Author Topic: [OpenSource] CGA: Christmas Game Arcade  (Read 7444 times)

abstauber

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[OpenSource] CGA: Christmas Game Arcade
« on: 18 Dec 2015, 10:02 »
CGA
Christmas Game Arcade

Enjoy three nice laps of classic racing goodness. Or grab the sources and make a game yourself.


Features:
* 1 track, 3 laps, 24 presents
* 4 blazing colors
* Christmas spirit from 1981 8-)

Hopefully this evolves into a proper game next year, think of this more like a Christmas greeting card :)

Downloads
http://www.adventuregamestudio.co.uk/site/games/game/1994/

Sources:
You need to use AGS 3.4.0.6 or higher to open and compile the sources
http://shatten.sonores.de/wp-content/uploads/2015/12/CGA_sources_1.0.7z (24 MB)
« Last Edit: 18 Dec 2015, 12:14 by abstauber »

Amayirot Akago

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #1 on: 18 Dec 2015, 10:43 »
Little nitpick, but it's spelled "laps" ;) That aside, WHOA :shocked: Authentic visuals and music, and hella impressive AGS programming. Love it!
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abstauber

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #2 on: 18 Dec 2015, 11:01 »
Oops, thanks! I've just corrected it.
And I'm glad you like it :)

Mandle

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #3 on: 18 Dec 2015, 11:54 »
CGA
Christmas Game Arcade

Enjoy three nice labs of classic racing goodness

Features:
* 1 track, 3 labs, 24 presents


The "laps" typo might not be quite fixed yet.

BUT be assured I'm gonna be rockin' this game before Xmas for sure! Looks like soooo much fun!

Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #4 on: 18 Dec 2015, 12:15 »
3 labs! I'm gonna science the shit out of this game.

Seriously, though. Looks fun :-)

abstauber

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #5 on: 18 Dec 2015, 12:16 »
Haha.. it seems like I only managed to fix all these misspelled variables and functions.
Boy, this typo is persistent :D



AnasAbdin

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #6 on: 18 Dec 2015, 12:32 »
Thanks abstauber for the wild ride! :-D
I enjoyed a few labs as well hehe but seriously thanks for the memories and for sharing the source code.

Cassiebsg

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #7 on: 18 Dec 2015, 13:29 »
Sweet, looking forward to play it with my son. Have a feeling he might enjoy it. ;)
And if I have the time, I might grab the source and MOD it... (nod)

Congrats on on finishing it on time for x-mas even!
And don't sweat it with the typos... at least you're consistent. (laugh)
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Mandle

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #8 on: 18 Dec 2015, 13:52 »
THE GAME IS AWESOME!!!!

And please rip the soundtrack off from:

HERE

And play that in the background...

Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #9 on: 18 Dec 2015, 15:36 »
Amazing. great game ;-D
Thanks a lot for source

LimpingFish

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #10 on: 19 Dec 2015, 01:14 »
I love it! :D
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Cassiebsg

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #11 on: 19 Dec 2015, 08:52 »
I got a few cars running outside of the lanes... (laugh) and runs rather slow on my computer, not sure if this is the intended speed though.
And maybe you could make it stop once you picked all the presents, and not just after the 3 laps? just a suggestion. ;)

Anyway, thanks! It was great to play a "simple" game again. (nod)
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abstauber

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #12 on: 21 Dec 2015, 11:04 »
Thanks a lot for the comments - unfortunately I couldn't reply earlier (office Christmas party went overboard)
It feels really great that you could warm your hearts for this a silly niche game (nod)

@Mandle
During the time when I couldn't get the hills right and involuntarily sent those elves through a hell of stairs and walls I had this song on my mind :D

@Cassiebsg
Hehe, the car AI is really really basic, they simply cannot brake and must evade crashes. That's why the other cars go offroads sometimes, but it should be easy to fix. The function for the AI is TRACK::update_car_offset.
Have you played it with your kid yet?
Oh.. and it would be interesting how many fps you get while playing it. For this you need to open Room10 and comment Debug(4,1) back in.

Anyway, thanks for playing! :)

cat

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #13 on: 26 Dec 2015, 08:40 »
With my third try I finally managed to collect all presents - thanks for that nice Christmas game!

Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #14 on: 09 Feb 2016, 11:55 »
Thanks for this nice little game. It's always fun to see someone create something extraordinary with AGS. And special thanks for releasing the sources and allowing others to build upon!

kconan

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #15 on: 09 Feb 2016, 19:06 »
  Christmas Pole Position, awesome!  And thanks for putting up the source code, its hugely helpful!

Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #16 on: 25 Mar 2016, 02:43 »
Thank you for making this - great arcade game idea and I'd totally want to play an arcade pack in CGA theme. I may even be willing to buy a game like this for my daughter, given that difficulty / volume can be controlled and there are different games in the pack.

I think if you have the time to make a game like that, you have a winner on your hands.

Danvzare

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #17 on: 25 Mar 2016, 11:16 »
Thank you for making this - great arcade game idea and I'd totally want to play an arcade pack in CGA theme. I may even be willing to buy a game like this for my daughter, given that difficulty / volume can be controlled and there are different games in the pack.

I think if you have the time to make a game like that, you have a winner on your hands.

Ooh, that does sound good.
+1 (nod)

abstauber

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Re: [OpenSource] CGA: Christmas Game Arcade
« Reply #18 on: 05 Apr 2016, 09:15 »
Hey, thanks for the feedback. I never thought that there are still some CGA palette fans out there, my family was mostly put off by the color choice :P
I have plans to add a jump'n run stage (in the vain of Commander Keen) for the next holiday season, let's see if I manage find some spare time.