Author Topic: Jacqueline White; Bad Trouble in the Red Desert  (Read 11243 times)

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #20 on: 23 Sep 2015, 18:10 »
Beautiful game! But something seems off to me, maybe I'm not trying hard enough  ???
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I've just got back from the hospital, I think I need to go to the Bar (not available yet), back at the Studio the guy in the smoking room says Edwards wants to talk to me about the train stunt.. Edwards doesn't mention it at all, not sure what to do know.


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If I understand correctly where you are in the game you need to go back to the hospital and talk more to Cole about the bar.

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #21 on: 26 Sep 2015, 12:26 »
A nice game but the puzzles so far does't feel entirely intuitive, like the word-puzzle Shadow1000 mentioned and I had trouble with the mirror in the clothes shop, not because I missed a clue, but because I couldn't figure out the game mechanics for knocking and only discovered how to do it through random luck.
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I'm stuck with the note found inside the knife. I found the other note with the letters already crossed out and I figured that I'm supposed to cross out the letters in accordance to the numbers in the top corner of the note somehow, but I don't understand exactly how the numbers are supposed to work and I can't see any pattern.

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #22 on: 26 Sep 2015, 13:17 »
What part of the mirror puzzle did you find unintuitive? Was it
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the double klicking?

For the note:
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In the already decoded note it says: 1,4/4.
If you look at the striked letters you can see that the first and fourth out of every four letters are striked.
The coded note says: 1,4,5/6.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #23 on: 26 Sep 2015, 13:31 »
I'm having a bit of trouble with the bit about:

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HOW FREAKING AWESOME THIS GAME IS!!!


and how:

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THE GAME DEVS MANAGED TO PULL OFF AN INSTANT AGS CLASSIC LIKE THIS TOTALLY UNDER THE RADAR!!!


and why:

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GROK WAS ABLE TO CREATE A COMPLETE "WOW-LEVEL" GAME OUT OF THE BLUE IN A FRACTION OF THE TIME IT TAKES MOST OF US DEVS TO RELEASE A FLAWED DEMO???


Any help appreciated!

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #24 on: 26 Sep 2015, 14:24 »
Quote
What part of the mirror puzzle did you find unintuitive?
Yes, it was never explained that you could double-click the mirror.
Also, the word puzzle would have been a really great puzzle if only the entire title of the movie
had been written out in the dialog menu.
As for the note puzzle I just completed it.
« Last Edit: 26 Sep 2015, 14:52 by Blondbraid »

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #25 on: 26 Sep 2015, 18:00 »
Quote
What part of the mirror puzzle did you find unintuitive?
Yes, it was never explained that you could double-click the mirror.

I had a bit of trouble with figuring that puzzle out as well...But as soon as I realised:

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I could double or triple click the mirror the puzzle took on a whole new charm...

After you go back and try norma;-clicking on it a few times and the puzzle ends you search for alternatives and then you end up working out how the puzzle works...And it was not spoon-fed to you...

"It was never explained that you could double-click the mirror."...I think that might just be the point of the puzzle?

MiteWiseacreLives!

  • Hold onto your Fossils!
Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #26 on: 27 Sep 2015, 06:36 »
I could use a hint at that part as well  :)
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Just don't get the mirror code, looked up morse code charts and those don't seem to match... I assume it's its own code?

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #27 on: 27 Sep 2015, 08:45 »
I could use a hint at that part as well  :)
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Just don't get the mirror code, looked up morse code charts and those don't seem to match... I assume it's its own code?



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On the table with hats there is a price list for costumes. On that list you can find the serial of codes that are used, hidden. If i.e. you get a 2-1-1 knock from the door guard, you should answer with the next knock sequence on the list, 1-2-3

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #28 on: 13 Nov 2015, 22:34 »
I should be able to do this but I'm stuck.  Could someone help me out?
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I can't figure out how to get into the bar.

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #29 on: 14 Nov 2015, 06:52 »
I should be able to do this but I'm stuck.  Could someone help me out?
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I can't figure out how to get into the bar.


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Talk to Mr. Metcalf

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Look at the price list at the table with the hats.

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At the bottom of the price list you find the list of knocking codes (- ** ***). You might want to write it down.

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When you knock on the mirror once the door guard will answer with a knock sequence from the list. You answer with the next knock sequence on the list.

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #30 on: 04 Apr 2016, 19:40 »
How do you win famous last words? 
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I get that you have to check out all the posters, but I keep getting stumped at Hazards of Helene: Oasis of Fear.

Re: Jacqueline White; Bad Trouble in the Red Desert
« Reply #31 on: 04 Apr 2016, 19:45 »
How do you win famous last words? 
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I get that you have to check out all the posters, but I keep getting stumped at Hazards of Helene: Oasis of Fear.

Nevermind.  I figured it out.
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Hazards of Helene: Oasis of Fear is listed as "Oasis of Fear" in the dialogue list.  Confusing.