
I Want Out! is an escape-the-room game.
It's a short game that should require about one hour of gameplay.
About the game creation...We imposed ourself the following rules :
- 320x200,
- 9-verb interface, in LucasArt style,
- only one room,
- realistic puzzles
(at least, not far fetched ones).
The game exists in 5 languages :
- English
- French
- german
- Russian
- Spanish
It is available for
Windows and
LinuxThis is our first game and we tried to make the best out of it and to learn the most out of it, too...
We tried to modernize the retro style by using 32-bits colors, transparency, maximum smoothness, an inventory interface that doesn't hide the bottom of the screen.
It took us about a year and a half on our spare time...
We started the game using AGS 3.3.5 IIRC and then used AGS 3.4.0 and 3.4.1...
The storyYou are called by a kid, asking for help.
He is trapped in a mysterious place.
Can you help him to get out?


The teamNicolas (me) ... story, coding, some graphics and animations, english translation
Matthieu (my brother) ... story, graphics, animations
We used musics from known composer on this forum :
Eric Matyas and
Kevin MacLeod and modified sounds from
Freesound.org.
I'd like to thanks our beta testers, including the following AGSers (for spotting bugs as well as
many errors in english translation):
- Durq (in-depth proofreading)
- arj0n
- ClickClickClick
- HanaIndiana
Their contribution was greatly appreciated.
Thanks to
Toxic Tuba for the German translation.
Thanks to
Alexander Preymak for the Russian translation.
Thanks to
Raul Puro for the Spanish translation.
Thanks also to
Crimson Wizard who improved various aspects of the engine which made things easier for us and to the whole community for the quality of the ressources here.
Download :
AGS Game page >here<
Game page on itch.io.
Game page on GameJolt.com.
Game page on FireFlowerGames.com.