Awesome...I think it's at Yonge and Bloor?
Yes, the library at Yonge and Bloor!
AGS has a lovely text parser feature that I wish was used more! It's better than what the Sierra devs had in the day, and it's easy to use. It's great tool, and it goes a long way in making the text parser more playable.
The introductory sequence graphics are the rough graphics, the rest of the game is as it should be. Although whenever I play Colonel's Bequest, my fingers itch to improve my own game graphics

.
Part of the reason all the cupboards and drawers are interactive is because I got carried away

. I loved making them animate and work. But there will be more stuff in them.
There is one inventory item in the game you can pick up that is nothing but a tribute to AGS and all you lovely folks! This community is so wonderful and helpful, and has helped me over a few obstacles. I wouldn't have made it this far without the forums.

I'm a lifelong Torontonian, too. I recently visited the Royal Ontario Museum and was tickled pink to see two facing stone entrances for "Mineralogy" and "Geology", much like the rivalry in the intro of the game! The Crimson Diamond really is a combination of a lot of my interests and I'm glad to hear it has struck a chord with you!