Author Topic: New AGS default Template contestjam --- gIconbar .... Winner announced!  (Read 8451 times)

I made my own submission

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
Is it just me or does Danvzare's seem to spell Love?
Holy crap you're right! 8-0 :shocked:
How did I not notice that while I was making it!

Gurok sees the love in everything.

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that won an AGS Award!
    •  
    • selmiak worked on a game that was nominated for an AGS Award!
Cool stuff you got there, keep it comming :)

cat

  • Mittens Baronet
    • cat worked on a game that won an AGS Award!
    •  
    • cat worked on a game that was nominated for an AGS Award!
Is there a reason it is fixed to 27px height? That's what it is at the moment but I don't see any reason for not making it for example 32px in height.

Edit: I tried a more tile-based GUI with 32px height:
« Last Edit: 27 Apr 2017, 18:11 by cat »

Bulbapuck

  • One day hoping to become Venopuck
    • I can help with making music
Quick idea, very much based on the old one. Might improve later. Fun getting back to training pixel art ^^


Tweaked the "!" and shuffled off the save/load buttons to the options screen. Semi transparency AA on the edges.

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
There are so many lovely menu bars here.
And so many creative ways of handling the icons.

With how much the styles vary, it would be difficult to pick and choose icons from each one, without an artist available to restructure the icons to fit into the winning menu bar design.
But I think at this rate, it might be better to just choose a menu bar and go with that, rather than making a mish-mash of a few of them.

Now to make a library of status bars for AGS :)


selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that won an AGS Award!
    •  
    • selmiak worked on a game that was nominated for an AGS Award!
I also mades an entry :)

« Last Edit: 28 Apr 2017, 20:51 by selmiak »

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that won an AGS Award!
    •  
    • selmiak worked on a game that was nominated for an AGS Award!
quite a lot of colorful entries gathered already. There are still 5 days left, get your pixels ready and submit something. :-D

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that won an AGS Award!
    •  
    • selmiak worked on a game that was nominated for an AGS Award!
just a friendly reminder, this contest is closing like tomorrow. late sunday or early monday morning cet.
there are still more menus to skin for the template, but if you want to have a say in the color palette used for the rest of the template send in your submissions sooner than later. get busy :)

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on a game that won an AGS Award!
    •  
    • selmiak worked on a game that was nominated for an AGS Award!
Thanks to all of you who participated in this contest or even just considered entering. This is the first small step in making AGS history, thank you for your contributions, thank you for making this happen.
And now it is time to vote on the iconsets you like the most and with this defining the colorscheme of the rest of the new AGS template.

As more characters in an adventure game are always a plus it is also nice to have more than one vote and/or voice so this is a weighted voting. You have three votes, please rank your votes from 1 to 3 and your #1 will get 3 points, #3 will get 1 point, all points get added up and a winner is declared on the 14th of may.

These are all the submission to chose from and vote on, please include the number of the submission in your vote:

CaesarCub
1
2
3 (normal, active, mouseover, etc)
4
5


Jim Reed
6
7

Danvzare
8

Good Luck. Let the voting begin :)

Gurok
9
+ alternative active

TGames
10

cat
11

Bulbapuck
12

selmiak
13
14

Gurok

  • Rottwheelers
  • When life hands you lemons, combine them with the mop
    • I can help with AGS tutoring
    • Best Innovation Award Winner 2016, for improving and extending the AGS scripting language
    • I can help with proof reading
    • I can help with scripting
    • Gurok worked on a game that won an AGS Award!
    •  
    • Gurok worked on a game that was nominated for an AGS Award!
1. #11 by Cat
2. #5 by CaesarCub
3. #14 by selmiak

abstauber

  • Cavefish
  • still mowing the lawn
    • abstauber worked on a game that won an AGS Award!
    •  
    • abstauber worked on a game that was nominated for an AGS Award!
1. #5 by CaesarCub
2. #11 by cat
3. #14 by selmiak

cat

  • Mittens Baronet
    • cat worked on a game that won an AGS Award!
    •  
    • cat worked on a game that was nominated for an AGS Award!
1. #14 by selmiak
2. #4 by CaesarCub
3. #6 by Jim Reed

selmiak
CaesarCub (number 4 entry)
cat

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
1. #2 by CaesarCub
2. #12 by Bulbapuck
3. #7 by Jim Reed

1. #4 CaesarCub
2. #9 Gurok
3. #5 CaesarCub