24 Hours of AGS
Theme: Hide!
In this competition, the goal is to build a game that follows a theme, from scratch in under 24 hours. It can be thought of as an extended hour game or a short MAGS. Only the default templates are allowed. All other graphics, sounds, text and code must be NEW.
The theme will be announced in IRC and posted in this thread when the competition begins.
The competition will start at:
12 PM on Saturday the 25th of February (London time)And finish at:
12 PM on Sunday the 26th of February (London time)You can check the start time in your local time zone by clicking on the links above.
These times won't work for everybody, and that's part of the challenge. You have *up to* 24 hours. If the competition starts while you're at work, you have the time following that. If the competition finishes at 5 AM for you, you have as long as you're willing to hold out for.
There will be some people who decide to stay up and use the entire 24 hours. This is not expected, and people who do so will be fighting sleep deprivation.
What IS expected of a 24-hour game? Nothing more than an hour game in quality. In fact, if you can spare an hour during the competition period, you can enter.
To help equalise the playing field, there will be three voting categories (and hopefully trophies):
- Best art
- Best gameplay ("fun factor")
- Best overall *optional*
There will also be a special award for the earliest submission.
Teams are not allowed. This is about what YOU can do in 24 hours, 12 hours, an hour, or however much time you can spare.
If you don't have time to enter, please keep reading. You can still participate by submitting a theme.
Submitting a theme:The theme will be chosen at random from submissions received via PM. Submissions will be open until the competition begins. To submit your theme, PM me with the subject "24 hours of AGS Theme".
If you submit a theme, you agree to return to vote when the competition has concluded. Voting will last for one week.
Theme submitters CAN enter the competition, but do so under the honour system. If your theme is selected, it is expected that you have not put any prior effort into a game with that theme.
Current phase: Competition openPhases:
Theme submissionCompetition open- Voting
- Winners announced
Thank you to everyone who submitted a theme. We had 11 submissions in total.
You now have 24 hours (should you choose to accept the challenge) to construct a game from scratch using one of the default AGS templates.
The theme was:
Hide! (submitted by Ponch)
The games submitted were:
Voting is now complete.
Please vote (1 vote per category) for:
- Best art
- Best gameplay
- Best overall (optional)
We will tally the votes to find the winners.
Voting will be open for ONE WEEK.The awards go to:
Best Art: Tie between Smooth Hide by Cassiebsg and CyberJACK by brewton
Best Gameplay: Like a Fox! by Jack
Best Overall: Where Be Dragons by Gurok
Thank you to everyone who participated. Hope to see you again next time!