Shameless self-bump to note that GNRBLEX has won the MAGS competition for July 2016!
The Gnrblexian mind maggot says "Thank you".
(Or it might just be looking at your brain and thinking "that looks delicious", it's hard to tell...)

Now for some new information.
I am planning to improve Gnrblex and will seek to release a 2.0 update for it some time this year. The plan is to add a couple of puzzles I had to drop, add some additional animations and sound effects, improve other visual aspects (new intro/outro, add clutter to rooms, add lighting effects etc), add full voice acting and some text translations to different languages.
So basically I just want to make the game a little bit prettier and more polished so it'll be more palatable and accessible to a wider audience. I'll be posting a "help wanted" thread in the correct area of the forums once I have a clearer plan and a timetable laid out. Currently I'm recovering from my summer vacation and preparing to head back to work.