Okay, another of my "picture-less" update posts.
Just wanted to say that most of the technical (and more "pseudo"-complicated code is now done!)
Finally I have a functional blaster! Always wanted one and now I do!

So, now all it's missing is coding the 2 alternate ends, connect code to a couple puzzles (they are in, but just not entirely sewed to the "action"), and... yes, re-render my characters and create new animations to complete the fun.

So... let's see how much I can do this week. I honestly hope that we'll be seeing the first beta by the end of the week or during next week!
*note to self* Do NOT keep adding stuff!
