SOLVED:Cursor still in use inventory mode after roomchange

Started by Stranga, Mon 24/04/2017 07:53:37

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Stranga

Hello everyone, I've let this slide for most of the development process, but now it's getting on my nerve. When you use an item, lets say a key, and you transfer to a new room. the player is still holding that item(the cursor still in item use mode.) I am using the TWO CLICKER HANDLER script also.
Any help would be greatly appreciated :)

NicolaGs

You can disable the current active inventory item with character.ActiveInventory = null
My first game : I Want Out!

Stranga

Thanks NicolaGs! I didn't think it would have been that easy.

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