Leisure Suit Larry 1 (AGI) Remake

Started by arj0n, Tue 16/09/2014 21:25:21

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arj0n

In the making:
Leisure Suit Larry in the Land of the Lounge Lizards (AGI) Point & Click edition.

screenshots:



Overall Progress: 85%


Cassiebsg

Looks great! :)
Uhm... can't remember that last screen...
There are those who believe that life here began out there...

sthomannch


Tabata

Quote from: Arj0n on Tue 16/09/2014 21:25:21
In the making:
Leisure Suit Larry in the Land of the Lounge Lizards (AGI) Point & Click edition.
"Bravo!" 

Adeel

Quote from: Tabata on Tue 16/09/2014 23:25:58
Quote from: Arj0n on Tue 16/09/2014 21:25:21
In the making:
Leisure Suit Larry in the Land of the Lounge Lizards (AGI) Point & Click edition.
"Bravo!" 

Fuck yeah! :cheesy: ;-D :cheesy: ;-D I'm a huge fan of Larry Games! Let me know if you need any kind of help. I'll happily help you out!

AnasAbdin


Gilbert

Neat! I wonder how the password puzzle is handled (ignoring AnasAbdin's comment). IMO the way it's handled in the VGA SCI remake is one of the worst change done to the game, not to mention that every other thing in that remake is also horrible though, especially the music(right; the next-to-none music in the original version is much better than the boring jazz tunes in the remake) and graphics (I want to puke... At least keeping the AGI graphics in this project should make it a much better world....).

AnasAbdin

I agree with Iceboty V7000a about the VGA version.
Quote from: Iceboty V7000a on Wed 17/09/2014 06:33:12
Neat! I wonder how the password puzzle is handled

An event adding a dialog topic?


abstauber

Awesome, Arj0n!
The inventory already looks pretty spot on - how have you managed the verbs btw?
As for the music, I would prefer the Tandy/Atari version as it has more channels, but keeps the beepy style. (not to mention that I grew up with the Atari version :) )

@Cassiebg: You really never died in the game??

Sslaxx

Quote from: abstauber on Wed 17/09/2014 09:26:57
Awesome, Arj0n!
The inventory already looks pretty spot on - how have you managed the verbs btw?
As for the music, I would prefer the Tandy/Atari version as it has more channels, but keeps the beepy style. (not to mention that I grew up with the Atari version :) )

@Cassiebg: You really never died in the game??
Didn't it also depend on where you died in the game?
Stuart "Sslaxx" Moore.

abstauber

Well, they couldn't fix you after you've "met" the taxi.

arj0n

@All: Thanx!!

@AnasAbdin: there's also a shorter password that works ;)

@Iceboty: I implemented the password puzzle close to the original using a gui with an input box.
Another solution was a dialog with option where the correct one is shown after finding the password (As AnasAbdin said: An event adding a dialog topic)... But I think the gui with inputbox is a better solution.
What do you guys think?

As for the VGA Remake: agreed with everything what you wrote about it! Never liked that version.

@Dirk: These extra fun-verbs are now most of the time added as interaction comment, giving randomly a silly/funny line.
In some cases they are implemented as dialog options, like with the hooker for example.

As for the music: I try to implement both PC-Speaker and Tandy and give the player the choice to choose between them in the settings screen.


---

There are quite some small differences in this version compared to the original AGI version. Two examples:

* In the original version you can simply type 'call taxi' to get the taxi on screen.
In this version you have to look at the taxi sign which make Larry give a comment about the sign, followed by a dialog with two options: 'call taxi' & 'never mind'.

* In the original version you can simply type 'stand' to get of his stool in Lefty's bar.
To get of your stool now, you now have to talk to Lefty (the waiter).
Then a dialog is shown with the several 'order <type of drink>' options plus a 'I gotta go' option to make Larry get of his stool.

AprilSkies

Oh!
How could I miss this?????!!!!!!!

Well probably it's due to the the fact that I'm trying to enter this month mags... and I'm spending all the time in this...

btw
IT'S AWESOME that you're doing this!
I'm also a huge fan of Larry!
Bravo, Arj0n!

www.apemarina.altervista.org

AnasAbdin

Quote from: Arj0n on Thu 18/09/2014 08:36:04To get of your stool now, you now have to talk to Lefty (the waiter).

Any reason why not click interact with the stool itself?

I'm not a big fan of full keyboard GUIs if that's what you were referring to for the password puzzle (it won't stop me from playing though!) IMHO I think a new dialog option is more fun. Unless you want to grant access even if Larry didn't learn the password from the 'game' itself then yeah the dialog would be a little tricky.

arj0n

@AprilSkies: Thanx April! So you're working on both your game and a mags game, wow, you have too much free time ;)

@Anas:

Yes, I'm not a big fan of keyboard gui's too but this way the player is allowed to skip the fact that he/she is forced to find the pw first (especially when replaying the game).

So I'd love to know what you guys would prefer for this situation (giving the password in the Lefty's bar to enter the door with the peephole):
> a gui with inputbox (which gives the player the ability to enter the password without being forced to find it first)
or
> a dialog with a hidden line that is shown after finding the password (which might be a 'cleaner' and more consistant solution)

Let me know!!

abstauber

my first impulse was to say: the second one, because it fits the interface. But as this is an AGI remake, I'd prefer solution number 1, it sticks more to the classic version. And we all know the password anyway :D
I also think a text box would put this even more aside from the vga remakes (which is a good thing :) )

miguel

I have great memories from playing this back in the day, Arj0n. The screenshots look really good.
As for your question I prefer the second option although "finding" things by chance never stopped me from loving Larry games.
Working on a RON game!!!!!

Leisure Suit Harry

Yes, Arj0n!
I love LSL - obviously.
Now I know where that AGI border question comes from :smiley:
And I also know who to contact when it comes to creating "LSL 4 - Don't blame it to Al's dog".

Good luck!
Yours Boston McShew (aka Leisure Suit Harry)

Tabata

I prefer the second version (a dialog with a hidden line that is shown after finding the password) :cool:

arj0n

#21

arj0n

#22
An (animated) romanctic disco scene

AprilSkies

Quote from: Arj0n on Fri 26/09/2014 16:59:27
An (animated) romanctic disco scene

Wonderful! We need candies here! (laugh)

www.apemarina.altervista.org

AnasAbdin

I really like seeing this interface with LSL. Keep up the good work 8-)

Are you going to use the same old red ascii border text boxes? That'll be great.

arj0n

Quote from: AprilSkies
Wonderful! We need candies here! (laugh)
Thanx AprilSkies!
And agreed on the candies!!

Quote from: AnasAbdin
I really like seeing this interface with LSL. Keep up the good work 8-)
Thanx!
(It's still in it's early form, will fine-tune it later on. But I think I'm on the right track.)

Quote from: AnasAbdin
Are you going to use the same old red ascii border text boxes? That'll be great.



arj0n

That's a cool one, Anas ;)

Little Update: Slot Machine is done.

Left: the slot machine (visually a little upgraded and slightly more user-friendly compared to the original EGA version).
Right: the Payoff Chart (still a bit under construction, visible when player clicks on the 3-symbols-line of the slot machine (for example, the 3 bar's in the left pic))


Midian Design


arj0n


arj0n


arj0n

The slightly enhanced death/rebuild room




Quote from: abstauber on Wed 17/09/2014 11:59:05
Well, they couldn't fix you after you've "met" the taxi.
Indeed, that was (imho) a lack in the original edition.
So, that has been fixed in this remake: you also go to the death/rebuild-room after being road-killed (with a custom flat-dead-body animation) :)


Quote from: abstauber on Wed 17/09/2014 09:26:57
As for the music, I would prefer the Tandy/Atari version as it has more channels, but keeps the beepy style. (not to mention that I grew up with the Atari version :) )
As for now, I have 3 flavors of music: Midi, Tandy and the (in)famous PC-Honker.
The pc-honker is still a bit my favorite (reminding me of the old days). Guilty pleasure...  ;)

NickyNyce

I've never played LSL, so this looks like a great way to experience it. Looks like fun Arj0n, keep up the good work.

Sslaxx

One thing that'd be amusing is to replace that Sierra logo with the Codemasters logo of the time instead, or the current incarnation of the Sierra logo.
Stuart "Sslaxx" Moore.

arj0n

Thanx nicky :)

Quote from: Sslaxx on Tue 21/10/2014 22:57:47
One thing that'd be amusing is to replace that Sierra logo with the Codemasters logo of the time instead, or the current incarnation of the Sierra logo.
Mmhh, I
l might do something with that... ;)

AnasAbdin

IMHO the Sierra logo stays the way it is as long as Orat and all the other characters are there.

arj0n

Quote from: AnasAbdin on Wed 22/10/2014 08:38:05
IMHO the Sierra logo stays the way it is as long as Orat and all the other characters are there.
They do match indeed.... :)

arj0n

Quote from: Tabata
And not to forget – what about the drunken Larry ? Still would like him to fall from the stool!

So after a few whiskeys, he now goes down....  ;)

[embed=640,390]http://www.youtube.com/watch?v=R7CM59bM-w8[/embed]

Cassiebsg

There are those who believe that life here began out there...

arj0n


Tabata

    He, he, heee â€" that's cool! Well done! 

arj0n

It's coming along well now.
I had the slots machines already working and skipped working on the blackjack table since I first wanted the game be playable from start to finish.
So this afternoon I've added the blackjack table which is technically working properly now.
It's still using placeholders and some custom 'debug' info though, as you can see, but that's only fine-tuning ;)


AnasAbdin

Great work Arj0n! I am postponing playing the original LSL waiting for this :-D

arj0n

Ha, cool :)

This edition does have some differences though compared to the original 1989 edition.
Some puzzles are improved, one example is the 'whiskey/remote control' puzzle, which
is said by Al himself as being the worst puzzle part in the whole game and the first
thing he would have improved.

So I took such advise, and did improve some stuff. With the help of my awesome testing-
team members Tabata, CW and Cassiebsg by the way, who also on demand perform as
an incredible useful advise-crew for game-flows and puzzles. For which I'm grateful.

:)

FrankT


arj0n


alexpricker

EGA version with point click looking good, but what do you think about remake it to VGA version. I like King Quest conversion to VGA, look very pretty. In nowdays EGA graphic look so Ugly, if you want attract people to your game, make VGA.

Darth Mandarb

alexpricker - STOP POSTING NON-RELATED IMAGES

This discussion/thread is about Leisure Suit Larry 1 (AGI) Remake ONLY.  He has decided to do it in AGI, end of discussion.

Crimson Wizard

Quote from: alexpricker on Fri 24/04/2015 14:33:32In nowdays EGA graphic look so Ugly, if you want attract people to your game, make VGA.

I hope you realize that its a very subjective statement?
For example, I still like the low-res and low-color games, and find them stylish, if they are made well. That is the reason I volunteered to test this game.
Besides, the author's intention may not be attracting as many people as possible, but attracting particular people only.

alexpricker

Sorry for IMHO. Good job, I'l be waiting for next your game. Write me PM if want to translate game into Russian.

Crimson Wizard

#50
Quote from: alexpricker on Fri 24/04/2015 16:15:43
Sorry for IMHO.
Well, you should not be sorry for the opinion... I was just trying to explain that Arjon is making it EGA simply because he likes it in EGA.
People here are not always aiming at making super-popular game for money, sometimes they simply make something they themselves and their friends would enjoy.

Blackthorne

Yeah, I absolutely love this!!  I love the AGI graphics in this game.  Hell, I'd love to do an "AGI" demake of LSL2 like this game.  And fix some of the problems with that game! Hahah... so many fun game related things I'd love to do, and too little time

Anyway, Arj0n, this looks awesome! I definitely want to play this.


Bt
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