Author Topic: MAGS August "Distance No Object" (RESULTS)  (Read 16721 times)

MAGS August "Distance No Object" (RESULTS)
« on: 04 Aug 2016, 05:57 »
The monkeys have spoken and the bananas are as follows:

• No Monkey's Banana by Retro Wolf - 0 votes
• Dr. Muttonchop by VampireWombat - 0 votes
• Banana Racer by arj0n - 0 votes
• Rango by xBRANEx - 4 votes
Monkeys to the Moon by Crystal Shard - 6 votes

Well done Radiant and co. You will be contacted soon about choosing a topic for October.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Banana Racer by arj0n
Rango by xBRANEx
Dr. Muttonchop by VampireWombat
No Monkey's Banana by Retro Wolf
Monkeys to the Moon by Crystal Shard

Click on the game title to download.

Voting

CLICK HERE TO SUBMIT YOUR VOTE
Send the title of your favourite game under the subject MAGS AUGUST

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: September 15th

__________________________________________________________________________________________

Topic: Distance No Object
This month's guidelines were set by Slasher.

This weeks rules:

Must include:
Monkeys
Poor means of transport: like a patched up Hot air balloon...
Giant banana
Could be anywhere in time and space....



Ending:  August 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

« Last Edit: 16 Sep 2016, 00:33 by Stupot+ »

Re: MAGS August "Distance No Object" (OPEN)
« Reply #1 on: 04 Aug 2016, 08:43 »
Could you define the minimum dimensions of a banana considered to be "giant"? :grin:

Interesting theme.  Surprised guitars aren't included somewhere though!
 

Re: MAGS August "Distance No Object" (OPEN)
« Reply #2 on: 04 Aug 2016, 09:22 »
Wow, interesting theme. I don't think I'll be able to submit something this month, though. Good luck to all the participants! :)

cat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #3 on: 04 Aug 2016, 10:18 »
I can't get that picture of a bunch of monkeys doing a banana boat ride in space out of my head...

Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #4 on: 04 Aug 2016, 15:01 »
I can't get that picture of a bunch of monkeys doing a banana boat ride in space out of my head...

Then pull it out of your head and show it to the rest of us...Only way to get rid of such pesky stuff that I know of...

Re: MAGS August "Distance No Object" (OPEN)
« Reply #5 on: 04 Aug 2016, 16:39 »
I can't get that picture of a bunch of monkeys doing a banana boat ride in space out of my head...

Then pull it out of your head and show it to the rest of us...Only way to get rid of such pesky stuff that I know of...
I got a similar picture in my head reading about the theme of this month. Unfortunately I don't think I'll be able to compete this month,
though I'm sure the games here will be hilarious! (laugh)


Slasher

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #6 on: 05 Aug 2016, 16:35 »
Quote
Could you define the minimum dimensions of a banana considered to be "giant"?
Enormoussssssssssssssss (laugh)

Quote
I can't get that picture of a bunch of monkeys doing a banana boat ride in space out of my head...
Why not indeed (laugh)

I won't be entering, naturally but I have 1001 ideas spinning around in my head (laugh)

Come on guys, stop monkeying around and get creating (laugh)


Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #7 on: 06 Aug 2016, 04:03 »
I won't be entering, naturally but I have 1001 ideas spinning around in my head (laugh)

Then just make one of them anyway, and enter with the disclaimer that nobody can vote for yours...

Re: MAGS August "Distance No Object" (OPEN)
« Reply #8 on: 06 Aug 2016, 04:45 »
As far as I know there's no rule against entering a contest whose theme you set. As long as it's not blindingly obvious that you did loads of preparation before everyone else knew the topic.

Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #9 on: 06 Aug 2016, 09:58 »
As far as I know there's no rule against entering a contest whose theme you set. As long as it's not blindingly obvious that you did loads of preparation before everyone else knew the topic.

I always wondered about that...

But I've only ever set a MAGs theme once and was not able to particpate due to RL stuff...

I would have liked to have though as the "Drowning" theme produced both "BitStream" and "Cold Hand Reef"...Two amazing AGS classics!

Radiant

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #10 on: 16 Aug 2016, 00:45 »
Aaaand we're in! It's been too long since our last MAGS :)

Re: MAGS August "Distance No Object" (OPEN)
« Reply #11 on: 16 Aug 2016, 09:57 »
I'm trying to motivate a friend to help me out with the background art. If he compels we will make a great game for this month!


DBoyWheeler

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #12 on: 19 Aug 2016, 19:25 »
Well, I'm kind of working on my own game (now that I've more or less worked out the kinks in the Verb Coin and the "special GUI")... but I guess I can help by giving a few hints of my own.

(1) Who says the monkey had to be the main character?  The monkey could be the sidekick of the main character.  Or at the very least an important NPC.  This could tie in with the giant banana--perhaps the sidekick needs the giant banana, or the otherwise important NPC asks for the giant banana, thus making it an important part of the quest.

(2) I can so see the poor transport idea as a sort of "mini game" (similar to the hovercraft bit in Space Quest 1), where you need to dodge obstacles to avoid crashing, sinking, what-have-you.

Anyway, just my two bits on the theme.  Good luck to all who enter this.

Retro Wolf

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #13 on: 19 Aug 2016, 22:30 »
I doubt I'll be entering but I thought it would be fun to draw a monkey, then I made a little AGS project that draws random monkeys wearing sweatshirts.



Because MONKEYS!

Cassiebsg

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #14 on: 19 Aug 2016, 23:23 »
Planet Monkey!? :-D
There are those who believe that life here began out there...

Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #15 on: 19 Aug 2016, 23:31 »
Hahahaha Retro Wolf that is awesome!!!

Is it called "No Monkey's Sky"?

Now make it so they all blink at different intervals and it could be a very creepy gif generator...

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #16 on: 20 Aug 2016, 01:22 »
that's cool retromwolf!
Why not make it a spot the human game and randomly throw a human looking almost like a monkey in there.
or spot the psychomonkey that might and will jump at you.
give them  health values and make them fight some monkey combat.
the monkeys are watching!!! 8-0

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #17 on: 20 Aug 2016, 19:17 »
@Mandle: Look at the picture's URL for what I named it! You're almost right! ;)

Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #18 on: 21 Aug 2016, 02:55 »
@Mandle: Look at the picture's URL for what I named it! You're almost right! ;)

OMG!!!! (laugh)(laugh)(laugh)

Great minds think alike!!! But your name is better!

That totally made my day!

Re: MAGS August "Distance No Object" (OPEN)
« Reply #19 on: 21 Aug 2016, 10:04 »
My friend just sent me few BGs but it's gonna be a close call. Here's one for you to process



Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #20 on: 21 Aug 2016, 10:39 »
That BG is quite gorgeous!!!

I would love to play a game in that style!

I hope the waterfall is animated at some point, even if it's not possible for the MAGS release.

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #21 on: 21 Aug 2016, 19:03 »
Noticed this mags yesterday, so not sure if I can make it in time. But I'll give it my best shot.

WIP:


Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #22 on: 22 Aug 2016, 04:57 »
Looks like a bunch of arcady fun!!!

Best of luck making the deadline, mate!

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #23 on: 25 Aug 2016, 20:56 »
BANANA RACERv1.5

A MAGS entry created by arj0n



About This Game:
In this little retro arcade game you play as 3 monkeys, racing a banana boat against no one.
Try to avoid passing boats and rafts and catch bananas to increase health.
Try not to let the life-counter decrease to zero, or the monkeys will die a gruesome death!

Controls:
Arrow-keys for movement, ESC for in-game menu (this is a keyboard-only game)

Contest Rules:
Must include monkeyscheck,you get 3 of these primates
Must include a poor means of transport,
like a patched up Hot air balloon...
check, there's a giant banana boat involved
Must include a Giant banana check, it's a boat. navigated by 3 monkeys
Could be anywhere in time and space....check, this race takes place somewhere unknown,
so it can be anywhere in time and space...

CREDITS:
arj0n: Author
Adeel: Tester
Tabata: Tester

« Last Edit: 29 Aug 2016, 17:33 by arj0n »

Re: MAGS August "Distance No Object" (OPEN)
« Reply #24 on: 29 Aug 2016, 09:01 »
Thanks Arj0n. Looks like fun.
Are we expecting anything else? Radiant? Blane?
Y'all have until midnight (BST) on August 31st (about 2-and-a-half days) to stop Arj0n winning by dirty default (wrong)


arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #25 on: 29 Aug 2016, 11:18 »
Are we expecting anything else? Radiant? Blane?
Y'all have until midnight (BST) on August 31st (about 2-and-a-half days) to stop Arj0n winning by dirty default (wrong)
Blane & Radiant, need some competition here. Winning by default ain't fun. (wrong)

Slasher

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #26 on: 29 Aug 2016, 11:36 »
Are we expecting anything else? Radiant? Blane?
Y'all have until midnight (BST) on August 31st (about 2-and-a-half days) to stop Arj0n winning by dirty default (wrong)
Blane & Radiant, need some competition here. Winning by default ain't fun. (wrong)

They don't have the bottle (laugh)

mind you, I may jump in at the last few seconds to retain my crown (laugh) (laugh)



arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #27 on: 29 Aug 2016, 13:32 »
mind you, I may jump in at the last few seconds to retain my crown (laugh) (laugh)

Woot! ;):P

Re: MAGS August "Distance No Object" (OPEN)
« Reply #28 on: 29 Aug 2016, 18:14 »
It's BRANE,

and it's gonna be a close call! I'm working on it though and if we don't manage to get it in time we certainly will in the next few days. Maybe there will be surprise entry too from someone else, who knows.

Proof:



arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #29 on: 29 Aug 2016, 18:30 »
That looks sweet, Brain! :)
Hope you manage to release it within given MAGS time.
Good luck!

VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #30 on: 29 Aug 2016, 18:53 »
I'm very much planning to have a game done. Things happened this last week to keep me from working on it. I'll probably have to make it first person and have some descriptions in place of visuals to make it happen in time.

I don't have any screenshots to share, but I do have DOTT style image of the game's antagonist, Dr. Muttonchop.


arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #31 on: 29 Aug 2016, 19:11 »
Nice sprite, VW!

Re: MAGS August "Distance No Object" (OPEN)
« Reply #32 on: 29 Aug 2016, 21:35 »
That looks awesome!


Re: MAGS August "Distance No Object" (OPEN)
« Reply #33 on: 29 Aug 2016, 23:39 »
Sorry, Brian. Nice to see you're still on the case.
And VW, that sprite looks good too. Keep it up :-)

Re: MAGS August "Distance No Object" (OPEN)
« Reply #34 on: 30 Aug 2016, 19:15 »
I have a feeling you are kidding me.

The game is in the testing phase. We will release it tomorrow!


VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #35 on: 31 Aug 2016, 14:23 »
I have proof I actually have worked on my game and still plan to have it finished sometime today.

The most finished background:
Spoiler: ShowHide


The requisite monkeys (drawn by a friend, but resized and colored by me) and giant banana.


« Last Edit: 31 Aug 2016, 14:25 by VampireWombat »

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #36 on: 31 Aug 2016, 17:17 »
Are we expecting anything else? Radiant?

Why yes, we are...


Re: MAGS August "Distance No Object" (OPEN)
« Reply #37 on: 31 Aug 2016, 17:34 »
I present to you my second game ever and my friend's first! It's called Rango (for now, at least)

It's everything you would expect from a game that has to have a giant banana, poor means of transport (well, it's rather awesome in my case but "poor" is hard to define) and a monkey.

You control Rango, a little monkey who is just getting to know the real jungle.

Download the game here and have fun. I know my friend and I did:

Rango

Screenshot:



« Last Edit: 31 Aug 2016, 17:37 by xBRANEx »


arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #38 on: 31 Aug 2016, 17:56 »
Lovely little game, xBRANEx.

It's somehow impossible for me to
Spoiler: ShowHide

throw the rock to the other side.
Not sure if I have to aim for the pile of rocks or the tree.

Also: after I click the button, the sliders still move a tiny bit.
Not sure yet if that effects the toss or if it's just me sucking at such 'puzzles'.

So I gave up after 20 attempts.
« Last Edit: 31 Aug 2016, 18:07 by arj0n »

VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #39 on: 31 Aug 2016, 18:01 »
arj0n, xBRANEx, and Stupot+ : Thanks for the compliments.

Radiant: Interesting screenshot. For some reason it made me think of Worlds of Ultima: The Savage Empire.

xBRANEx: Nice screenshot for your game. But the bloody knife kind of troubles me. I'm now expecting the game to involve Rango slaughtering his way out of the jungle and escaping inside a giant banana...

And now back to my own game. I've figured out the hardest parts and should be able to have a usable version in a couple of hours.

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #40 on: 31 Aug 2016, 18:06 »
Good luck on your game, VW. Really hope you can release it within time! (nod)

Re: MAGS August "Distance No Object" (OPEN)
« Reply #41 on: 31 Aug 2016, 18:25 »
Lovely little game, xBRANEx.

Thanks!

About the puzzle:
Spoiler: ShowHide
Did you make sure that the sliders end up on the red part?


VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #42 on: 31 Aug 2016, 20:30 »
Good luck on your game, VW. Really hope you can release it within time! (nod)
Thanks. It depends on what the official time zone is. I'm about 98% as done as it's going to get for this version. I only have a couple of things left that I'm aware of. So, it should be 30 minutes to an hour. Unless Murphy's Law kicks in.

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #43 on: 31 Aug 2016, 21:07 »
Don't worry about the time zone, as far as I know the deadline isn't that strict.
And if really needed, you can always get in contact with the host and try to get a deadline-extension.
But you're at 98%, seems you're gonna make it, yeey!

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #44 on: 31 Aug 2016, 21:12 »
About the puzzle:
Spoiler: ShowHide
Did you make sure that the sliders end up on the red part?


Spoiler: ShowHide

Yes, but still fail to do a proper toss...


EDIT:
Yeey,
Spoiler: ShowHide
after 42 attempts I made it to the other side


Drat
Spoiler: ShowHide
now I keep falling. I think it's me, sucking at such arcade-ish puzzles. Sorry...


EDIT2:
OK, that only took 7 times :)

Finished the game, sweet game and: what a beautiful outro. Well done.
And thanx for adding 'On turning ten' to the package ;)
« Last Edit: 31 Aug 2016, 21:29 by arj0n »

VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #45 on: 31 Aug 2016, 21:29 »
As far as I can tell, everything works. Murphy's Law kicked in and every method I tried for the beginning and end didn't work, except for using the whole screen as a hotspot.
But it should be fully playable. And only has one glitch I'm aware of, which is a minor one.
Since it's my first finished game with AGS and I've beat the deadline, I'm okay with these things. lol

Once you make it to the end, make sure to keep clicking on the screen to get the full ending.

Enjoy:

Dr. Muttonchop



Dr. Muttonchop and monkey design by Hegei.
Everything else by VampireWombat.
« Last Edit: 31 Aug 2016, 22:44 by VampireWombat »

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #46 on: 31 Aug 2016, 21:46 »
Gratz you made it, VW!

Q:
Spoiler: ShowHide

I have the 3 disguise items (eyes-with-moustache, jack, id batch, mop and an item from the desk (can't remember it's name, there's no look-at option in the inv.bar) But how do I wear the disguise?

VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #47 on: 31 Aug 2016, 21:51 »
Gratz you made it, VW!

Q:
Spoiler: ShowHide

I have the 3 disguise items (eyes-with-moustache, jack, id batch, mop and an item from the desk (can't remember it's name, there's no look-at option in the inv.bar) But how do I wear the disguise?

Thanks.

Spoiler: ShowHide

Actually, I couldn't think of a way to equip the items with the way things currently are, so you just have to have the items in your inventory. And the letter opener isn't a disguise item, it's used to get another.
And I really thought you could look at the items once they were in your inventory. Oops.
Edit: Updated the game. All items should be able to be looked at.
« Last Edit: 31 Aug 2016, 22:04 by VampireWombat »

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #48 on: 31 Aug 2016, 22:00 »
VW, I think I finished it
Spoiler: ShowHide
that is if the black screen is the end ;)


Nice little game!
Would have helped if
Spoiler: ShowHide
the cursors and items would have a little cross-hair. It's sometimes really hard to find the exact interaction spot... Maybe you can still add that? It's only a small adjustment but also a huge improvement :)

VampireWombat

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #49 on: 31 Aug 2016, 22:06 »
VW, I think I finished it
Spoiler: ShowHide
that is if the black screen is the end ;)


Nice little game!
Would have helped if
Spoiler: ShowHide
the cursors and items would have a little cross-hair. It's sometimes really hard to find the exact interaction spot... Maybe you can still add that? It's only a small adjustment but also a huge improvement :)

Spoiler: ShowHide

Well, there is still text after that. Every method I tried to get it to appear automatically failed, so you have to click to get it.

Thanks. I will see what I can do about that, as well as changing some of the default cursors.
Also, I didn't even notice until today that it doesn't show the names of the items when you move your cursor over them. I blame it on the fact that my previous experience had been using the 9 Verb template.
« Last Edit: 31 Aug 2016, 22:08 by VampireWombat »

Retro Wolf

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #50 on: 31 Aug 2016, 22:28 »
For my entry Selmiak gave me a cool idea with what to do with that head generator, I had another cool idea. But then I took the easy way out and made this silly little thing:



http://www.adventuregamestudio.co.uk/site/games/game/2085/
There's a mirror if GJ won't work for you.
« Last Edit: 31 Aug 2016, 22:30 by Retro Wolf »

Radiant

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #51 on: 31 Aug 2016, 22:40 »
Monkeys to the MOON!


With just 007 seconds to spare on the clock, Radiant and team send in their entry! Many thanks to faithful companion Elissa for the artwork, and to Luis for the music.
  • More Monkeys! Control up to 25 of the little critters! Ook indeed!
  • More Banana! Would you believe the MOON is a banana? Well, the monkeys do! And they're not going to take that lying down!
  • More Time and Space! Funny you should mention space... how else would you get to the bananoon than by building a ROCKET?
  • Pore Transport! Let's see, we've got wood, some eels, patches of reed... yep, prime rocket material all around!
Oh, and there's snakes in the grass, too. How fast can YOU build?

« Last Edit: 16 Sep 2016, 22:24 by Radiant »

arj0n

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #52 on: 31 Aug 2016, 22:41 »
Ohhh, more goodies to play for tomorrow!

Gratz RW & Radiant.

Re: MAGS August "Distance No Object" (OPEN)
« Reply #53 on: 31 Aug 2016, 23:33 »
Oh dang. This somehow turned into a MAGS bonanza.

A giant banananza!

(FYI the deadline is offucially 11:59 BST (which is 8am for me in Japan - I an generally flexible unless I have something to do in the afternoon)

Mandle

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Re: MAGS August "Distance No Object" (OPEN)
« Reply #54 on: 31 Aug 2016, 23:46 »
There seem to be an infinite number of monkeys in this thread who want to talk to us about these AGS games they've worked out...

Re: MAGS August "Distance No Object" (VOTING)
« Reply #55 on: 01 Sep 2016, 00:41 »
The competition has now ended and voting is underway.

Banana Racer by arj0n
Rango by xBRANEx
Dr. Muttonchop by VampireWombat
No Monkey's Banana by Retro Wolf
Monkeys to the Moon by Crystal Shard

Click on the game title to download.

Voting

CLICK HERE TO SUBMIT YOUR VOTE
Send the title of your favourite game under the subject MAGS AUGUST

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: September 15th

Re: MAGS August "Distance No Object" (VOTING)
« Reply #56 on: 01 Sep 2016, 06:46 »
I'll play them all this weekend.

Good luck to everyone!

(This month's MAGSAN release made me realize I've put out two games this month! That seemed impossible to me just few months before)


Slasher

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #57 on: 02 Sep 2016, 06:29 »
Quite a number this month.

I will play them all....

Great work lads and good luck to you all (nod)

Mandle

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #58 on: 03 Sep 2016, 10:20 »
This post is a work in progress as I have not played everything yet:

(Everything is hidden in SPOILER ALERTS to avoid ruining anything for anyone)

Rango:
Spoiler: ShowHide

WOW! You play a little monkey kid who has no idea that evil influences are encrouching on his innocent world:

I was soooo saying "NO NO NO!!! DON'T LET IT BE SO!!!" every time mommy monkey was toning down the serious condition of daddy monkey...

I really wanted to save his life...

But...I'm still not sure if that's possible or not...the game crashed during the last scene...I still don't know if I could have saved daddy...But probably not considering how long the game cut to the totally black screen...

Puzzles are simple but nice...you need to pay attention to the environment but it doesn't enter into the annoying "pixel-hunting" category...

Also: Awesome animations when solving certain puzzles...

The mini-game(s) were a VERY nice feature: The first one really frustrated me, but I felt SO good when I nailed it so total forgiveness factor there...

The second one: I just randomly clicked and solved it...I'm not even sure what I was trying to do...I think I was supposed to be balancing the monkey on the vine...But there was not a lot of feedback from the game that made that the obvoius goal...Or maybe I just got lucky and through repeated attempts at the mini-game the player would figure out the mechanics...

(I played the game with a Japanese pre-school student (4 years old) at my school and she actually learnt the term: "Mini-game" after I said "It has mini-games! AWESOME!" during the vine throwing game...When the vine-sliding mini-game came up she said: "Mini-game!!!"...which blew me totally out of the water at how well a four-year-old could recognize game structure...)

Very nice game, and also congratz on releasing two within the same month!!!


Monkeys To The Moon:
Spoiler: ShowHide

HOLY CHRIST!!!

A resource-gathering mechanical survival game in AGS!!!

Forget Factorio:

BANANATORIO FTW!!!

I haven't managed to finish the game yet, but I was stunned at how much there is to do, how well the interface works, how intuitive the game mechanics are, and how complicated the game gets after you birth 2 or 3 extra monkeys, and I believe you can attempt to control 25 total: WOOF!

This game is a tribute to how well and simply a game can work if the author really thinks out the coding structure ahead of time...

It probably also helps if you're the dude that created Heroine's Quest and have the know-how from that under your belt!

Seriously though: I'm going to be playing the absolute SHIT out of this game when I have the time!


Banana Racer:
Spoiler: ShowHide
I played the fixed and updated version, and it's a blast!!! Love the graphics, the music, and the charming animation of our heroes getting eaten by a shark! A feeling of accomplishment upon reaching a new level would have been nice, but yeah: It's MAGS...


No Monkey's Banana:
Spoiler: ShowHide

The impossible-to-live-up-to hype surrounding the release of "No Man's Banana" has surely damaged the sales of the game...

While many were expecting an unlimited open-world experience of a screen full of infinitely variable monkeys, what we instead received was the watered-down product of one monkey and their backstory at a time...

Players soon realised that the game was going to get repetitive and be just about farming one background story after the next...

The backlash against the creator has reached intense levels, including death threats, and the flinging of poo...

[hide]Seriously though...great madlibs feel...It would be awesome if you could make the game a two-player hotseat experience where player one chooses options to branch the monkey's background story, and then player two (who was looking away) chooses the nouns, verbs, and adjectives to fill in the missing words blind to the story: This could become an instant classic for kid's sleepovers and summer camps etc...Just needs to cut the adult bits...

[/hide]

Dr. Muttonchops:
Spoiler: ShowHide
A wellishly done game from a new dev...The game suffers from no exposition: We have no idea who we are or even where we are when the game opens...I thought we were the obvious main, titicular character visible on the screen and had some frustrating moments attempting to move around...

However: a lot of love was put into some of the graphics...

I think it's a great game for the developer to look back fondly on years later after they have learned more of their craft and smile at with a whimsical shake of the head...


My vote:
Spoiler: ShowHide

In the end I must cast my vote for Monkeys To The Moon: It's a complex and brilliantly coded RTS of the type I personally love and can't wait until I have more time to play it fully...
« Last Edit: 15 Sep 2016, 15:39 by Mandle »

Re: MAGS August "Distance No Object" (VOTING)
« Reply #59 on: 07 Sep 2016, 00:19 »
One week of voting to go. We're gonna need more votes, guys. Only one so far. (nod)

arj0n

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #60 on: 07 Sep 2016, 12:28 »
Played them all and voted :)
Thank to all the contestants for the great entries!

Slasher

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #61 on: 09 Sep 2016, 18:41 »
Had a fun time and two of them stuck out the most by far..

I have cast my vote...

Thanks to everyone who entered (nod)



Re: MAGS August "Distance No Object" (VOTING)
« Reply #62 on: 09 Sep 2016, 22:01 »
Great submissions everyone!

Banana Racer

Spoiler: ShowHide
The art style in this immediately got me into it. Reminded me a lot of Ralph Bakshi's drawings. The hit detection was hard to understand but if this was fleshed out into a full game I'd totally waste a good chunk of time on it based on the art style alone! Lovin' that dog surfin' the bow-wow! :cool: Was there any significance to the rock and lifesaver in the bottom corners? I didn't see any controls for them and couldn't figure out what they were for.


No Monkey's Banana

Spoiler: ShowHide
Very nice and polished monkey story generator! I played this last and had a hard time focusing but I could see this being really useful in a lot of places. It would be cool to see something like this used for branching storylines or generating NPC's in a gameworld. The game opened with "powered by ejaculate" and that alone kept me clicking. :sealed:


Dr. Muttonchop

Spoiler: ShowHide
I don't know why but prying those dentures out of the mounted pig and high-tailing it outta there was immensely satisfying. I ended up solving a lot of this out of trial and error but I also never felt like I wasn't doing the right thing. The only thing I missed was a bit more backstory on how you got there and who Muttonchop was. It might  be fun to introduce a time or stealth element with that main corridoor if you ever do an update but that's just me!


Rango

Spoiler: ShowHide
I always love when someone manages to tie up a complete story for MAGS, especially when it makes with the feels... I liked how every time I was thinking "No way!" the story would go there. I managed to save Rango's papa and after reading Mandle's review it was great to see that you actually do have a choice! Mandle, you've gotta let go of those grudges! :grin: Congrats on including the minigame (I think I may have missed the second one?) it really added to the tension and made me feel like I was actually involved.


Monkeys to the Moon

Spoiler: ShowHide
I ended up playing this the longest and was amazed by how much you guys did in a month. I really loved the look of this game, and the rate at which things unlocked was perfect and kept me playing. The thing that kept me from finishing a playthrough was the resource and monkey management and I had a lot of trouble knowing what the mouse would select when I'd click. The music was also a bit repetitive; it totally fit the game but five minutes in I wanted to hear a different loop or at least be able to turn it down a bit.

Re: MAGS August "Distance No Object" (VOTING)
« Reply #63 on: 09 Sep 2016, 22:15 »
I finally played them all!

Banana Racer:
Spoiler: ShowHide
I think this game looks awesome, it definitely is the best looking game of the MAGS. I had a little bit of fun with it and would like to see some levels or anything else that would change the game a little. (Or maybe there are levels and I just didn't played good enough?


Dr. Muttonchop
Spoiler: ShowHide
This game is just has too much of that unfinished feel. I think we would have a good game if it was a little bit more developed.


No Monkey's Banana
Spoiler: ShowHide
This one is great. It just needs a little bit of more content so that it takes longer for it to repeat itself.


Monkeys to the Moon
Spoiler: ShowHide
A winner for me! A great game indeed! I haven't played it as much as I would like but it was awesome. The music is great too. The way it used the theme is also great with the moon as a banana.


VampireWombat

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #64 on: 10 Sep 2016, 15:31 »
Funkpanzer
Spoiler: ShowHide
I'm glad to hear that the denture removal was so satisfying for you.
I would have liked to provided more back story and other things, but due to time restraints and Murphy's Law, I had to go minimalist with many things.
I plan to at least update and expand some things about the game this fall/winter. And I might even make a series out of the games.


xBRANEx
Spoiler: ShowHide

Unfortunately, there's very good reasons it had an unfinished feel. Due to things happening, 90% of it was done in 2 days. Then add in the fact that I hadn't been using AGS for the last 2 years and was having to re-learn everything. So, yeah. It is very much unfinished. But thanks for saying it would be good if it was more developed.


arj0n

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #65 on: 10 Sep 2016, 15:51 »
Spoiler: ShowHide
Was there any significance to the rock and lifesaver in the bottom corners? I didn't see any controls for them and couldn't figure out what they were for.


Spoiler: ShowHide

The rock and the titanic lifesaver were added for decoration pupose.
Otherwise the bottom part of the screen seemed a bit dull to me ;)


Retro Wolf

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #66 on: 12 Sep 2016, 11:18 »
Good work guys, I've cast my vote! I promise my next game won't be so half-arsed. ;)

Re: MAGS August "Distance No Object" (VOTING)
« Reply #67 on: 14 Sep 2016, 01:01 »
Two more days to cast your votes, folks. Thanks for the votes so far but a few more would be great, if you can. :-*

VampireWombat

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #68 on: 14 Sep 2016, 13:29 »
I've played all of the games a few minutes, but not enough to fairly vote yet.
I'll make it a point to play all of them a bit more later today so I can do so.

Cassiebsg

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #69 on: 14 Sep 2016, 18:27 »
Uhm... guess I better get starting playing these... Slasher is already done with his entry for the next MAGS and I have yet to race more than a couple buggy bananas... (roll) (laugh)

EDIT: Okay managed to play them all... though not finish.

Banana Racer
Spoiler: ShowHide

Really nice little game, that with the added bonus of a score makes it fun to play just so you can break your previous record! (nod)
Great graphics too!


No Monkey's Banana
Spoiler: ShowHide

Great piece of coding and generating monkeys and random story... could be great for NPC generation (if having NPCs talking nonse is something we would want! (laugh))


Muttonchop
Spoiler: ShowHide

Took me a while to realize I wasn't actually going to control that character on the hover-board and that it was a 1st game... (laugh)
Puzzles were simple and at no point I had trouble solving them (well, picking up that mop was hard work! at one point I thought I couldn't grab it). Looking forward to a more polished version.


Rango
Spoiler: ShowHide

Oh I so wanted to vote for this one! But that mini-game is killing me! It's by far my favourite of the lot!
Suggestion: Add a counter and after a certain number of failed attempts, either ask the player if they need "help and by making it easier" or gradually decrease the level of difficulty, by either making the sliders slower, the red areas bigger or both... I'm not sure I have the patience to continue trying to be honest. :~(


Monkeys To The Moon
Spoiler: ShowHide

This ends up being my vote for the lot, even though I haven't finished it yet.
Cool concept, story, graphics, music and execution. Perfect in every way! Or almost... the tutorial tells met to add torches to keep the snakes away... but how do I make torches? (roll)

« Last Edit: 14 Sep 2016, 21:29 by Cassiebsg »
There are those who believe that life here began out there...

Mandle

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #70 on: 14 Sep 2016, 23:42 »
I'm gonna play the last 2 entries that I've missed so far today...Please don't close voting just yet...

Radiant

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #71 on: 15 Sep 2016, 08:36 »
how do I make torches? (roll)
There's a torchery which makes them. Creating buildings frequently unlocks other buildings.

VampireWombat

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #72 on: 15 Sep 2016, 13:52 »
Cassiebsg:
Spoiler: ShowHide

Yeah, unfortunately I had to make it 1st person to be able to get it finished in time. One of the things I plan to do when I can update it is to make it 3rd person.
And yeah, the mop was a pain. I'm planning to transfer the game use the verb coin interface. Technical issues kept me from using it on the current version.

Mandle

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Re: MAGS August "Distance No Object" (VOTING)
« Reply #73 on: 15 Sep 2016, 15:42 »
I finally played the last two games and, as it took way longer to do than expected I'm going to repost all feedback here again, as I think that's what all devs are most interested in, despite the final vote:

(Everything is hidden in SPOILER ALERTS to avoid ruining anything for anyone)

Rango:
Spoiler: ShowHide

WOW! You play a little monkey kid who has no idea that evil influences are encrouching on his innocent world:

I was soooo saying "NO NO NO!!! DON'T LET IT BE SO!!!" every time mommy monkey was toning down the serious condition of daddy monkey...

I really wanted to save his life...

But...I'm still not sure if that's possible or not...the game crashed during the last scene...I still don't know if I could have saved daddy...But probably not considering how long the game cut to the totally black screen...

Puzzles are simple but nice...you need to pay attention to the environment but it doesn't enter into the annoying "pixel-hunting" category...

Also: Awesome animations when solving certain puzzles...

The mini-game(s) were a VERY nice feature: The first one really frustrated me, but I felt SO good when I nailed it so total forgiveness factor there...

The second one: I just randomly clicked and solved it...I'm not even sure what I was trying to do...I think I was supposed to be balancing the monkey on the vine...But there was not a lot of feedback from the game that made that the obvoius goal...Or maybe I just got lucky and through repeated attempts at the mini-game the player would figure out the mechanics...

(I played the game with a Japanese pre-school student (4 years old) at my school and she actually learnt the term: "Mini-game" after I said "It has mini-games! AWESOME!" during the vine throwing game...When the vine-sliding mini-game came up she said: "Mini-game!!!"...which blew me totally out of the water at how well a four-year-old could recognize game structure...)

Very nice game, and also congratz on releasing two within the same month!!!


Monkeys To The Moon:
Spoiler: ShowHide

HOLY CHRIST!!!

A resource-gathering mechanical survival game in AGS!!!

Forget Factorio:

BANANATORIO FTW!!!

I haven't managed to finish the game yet, but I was stunned at how much there is to do, how well the interface works, how intuitive the game mechanics are, and how complicated the game gets after you birth 2 or 3 extra monkeys, and I believe you can attempt to control 25 total: WOOF!

This game is a tribute to how well and simply a game can work if the author really thinks out the coding structure ahead of time...

It probably also helps if you're the dude that created Heroine's Quest and have the know-how from that under your belt!

Seriously though: I'm going to be playing the absolute SHIT out of this game when I have the time!


Banana Racer:
Spoiler: ShowHide
I played the fixed and updated version, and it's a blast!!! Love the graphics, the music, and the charming animation of our heroes getting eaten by a shark! A feeling of accomplishment upon reaching a new level would have been nice, but yeah: It's MAGS...


No Monkey's Banana:
Spoiler: ShowHide

The impossible-to-live-up-to hype surrounding the release of "No Man's Banana" has surely damaged the sales of the game...

While many were expecting an unlimited open-world experience of a screen full of infinitely variable monkeys, what we instead received was the watered-down product of one monkey and their backstory at a time...

Players soon realised that the game was going to get repetitive and be just about farming one background story after the next...

The backlash against the creator has reached intense levels, including death threats, and the flinging of poo...

[hide]Seriously though...great madlibs feel...It would be awesome if you could make the game a two-player hotseat experience where player one chooses options to branch the monkey's background story, and then player two (who was looking away) chooses the nouns, verbs, and adjectives to fill in the missing words blind to the story: This could become an instant classic for kid's sleepovers and summer camps etc...Just needs to cut the adult bits...

[/hide]

Dr. Muttonchops:
Spoiler: ShowHide
A wellishly done game from a new dev...The game suffers from no exposition: We have no idea who we are or even where we are when the game opens...I thought we were the obvious main, titicular character visible on the screen and had some frustrating moments attempting to move around...

However: a lot of love was put into some of the graphics...

I think it's a great game for the developer to look back fondly on years later after they have learned more of their craft and smile at with a whimsical shake of the head...


My vote:
Spoiler: ShowHide

In the end I must cast my vote for Monkeys To The Moon: It's a complex and brilliantly coded RTS of the type I personally love and can't wait until I have more time to play it fully...

Re: MAGS August "Distance No Object" (RESULTS)
« Reply #74 on: 16 Sep 2016, 00:34 »
The monkeys have spoken and the bananas are as follows:

• No Monkey's Banana by Retro Wolf - 0 votes
• Dr. Muttonchop by VampireWombat - 0 votes
• Banana Racer by arj0n - 0 votes
• Rango by xBRANEx - 4 votes
Monkeys to the Moon by Crystal Shard - 6 votes

Well done Radiant and co. You will be contacted soon about choosing a topic for October.
Thanks to all the participants and voters.

Radiant

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Re: MAGS August "Distance No Object" (RESULTS)
« Reply #75 on: 16 Sep 2016, 08:17 »
Monkeys to the Moon by Crystal Shard - 6 votes

Well done Radiant and co. You will be contacted soon about choosing a topic for October.
Thanks to all the participants and voters.

Yay! Thank you for your support! Ook!

cat

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    • cat worked on one or more games that won an AGS Award!
    •  
    • cat worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #76 on: 16 Sep 2016, 08:41 »
Great games everyone, but only 10 votes in total? Did no one play the games or could people just not decide which they liked best?

Re: MAGS August "Distance No Object" (RESULTS)
« Reply #77 on: 16 Sep 2016, 09:47 »
I was actually expecting a worse turn-out considering we had only one vote in the first week.
I myself couldn't vote either as I've only had time to play two of them so far.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
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    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #78 on: 16 Sep 2016, 15:04 »
I really wanted to create a fake AGS profile and vote for Rango as well...but it was too unethical...And also I was too lazy...

Retro Wolf

  • Analysis Paralysis
    • Retro Wolf worked on one or more games that won an AGS Award!
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    • Retro Wolf worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #79 on: 16 Sep 2016, 15:46 »
Congratulations Radiant!

@Cat: I've noticed the voting turnout is always low for MAGs! :(
@Mandle: I enjoyed your fake review! :-D I'd like to make a kids game one day, it's on the great to-do list! (laugh)

Slasher

  • .
    • I can help with AGS tutoring
    • I can help with scripting
    • I can help with story design
    • Lifetime Achievement Award Winner
    • Slasher worked on one or more games that won an AGS Award!
    •  
    • Slasher worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #80 on: 16 Sep 2016, 15:47 »
Well done Radiant.. cute game....(laugh)

A winner (nod)


Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on one or more games that won an AGS Award!
    •  
    • Cassiebsg worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #81 on: 16 Sep 2016, 16:06 »
Congrats to the winners! (nod) (that's all of you that managed to make a game! ;) )

I've notice that there are usually around 12 votes on MAGS (at least for a while now.)
There are those who believe that life here began out there...

arj0n

  • Mittens Vassal
  • art consists in drawing a line somewhere
    • arj0n worked on one or more games that won an AGS Award!
    •  
    • arj0n worked on one or more games that was nominated for an AGS Award!
Re: MAGS August "Distance No Object" (RESULTS)
« Reply #82 on: 16 Sep 2016, 16:39 »
Gratz, Radiant, Fizzii & luisdementia!

@ all contestants: you've all managed to delivered a great piece of work, which add so much fun to a MAGS contest!

Re: MAGS August "Distance No Object" (RESULTS)
« Reply #83 on: 17 Sep 2016, 17:47 »
I really wanted to create a fake AGS profile and vote for Rango as well...but it was too unethical...And also I was too lazy...

Haha, that made my day.

Congrats to the winner! I plan to improve Rango a little bit, add some animations and sounds and then upload it officially. It's been real fun. Too bad that there's not many votes. Thanks to anyone who played!