I still did not have a chance to look into the reported bug about characters not displayed in the room editor until you reload the room.
Here's the update though.
AGS 3.4.2 - Alpha 2Zip archive:
http://www.mediafire.com/file/r988x5g4rxg5259/AGS-3.4.2-alpha2.zipUpdated with all changes from AGS 3.4.1 - Patch 2. Also brings some new stuff:
Editor- Editor preferences are now stored using .NET configuration model, instead of the Windows registry.
- Added "Export mask to file" tool button to the Room Editor.
- Added "Always"choice to "Popup message on compile" preference. Successful compilation popup will only be displayed if "Always" choice is selected.
- Fixed sprite folders collapsing after assigning sprite to a View frame or an object.
- Fixed view loops displayed with offset if the view panel area was scrolled horizontally prior to their creation.
- Fixed TextWindow GUI's elements could be deleted or moved in the editor with key controls.
Engine- New pathfinder based on the A* jump point search. (by Martin Sedlak)
- Expanded some of the error messages providing more information to end-user and developers.