Dialogues go too fast

Started by Glenjamin, Mon 02/03/2015 00:11:30

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Glenjamin

How can I make it so character say events and dialogues only progress when the mouse is clicked?

Thanks in advance everyone. :grin:

Ghost

#1
You can set how speech (and dialog lines) are skipped in your game's General Settings -> Dialog -> Speed Skipped by...

You can also change the text speed by altering Game.TextReadingSpeed, and finally there is Game.MinimumTextDisplayTimeMs to make sure that even very short words stay on screen for a fixed amount of time. The manual has info all these, but these settings make stuff very easy to read and follow.
Game.TextReadingSpeed = 7;
Game.MinimumTextDisplayTimeMs = 2000;

Mandle

Oh, hello Ghost! Long time!

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