Okay, it's time to commemorate my finding AGS 2 years ago and thinking "YES! This is just what I wanted to finally do that game I started back in 98!"


No, this is not that game, yet. But this is a short game and will double as tech demo for the bigger full size game.

anyway, no more blah blah, you guys want more than me babbling

.
BSG78 - Unexpected at the Rising Star Based in the
original TV series
Battlestar Galactica from 78/79, comes this short story where you control Starbuck who will soon fly a solo mission to test a new viper and has a reward, he got "dinner" for 2 in the luxurious liner
Rising Star. After Athena declines the invite due to her being on duty, Starbuck not one to eat alone and miss opportunities, invites Cassiopeia who accepts. You take control of Starbuck as he just got a private room for him and Cassiopeia unsuspecting that Athena is on her way to surprise him, after being relieved of duty... can you be cunning enough to not be caught dating 2 girls at once?

This scene was taken from the episode The Long Patrol as I always thought it was a funny scene (even if some stuff make little sense)...
Screenshots: Progress (beats me how one measures this...

).
Story: 100%
Scripting: 95%
Graphics: 99%
Sound: 95%
Music: 90%
Features: - Resolution: 1024x576 32bit
- Alternate endings (after unlocking game)
- 2 playable characters
- 4 Playable rooms
-
Scumm VerbCoin GUI v1.7.1 Verbcoin v1.1 (by monkey0506) Custom right click VerbCoin based on part of monkey0506's code.
- Easter egg
- 2 lovely ladies
- Selection of sound track to use: Default (by Eric Galluzzo ), MP3 or Audio CD.
- Almost full Keyboard control.
- Save of game settings.
- Hopefully some fun play even if you know nothing about Galactica.
Help wanted:
I'll be opening a thread in the appropriate forum and then link it here. Say tuned! Currently looking for: Translators (any language),
Beta testers Expected completion: Soon...

Probably, hopefully, Mid ? 2017...
Voice acting cast list: Narrator: Mandle (80% ?)
Adama: Mandle (90% ?)
Starbuck: Captain D
Cassiopeia: Xanthippe
Athena: DuckLady (95%)
Waiter: Haggis (Done)
Deimos: CaptainD (Done) - Thanks to Michael for great effort, pity we couldn't get the sound quality up.
Master Jarl: Danvzare (Done)
Annoncer: DuckyLady (Done)
Anya: Ana Neves (Done)
Easter Egg: CaptainD (Done?)
Music: Eric Galluzzo
SFX: CaptainD
UPDATES 12 May 2017: Intro movie added:
8 Jan 2017 : New voice for Anya.

1st & 2nd December - Yeah...am still not that good with these thing called "updates".

Anyway made a small teaser showing the first couple minutes of game play. Enjoy!

[
18 September: Uhm... I seem to have hibernated during August, sorry about that.

I'm back at doing missing animations and have now started to add them to the game... So work is again going forward!

And welcome aboard to Eric Galluzzo, who has agreed to work on the sound track!
5th June: Oops... still no Beta, but after a break doing MAGS I'm now back in the saddle, hopefully with renewed blood.

Here are the highlights from thread updates:

25th March: Added support for walking with keyboard (Keyboard Movement 102 module), Read/Write in game settings to file (IniFile module by Wyz), Tween module is also installed, but haven't really done anything with it yet (besides making the top GUI drop down). There's still a few technical issues that need to be fixed/added/patched, but most of the "behind the scenes" seems to now be in place. Game play wise... don't think it's even reach 50%... but probably close to that.

Now that most of the "bottle necks" are solved, then I expect game play coding to move faster.

So lets hope Blender is in cooperative mode, so I can add some animations to go along.

21 March: New screen shoot for the hallway with VerbCoin in action.
27/February & 10 March:
