Hello again!
I'm really bad at keeping this thread updated, far too busy making the game!

Anyway, since my last post I've released a new 'Behind the Gates' video. This one
takes a look back at AdventureX and shows some of my 3D - Pixelart workflow that
I've been using for creating one of the animated SciFi scenes, the one seen in this gif:

Also, here's Guard Duty's stand at AdventureX

You can watch the video at the link below:--
I've also recently written a new
Development Retrospective post over on my
Tumblr blog, talking about the move to full time development and a few of my thoughts
on how this has affected development:
https://sickchickenstudios.tumblr.com/post/170264939506/guard-duty-a-development-retrospective-devblog---
On top of that I have a few updated screenshots for you! The game is always improving, sometimes
these changes are minor and some are a bit more significant. Can you spot the differences?
(hint: our SciFi antagonist has had a bit of an overhaul!)
Here's the updated screenshots from our latest press pack:








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Oh, we also have a new shiny logo for the game. I'm still tweaking it but I think it gets
the theme of the game across a lot better than the last:

--
Last but not least, SilverSpook recently invited me onto his podcast! We chat about gamedev
and cyberpunk

--
Phew! That really was a lot of stuff, I apologise to your internet provider. Hopefully the shiny new screenshots are worth the download

Thanks again for all of your support, be it on twitter, facebook, discord or here on the forums. We couldn't do this without you guys!
Please follow along on
Twitter or
Facebook if you'd like more regular updates on the game.
Cheers!
