It's going to be weird finally seeing this game complete.
Haha, same. It was a mix of unfortunate decisions, retooling a free, short game into a full-fledged experience, and no dedicated development time or funds. Had we done some things better, and actually worked on the game full time, instead of just sacrificing our free time after day jobs, I reckon it would be finished in 2018, maybe 2019 tops.
But hey, it was also a great learning experience, so we won't repeat the same mistakes in the future.
