yah (nod)

Seriously, this guy is my pixel art inspiration. When I get good at pixel art one day, I wanna be Ben Chandler good. How did you get him on board??

Re: Technobabylon
« Reply #26 on: 10 Jul 2014, 00:01 »
Woah, as soon as I saw the screenshots, I was like

"BEN CHANDLER UP IN HEEERRREEE" :cheesy: oh yah (nod)

Seriously, this guy is my pixel art inspiration. When I get good at pixel art one day, I wanna be Ben Chandler good. How did you get him on board??
Because the game is being published by Wadjet Eye, and Ben is an employee.
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Re: Technobabylon
« Reply #27 on: 10 Jul 2014, 04:39 »
Awesome! I'll be one of the first in line to buy this one!!

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Re: Technobabylon
« Reply #28 on: 10 Jul 2014, 11:06 »
Woah, as soon as I saw the screenshots, I was like

"BEN CHANDLER UP IN HEEERRREEE" :cheesy: oh yah (nod)

Seriously, this guy is my pixel art inspiration. When I get good at pixel art one day, I wanna be Ben Chandler good. How did you get him on board??
Because the game is being published by Wadjet Eye, and Ben is an employee.

Oh yes, he is isn't he? How much of the game do you have to have prepared for proposal to publishers you reckon? Is just a script enough?

But really, TechnoBabylon looks great. Looking forward to buying it.

Re: Technobabylon
« Reply #29 on: 10 Jul 2014, 12:15 »
@Blackbeard - It's usually been that the games' production is well underway or even nearly finished by the time WEG picks them up to publish. In the case of TB, there have already been three TB games - this is a remake of those plus a whole lot more - so you'll probably need more than just a script. But I guess there's no harm in asking ;-D

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Re: Technobabylon
« Reply #30 on: 10 Jul 2014, 12:56 »
from the screenshots, this game looks so good!

Q: will it, once finished, also be published on steam (and/or others like GOG for ex.) or just by Dave's shop only?

Technocrat

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Re: Technobabylon
« Reply #31 on: 10 Jul 2014, 13:53 »

Oh yes, he is isn't he? How much of the game do you have to have prepared for proposal to publishers you reckon? Is just a script enough?

But really, TechnoBabylon looks great. Looking forward to buying it.

For the latest version, I'd cobbled up a demo of the latest version of the first episode of it (about a twelfth of the complete game), plus a document outlining my plans for the project as a whole. I think it probably varies from publisher to publisher what they want, I just had the luxury of meeting Dave in person at AdventureX, and already having his artist keen on the project!

from the screenshots, this game looks so good!

Q: will it, once finished, also be published on steam (and/or others like GOG for ex.) or just by Dave's shop only?


I *think* Steam is where it's going, but I've no idea what's happening regarding publishy stuff. I'm focusing on getting the game finished, first!

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Re: Technobabylon
« Reply #32 on: 10 Jul 2014, 14:53 »
First things first ;)

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Re: Technobabylon
« Reply #33 on: 11 Jul 2014, 03:40 »
"BEN CHANDLER UP IN HEEERRREEE" :cheesy: oh yah (nod)

REPRESENT := :cool:

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Re: Technobabylon
« Reply #34 on: 16 Jul 2014, 15:25 »
from the screenshots, this game looks so good!

Q: will it, once finished, also be published on steam (and/or others like GOG for ex.) or just by Dave's shop only?


Steam has already given me an App ID for it, so I think we can safely say it will be on Steam. GOG as well.

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Re: Technobabylon
« Reply #35 on: 16 Jul 2014, 18:23 »
*claps* :)

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Re: Technobabylon
« Reply #36 on: 17 Jul 2014, 18:57 »
This is going to be absolutly great.
With the great art and the wonderful script this is bound to be absolutly awesome.
Thanks for doing this!!

Re: Technobabylon
« Reply #37 on: 25 Jul 2014, 19:17 »
Thought I'd chime in and show the first track created for Technobabylon: https://soundcloud.com/nathan-allen-pinard/wip-projectthingytrack1

Re: Technobabylon
« Reply #38 on: 25 Jul 2014, 20:52 »
Really nice track Nathan!  Can't wait to hear it in-game.
 

Technocrat

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Re: Technobabylon
« Reply #39 on: 06 Aug 2014, 01:26 »
Hey! Hey! Hey! More fine work from Ben Chandler! Guess what section of the game this scene's from?



No, that's a silly answer, why would you even think that? It's the last section...well, second-last, but I've already made the final one. So...uh...yeah, give me a couple more weeks, and there's going to be a game playable from start to finish! Minor interruption in my productivity for getting married and stuff, but I shall endeavour not to let such trifling matters stand in the way of computer games!

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Re: Technobabylon
« Reply #40 on: 06 Aug 2014, 07:14 »
hehe, congrats... on almost having a completable technobabylon computer game of course!

Re: Technobabylon
« Reply #41 on: 07 Aug 2014, 22:25 »

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Re: Technobabylon
« Reply #42 on: 09 Aug 2014, 04:42 »
Nice work Nathan. ^_^

Technocrat

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Re: Technobabylon
« Reply #43 on: 11 Aug 2014, 16:23 »


Who is DOCTOR REGIS? Find out a bit more about him here...

Technocrat

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Re: Technobabylon
« Reply #45 on: 20 Aug 2014, 16:41 »
Great portraits! Art!
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Re: Technobabylon
« Reply #46 on: 20 Aug 2014, 17:59 »
Is it just me, or does Dr Regis look like Jose Mourinho?
« Last Edit: 20 Aug 2014, 19:49 by Darth Mandarb »
 

Technocrat

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Re: Technobabylon
« Reply #47 on: 20 Aug 2014, 18:42 »
Ilyich is doing a fab job of the portraits, certainly!

Is it just me, or does Dr Regis look like Jose Mourinho?

http://metrouk2.files.wordpress.com/2009/01/josemourinhoepa_450x314.jpg

I can see what you mean, I shall have to get him to play the role in the movie. I think the reference information I'd given was "Western stars in the seventies like Robert Redford" and "grumpy", from which we get this!
« Last Edit: 21 Aug 2014, 12:27 by Technocrat »

Re: Technobabylon
« Reply #48 on: 21 Aug 2014, 02:30 »
Great portraits. I love the detail in the eyes, especially Latha's. I could stare at them for just a bit longer than might be deemed healthy.

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Re: Technobabylon
« Reply #49 on: 21 Aug 2014, 15:12 »
Nice work, Ilyich!

Looking good; I'm super excited about this one!


Bt
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Re: Technobabylon
« Reply #50 on: 21 Aug 2014, 15:21 »
I finished the graphics for the last section of this today. It was a very cool project to work on - thanks to everyone for their support and encouraging words, and I hope you all enjoy it when it's out! :cheesy:

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Re: Technobabylon
« Reply #51 on: 25 Aug 2014, 02:31 »
Please i've been waiting for soooo looongg!!
No more military army stuff. I'm alive and back.

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Re: Technobabylon
« Reply #52 on: 25 Aug 2014, 12:32 »
The final game will be well worth the wait. I say this with no bias whatsoever. :-D

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Re: Technobabylon
« Reply #53 on: 25 Aug 2014, 15:21 »
It never ceases to amaze me the awesome talent you find in this community. It's fucking brilliant! ;-D
    

Technocrat

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Re: Technobabylon
« Reply #55 on: 23 Sep 2014, 12:36 »
Hi all! We're starting the audition process for the game. If you live in the New York Tri State area, feel free to jump in! The details are here.

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Re: Technobabylon
« Reply #56 on: 27 Sep 2014, 11:17 »
OOOOH ohhh OHH this is so awesome. :D Very, very excited to see my ol' fav technobabylon becoming something bigger and more bombastic. Saludos!

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Re: Technobabylon
« Reply #57 on: 24 Oct 2014, 14:42 »

[delete}

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Re: Technobabylon
« Reply #58 on: 24 Oct 2014, 15:20 »
For me, Technobabylon shows what you can achieve in five years if only you believe in your dream...

http://i5.minus.com/ib1aBZ0nBePfWI.png
« Last Edit: 24 Aug 2016, 01:08 by Amy »

Technocrat

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Re: Technobabylon
« Reply #59 on: 24 Oct 2014, 17:45 »
For me, Technobabylon shows what you can achieve in five years if only you believe in your dream...


http://i5.minus.com/ib1aBZ0nBePfWI.png

The moral of the story: hire someone else to do the art!

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Re: Technobabylon
« Reply #60 on: 26 Oct 2014, 11:15 »
Poster art!


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Re: Technobabylon
« Reply #61 on: 30 Oct 2014, 15:39 »
Awesome! This is going to be a great game.


Bt
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Re: Technobabylon
« Reply #62 on: 04 Nov 2014, 01:56 »
Today we finished recording all of the VO for the three player characters! We're using a real studio this time - one with a booth and a mixer board and everything. A far cry from my bedroom and audacity, that's for sure. I am quite proud of how it's turning out, so I thought I'd share some samples.

Arielle Siegel as Dr. Max Lao
Crystal Lonnquist as Latha Sesame


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Re: Technobabylon
« Reply #63 on: 04 Nov 2014, 02:26 »
Audacity's the best!

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Re: Technobabylon
« Reply #64 on: 04 Nov 2014, 09:30 »
From the sound of it, everyone's been having far too much fun in the recording! :-D

Re: Technobabylon
« Reply #65 on: 04 Nov 2014, 09:45 »
From the sound of it, everyone's been having far too much fun in the recording! :-D
Doing a commentary?
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Re: Technobabylon
« Reply #66 on: 05 Nov 2014, 15:08 »
And some more VO samples!

Eli Green as Charlie Regis

Mandle

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Re: Technobabylon
« Reply #67 on: 05 Nov 2014, 15:41 »
 Nice crisp sound with excellent voice acting!!!

Dave Gilbert

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Re: Technobabylon
« Reply #68 on: 05 Nov 2014, 15:42 »
Yeah it only took 9 years and 13 games to finally get out of my bedroom. :)

Technocrat

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Re: Technobabylon
« Reply #69 on: 10 Dec 2014, 21:21 »
Technobabylon got a showing-off at AdventureX, many thanks for all those who attended. Hopefully my presentation wasn't too dull! It had virtual reality, and punk cyborgs, so beyond that I've no idea what else anyone could want.



Many thanks to Theo for the picture!

Calypso

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Re: Technobabylon
« Reply #70 on: 20 Dec 2014, 04:56 »
Technobabylon is certainly one of my AGS favorites - very unique, intelligent, and atmospheric series. The new artwork is stunning and it's nice to see that Dave is helping this project reach its full potential. It deserves to get into the hands of many, many more players. I'm going to spread the word about it, for sure (and, of course, buy the game when it comes out).
« Last Edit: 20 Dec 2014, 05:03 by Calypso Starlight »
Chaos is just patterns we haven't recognized.

Re: Technobabylon
« Reply #71 on: 31 Dec 2014, 19:00 »
Two more track previews :)

http://www.immortalaria.com/music/FirstScene.mp3

http://www.immortalaria.com/music/InTranceIntro.mp3

These aren't set in stone! (heck they aren't even mixed yet)

Technocrat

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Re: Technobabylon
« Reply #72 on: 02 Jan 2015, 12:40 »
More delightful work there, Nathan! :-D

Also, just in case anybody's not seen it elsewhere yet, we're looking for volunteers as extras for very small parts in Technobabylon. Fancy a speaking part in the game? Have a look at the information HERE.

Surdy

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Re: Technobabylon
« Reply #73 on: 10 Jan 2015, 20:40 »
Congratulations Technocrat & Nathaniel for this amazing job. Remember me a precedent Wadjet Eye Games Primordia with his three characters and noir Gemini Rue.

I love this project Dave: I'm in love ;)

Technocrat

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Re: Technobabylon
« Reply #74 on: 12 Jan 2015, 13:31 »
If you haven't seen it yet following Wadjet Eye's official announcement:

Trailer 1: Charlie Regis

Re: Technobabylon
« Reply #75 on: 12 Jan 2015, 15:53 »
So... much... neon...
 

Hobo

Re: Technobabylon
« Reply #76 on: 12 Jan 2015, 16:01 »
So... much... neon...
Yeah! Awesome, right!?

Great trailer! Does that mean that you guys have also settled on an official release date?

Technocrat

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Re: Technobabylon
« Reply #77 on: 12 Jan 2015, 20:20 »
Great trailer! Does that mean that you guys have also settled on an official release date?

Not yet, I'm afraid. Still just floating around with "Spring"!

So... much... neon...

It wouldn't be cyberpunk without neon, would it? That's, like, the definition of it.

Re: Technobabylon
« Reply #78 on: 12 Mar 2015, 19:06 »
I got a question is this a remake or a  re mastered version?
« Last Edit: 12 Mar 2015, 19:09 by Thegolddiger »
It's gold gold  gold is all I want

Re: Technobabylon
« Reply #79 on: 15 Mar 2015, 15:21 »
No... It's a original creation. :)

Re: Technobabylon
« Reply #80 on: 15 Mar 2015, 16:25 »
Well technically it's a little bit of both, isn't it? :)

ThreeOhFour

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Re: Technobabylon
« Reply #81 on: 15 Mar 2015, 21:45 »
The game features remade, edited versions of the three freeware games, as well as the entire rest of the story. I'm honestly not sure what the difference is between a remake and a remaster, but we've reworked the old stuff with new graphics, puzzles, music, etc and then added the rest of the story to make it all play as a single game. :smiley:

Monsieur OUXX

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Re: Technobabylon
« Reply #82 on: 17 Mar 2015, 15:46 »
I got a question is this a remake or a  re mastered version?
It's a remake, but by the same guy who made the original game (he got help from professional graphic artists this time)
 

Re: Technobabylon
« Reply #83 on: 08 Apr 2015, 17:38 »
I played the first game and while it looked fine and has an interesting world and story, it's great to see it getting a smoother polish.
I don't want the world, I just want your half

Technocrat

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Re: Technobabylon
« Reply #84 on: 30 Apr 2015, 00:02 »


Preorders now open at Wadjet Eye!

Three weeks to go...gotta keep working...

selmiak

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Re: Technobabylon
« Reply #85 on: 30 Apr 2015, 02:48 »
oh noes, why is this download only? I want to put Technobabylon next to my other wadjet eye scifi boxes/cases :P

but yay, release date!

Re: Technobabylon
« Reply #86 on: 05 May 2015, 20:53 »
The suspense if fatal!

Working!?  Just stop working!

Can we just have our cyberpunk cake already!?!?  I'm hungry!

(Pre-orders)

selmiak

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Re: Technobabylon
« Reply #87 on: 06 May 2015, 14:53 »
will there be boxes aka physical copies some time in the future?

Dave Gilbert

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Re: Technobabylon
« Reply #88 on: 06 May 2015, 16:39 »
Sadly, no. We stopped doing the physical versions a few games ago. They are very expensive and time consuming to make, and there was never enough of a demand for them. So we stopped doing them.

Re: Technobabylon
« Reply #89 on: 06 May 2015, 18:10 »
Check out GameBoomer's preview - seemed to like it rather a lot! :-D