Paris, France - December 1988Neil Hammond is an American exiled journalist, currently working on cheesy low profile stories on a local newspaper.

Hammond, 42, was exiled by the U.S authorities after he revealed a ground breaking story that led to to U.S president resignation. A couple of weeks later it was revealed that the story was only partially true, and the president was in fact not involved. Hammond was subjected to a major media frenzy and became a public enemy which made his life a living hell.
After his life has taken such a major turn, Hammond tried to settle in France and cope with the difficulties of being a foreign journalist in a foreign country.
Our story begins when he receives the wrong package at the local mail service.
This small and unimportant looking package will soon initiate a series of MAJOR events that will change Neil's life forever and make him discover that being in the wrong place at the wrong time, can lead to unexpected events and reveal a force he never imagined could exist...
Partial List Of Planned Features (I will probably add more as i go)- Full Voices
- Original Music
- Over 100 screens
- Two playable main characters








Development log - November, 16th 2017It's been a while since my last update, but I'm happy to say that development is still going strong.
I may have underestimated the size of the game, as the first part alone takes approx 75 rooms.
I've decided to add a couple of features to game:
A combat system
A genuine 80's phone 
A Phone book
A Birds Eye view car chase
Development log - November, 21th 2017Added a new room for a cutscene in an early part of the game.
Early and not so gracefull screenshots
http://i.imgur.com/P5W7rxJ.pnghttp://i.imgur.com/eLr2WKx.pnghttp://i.imgur.com/7ZvMFt5.pnghttp://i.imgur.com/EIccLtO.pnghttp://i.imgur.com/O5eyDr0.pnghttp://i.imgur.com/WdUtcT9.pnghttp://i.imgur.com/n2yqKry.png---
Development log - October, 8th 2015As much as my free time allowed me i worked mainly on new backgrounds and managed to create 5 more rooms. The biggest problem is of course, time. The rooms just take too much of it, and that is even before you think of doing the objects or God forbid, the
charachters... but i know it's my first game and i guess that's how it should be.
I really hope i can cope with the 100 or so screens that i plan to reach, i really want this game to be a full game with many locations and experiences.
The plan is to have a 3 part game when on the first two parts you get to play with Hammond and on the 3rd one another charachter takes place which combines their stories and exposes the full plot.
Another parallel plot line will take place along the 1st and 2nd parts, and will expose certain events from hammonds past.
One part of the game takes place on a snowy location:
http://i.imgur.com/NqH57od.pnghttp://i.imgur.com/jCz20A1.pngAnother screenshot from a city scene:
http://i.imgur.com/nVjrHto.png---
Development log - September, 24th 2015Story - 65%
Puzzels - 40%
Graphics - 30%
Music&Audio - 0%