Awesome game, and a credit to the series! I've played this all day and (I think) tried everything with everything and possessed everything I could (in all senses of the word possessed), but I'm stumped on
fixing R. Kyvist's gramophone. I guess it needs the crank from the jack-in-the-box, but how to prise it off?
.
I also have the
pig that looks too new to give to the archeologist, hopefully in exchange for the light to access the cave
. I love the non-linear gameplay, it's all-round a good production with puzzles ranging from the sublime to the ridiculous, and I say "You got me here, I'can't proceed." Please don't let it be a MacGyver moment where you combine a twig with chewing gum under the moonlight, spin around 3 times and make a helicopter, Pleeaase!!