Following the previously made suggestions from the few people,
this version is now called 3.5.0, and since we decided to drop WinXP support there is a strong reason for a distinct major version.
AGS 3.5.0 - Alpha 4Zip archive:
http://www.mediafire.com/file/9bqybwn6g46hcn7/AGS-3.5.0-alpha4.zip/fileCommon features - Support for large files: single game package, sprite file, room files now may exceed 2 GB.
Editor - Editor requires
.NET Framework 4.5 to run.
Dropped Windows XP support. - Fixed editor preferences were saved separately for editor installed in different folders. Now they are shared between all installations of same version of AGS regardless of the program path.
- Save room editor's design-time config (item Visible and Locked states). These settings are saved in the special roomXXX.crm.user files and loaded when you open room in the editor.
- Removed Locked property from the Room Object, objects are now locked by the navbar.
Engine - SetMouseBounds() no longer crashes the game if it is called with arguments out of range, these parameters are corrected and a warning logged instead.
- Fixed 'warnings.log' could never be created (was broken somewhere in 3.4.1 probably).
IMPORTANT WARNING: because of added >2GB file support some of the data formats were updated. Most importantly rooms and sprite file will become incompatible with previous versions of the Editor.
Also savegame format changed slightly and I dropped support for the savegames made by 3.4.2, because that version was never actually finalized. That could be get back, but only if it's really-really necessary.
Please make backups of your games before opening them in this version, and tell if something does not load up after this update (except 3.4.2 savedgames).