Jibble

Author Topic: Character Movement / Smoothness Issue + Other Question  (Read 1710 times)

Re: Character Movement / Smoothness Issue + Other Question
« Reply #20 on: 03 Jun 2020, 22:56 »
Yeah I'm sure, i tried to increase the size of my sprite and my background and the animation stills irregular...

Re: Character Movement / Smoothness Issue + Other Question
« Reply #21 on: 03 Jun 2020, 23:29 »
Yeah I'm sure, i tried to increase the size of my sprite and my background and the animation stills irregular...
You would probably need to choose a scaling mode that keeps the pixels square to rule it out, rather than change the sprites. From the video you captured it wasn't obvious to me that anything is blurry or irregular, so I'm having trouble recommending what to do. The movement within an AGS game is different to Unity because AGS updates everything (logic and render) on a fixed frame rate. Movement in Unity tends to be based on time, so objects will normally have smoother movement but the animation framerate is independent of this (characters may appear to slide as they walk).