Author Topic: sprites scaling in 3.4.0.6  (Read 1191 times)

Monsieur OUXX

  • Mittens Vassal
  • Cavefish
  • Mittens Half Initiate
    • I can help with proof reading
    • I can help with translating
    • I can help with voice acting
    • Monsieur OUXX worked on one or more games that won an AGS Award!
    •  
    • Monsieur OUXX worked on one or more games that was nominated for an AGS Award!
sprites scaling in 3.4.0.6
« on: 15 Sep 2015, 15:21 »
I've tried the "Chronicles of Inssmouth tech demo" and it's made with 3.4.0.6 (I can tell from the version label in the new winsetup.exe, which is great, by the way). I run Direct3D9 with "max fit". The game is 320x200, and yet the sprites appear as hi-res.
I'm not sure if it's the engine displaying this old, awkward behaviour again like it used to, or if it's the guy who made the game who caused that by faking 320x200 in hi-res. Winsetup says the game is 320x200 but the first image seen in the game (the maker's logo) is hi-res. I'm confused.
 

Crimson Wizard

  • Local Moderator
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    • Lifetime Achievement Award Winner
    • Crimson Wizard worked on one or more games that won an AGS Award!
    •  
    • Crimson Wizard worked on one or more games that was nominated for an AGS Award!
Re: sprites scaling in 3.4.0.6
« Reply #1 on: 15 Sep 2015, 15:40 »
I'm not sure if it's the engine displaying this old, awkward behaviour again like it used to,
If that is same thing I am thinking about, this behavior was not changed yet, except in Draconian Edition.

I am being reminded about this "bug" every now and then, and I really need to dedicate some time on it. I was hoping to look into this after I am done with mouse speed issue, and I am practically there.

I will find discussions on this topic and link them here, then I would need a test project that makes it easier to reproduce the issue.
« Last Edit: 15 Sep 2015, 15:46 by Crimson Wizard »

Monsieur OUXX

  • Mittens Vassal
  • Cavefish
  • Mittens Half Initiate
    • I can help with proof reading
    • I can help with translating
    • I can help with voice acting
    • Monsieur OUXX worked on one or more games that won an AGS Award!
    •  
    • Monsieur OUXX worked on one or more games that was nominated for an AGS Award!
Re: sprites scaling in 3.4.0.6
« Reply #2 on: 15 Sep 2015, 17:02 »
Even if we forget about that "scaled sprites" old issue, I'm really confused by the winsetup saying the game is 320x200 and yet it's able to play hi-res videos. What is this wizardry?