Author Topic: John Sinclair- Voodoo in London  (Read 4060 times)

John Sinclair- Voodoo in London
« on: 04 Feb 2016, 17:03 »
Hey Guys,

Here's the complete game John Sinclair- Voodoo in London.
It took so long to finish this game but I'm proud that I finally made it.
Actually I wanted to do 4 chapters. This final game has only 1 1/2 chapters.
I couldn't go on because I lost my motivation for this project a long time ago.
Unfortunately there's only a german version of this game. Maybe I'll make an
english translated version.

Hope you like it!

Screenshots:


Trailer:


Download: http://www.adventuregamestudio.co.uk/site/games/game/2014/

Re: John Sinclair- Voodoo in London
« Reply #1 on: 04 Feb 2016, 18:43 »
Wonderful Neon, liked already the demo.
Downloading now...
« Last Edit: 04 Feb 2016, 19:28 by agentbauer »
Roger Wilco Rules
NEW HOMEPAGE: http://spacequestiv5.pytalhost.at
Space Quest IV.5 Version 3.00 is finally done, check it out:
http://www.bigbluecup.com/yabb/index.php?topic=40735.msg538357;boardseen#new

Frodo

  • Welcome down... to my Planet Hell!
Re: John Sinclair- Voodoo in London
« Reply #2 on: 05 Feb 2016, 01:29 »
Congrats on finishing the game, Neon Games.  :wink:

The screenshots aren't working for me, but I love the YouTube trailer. Really reminds me of Gabriel Knight.  :grin:

Been looking forward to this game for such a long time.  Unfortunately, I don't understand German.  :cry:
Hope you make an English translation one day.  :smiley:

Re: John Sinclair- Voodoo in London
« Reply #3 on: 06 Feb 2016, 13:54 »
I couldn't get the english translation to work. Even with the command in the config file.
Always in german.
What if your blessings come through raindrops
What if your healing comes through tears...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: John Sinclair- Voodoo in London
« Reply #4 on: 06 Feb 2016, 23:57 »
I couldn't get the english translation to work. Even with the command in the config file.
Always in german.

The author mentions in the first post that there is no english version.

Re: John Sinclair- Voodoo in London
« Reply #5 on: 09 Feb 2016, 11:36 »
Very "Gabriel Knight-ish", very promising...

I strongly recommend adding an English version to get a lot more attention.

Kumpel

  • On the way to break new ground...
    • I can help with AGS tutoring
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with proof reading
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
Re: John Sinclair- Voodoo in London
« Reply #6 on: 15 Feb 2016, 01:05 »
Hey Neon-Games,

this turned out great! Almost flawless game experience. Only some rough parts like continuity problems (f.e. if I forget to talk about everything with Bill before the first chapter ends and continue talking with him in the second chapter) and some orthographic mistakes (e.g. multiple times "Platform") and I found a game breaking bug at the end
Spoiler: ShowHide
when the dog attacks me. While trying to flee over the fence he collided with me and after I went over the fence he ran to the right side, where the game crashes if I try to fight the dog from that position.



I would have loved to finish that interesting supernatural case. It saddens me that you are going to put this on hold for an indefinite period or even dump this promising start for a John Sinclair adventure game series. Maybe you are finding the motiviation you need in the near future and give it another try.

Your enemy fighting idea has a lot of potential (John could find more holy weapons as he does in the novels and audio dramas).  Also I loved how you told the story so far. The cut scenes looked fantastic. These comic style split screen idea was a great idea to give it some dynamics. Some of your animations have been amazing.

Please think about it :)
Kumpel
(an artistic admirer from Dresden)
« Last Edit: 15 Feb 2016, 01:07 by Kumpel »

Ascovel

  • The eyes of Rooster Cockburn
    • I can help with story design
    • Ascovel worked on a game that won an AGS Award!
    •  
    • Ascovel worked on a game that was nominated for an AGS Award!
Re: John Sinclair- Voodoo in London
« Reply #7 on: 15 Feb 2016, 14:47 »
Congrats, neon! Looks great and you should be proud of getting it to the finish line.

Re: John Sinclair- Voodoo in London
« Reply #8 on: 18 Feb 2016, 23:39 »
Nice game, good graphics and very interesting puzzles. But I encountered the bug that Kumpel described above, or almost the same. Dog stays at fence and I use
Spoiler: ShowHide

the cross and the dog spits out something

I see a game over and at the same time the game crashes. Or did I something wrong in sequence?

Ok, be persistent
Spoiler: ShowHide

I tried several times and got to the end once, so it is possible, but there seems to be a problem with the timing. I did not find out what. About a 20% chance to win

Thank you for this nice game!
« Last Edit: 18 Feb 2016, 23:46 by sthomannch »