Jibble

Author Topic: Sprite Jam 11/4/03 - 22/4/03 *NOTE: date changed*  (Read 7032 times)

Gilbert

  • Local Moderator
  • * KILL* * KILL * * KILL *
    • Lifetime Achievement Award Winner
This time:
Draw a tilable pattern containing an adventure game character in a non-adventure game environment (eg. platform game, etc).

1. The Size must be 40 x 40 pixels
2. No limitation on colours

See an example here:




And see how it's tilable:


--EDIT--
Note the period had been extended, that's just because of the Easter holiday and my browser at home isn't really friendly with the boards here (or I'm just lazy...) :p
« Last Edit: 17 Apr 2003, 02:20 by Gilbot V7000a »

n3tgraph

  • retro-style!
    • I can help with making music
    • I can help with play testing
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #1 on: 11 Apr 2003, 10:34 »
must it be an EXISTING adventure character?
* N3TGraph airguitars!

Gilbert

  • Local Moderator
  • * KILL* * KILL * * KILL *
    • Lifetime Achievement Award Winner
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #2 on: 11 Apr 2003, 11:01 »
Or at least some upcoming adventure game characters well known to us AGSers, otherwise it's difficult to judge whether the character is a adventure game character or not.

Flippy_D

  • Number 119
    • I can help with animation
    • I can help with making music
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #3 on: 11 Apr 2003, 11:58 »
That's, er, pretty tough. I can think of tiles for AGS chars, but in another game situation? hm. Tricksy.

Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #4 on: 11 Apr 2003, 12:44 »
Here's my attempt - Super Monkey Kart! (that's supposed to be Guybrush, MI2-era)



This is my first ever sprite jam entry...took about ten minutes, 19 colours. I didn't make a tile image, but it tiles horizontally, although not vertically (as you can probably see).

Not a bad idea for a game actually, if anyone from LucasArts is reading this. Would probably be a huge hit on the consoles...

Flippy_D

  • Number 119
    • I can help with animation
    • I can help with making music
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #5 on: 11 Apr 2003, 13:43 »
Can you tile in one direction? ah well, it's his first (to be said in the least patronizing manner possible).



Damn, that is small. Hang on.

« Last Edit: 11 Apr 2003, 13:45 by Flippy_D »

Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #6 on: 11 Apr 2003, 14:25 »
Is that Hoagie? Pretty cool sprite.

I realise mine isn't really within the rules but I started it then realised I couldn't really make it work vertically, but decided to submit it anyway as I'd spent 10 minutes on it. They're pretty tough rules to stick to though.

Rincewind

  • Jazz maverick.
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #7 on: 11 Apr 2003, 15:09 »
Okeydokey, here comes the sprite:



It's Rincewind, if that's unclear(Who else? ;D ) standing all alone in wrestling ring... (Ok, I'm a fan of Wrestlemania on SNES...) I think there's a tiled pattern there, somewhere...

Flippy_D

  • Number 119
    • I can help with animation
    • I can help with making music
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #8 on: 11 Apr 2003, 15:32 »
That matches your signature, RW lol.

Gonzo, yeah, it is a toughie this time. That is indeed Hoagie in

Hoagie Mier's Theme Park Tycoon.

BOYD1981

  • Dave Gilbert Appreciation Society
    • BOYD1981 worked on one or more games that won an AGS Award!
    •  
    • BOYD1981 worked on one or more games that was nominated for an AGS Award!
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #9 on: 11 Apr 2003, 16:38 »
can they be animated ?

Limey Lizard, Waste Wizard!
011011010110000101100100011001010010000 001111001011011110111010100100000011011 00011011110110111101101011

Flippy_D

  • Number 119
    • I can help with animation
    • I can help with making music
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #10 on: 11 Apr 2003, 17:01 »
Heh, that depends if it's worth the time. I was gonna animate hoagie there but that would have been a very... annoying task.

BOYD1981

  • Dave Gilbert Appreciation Society
    • BOYD1981 worked on one or more games that won an AGS Award!
    •  
    • BOYD1981 worked on one or more games that was nominated for an AGS Award!
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #11 on: 12 Apr 2003, 11:08 »
you know, i think i'm obsessed with Rode Kill



it's MarioRode!

Limey Lizard, Waste Wizard!
011011010110000101100100011001010010000 001111001011011110111010100100000011011 00011011110110111101101011

Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #12 on: 12 Apr 2003, 14:03 »
Boyd, that's fabulous! :)

My entry (double sized):



Yeah, it's Larry and he's in trouble with his cousins...

...in a flight simulator!

Flippy_D

  • Number 119
    • I can help with animation
    • I can help with making music
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #13 on: 12 Apr 2003, 16:27 »
* Flippy_D gives up and goes home

Rincewind

  • Jazz maverick.
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #14 on: 12 Apr 2003, 18:07 »
Flippy:
Hehe - Yeah, I suppose it does... ;D It wasn't intentional, though...

Boyd & Mikko:
Wow, I really dig both of them! Worthy winners.


n3tgraph

  • retro-style!
    • I can help with making music
    • I can help with play testing
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #15 on: 14 Apr 2003, 08:17 »
I don't really know about that rince,

I think Flippy's TILE is very good, and very tileable :)













see what I mean??
« Last Edit: 14 Apr 2003, 08:21 by N3TGraph »
* N3TGraph airguitars!

Gilbert

  • Local Moderator
  • * KILL* * KILL * * KILL *
    • Lifetime Achievement Award Winner
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #16 on: 14 Apr 2003, 08:29 »
Yes of course. Actually in some sense, ALL entries can be tiled, but if you can make it looks more interesting after tiling it, you're of course get extra score. ;D

Rincewind

  • Jazz maverick.
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #17 on: 14 Apr 2003, 13:49 »
Aye, I suppose it didn't look that good...  
Oh well... Guess I don't win this time either, then... ;D
Hehe...

Gilbert

  • Local Moderator
  • * KILL* * KILL * * KILL *
    • Lifetime Achievement Award Winner
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #18 on: 15 Apr 2003, 07:34 »
Well, after seeing mikko's entry, I decided to make this:









Note that I'm too lazy to make a big one so, depending on your browser, the small images can be misaligned and/or out of sync in frames. I know the speed is a bit fast but I won't go into all the troubles of modifying it anymore.

This is NOT an entry of course.

My opinion is that animation is not madatory, but if you can make good use of the tiling property to make an animation, you may get more scores. ;)
« Last Edit: 15 Apr 2003, 07:56 by Gilbot V7000a »

Dmitri

  • Scrooge!
    • I can help with proof reading
    • I can help with story design
Re:Sprite Jam 11/4/03 - 18/4/03
« Reply #19 on: 15 Apr 2003, 13:26 »
woah gil, you really out did yourself on this one, supreme work dude! I love it  ;D
Pretzels :B