Hi, my game is 32 bit game but when importing the sprites I imported all with remap palette I think. Is it always marked with a tick under "import alpha"? I'm not sure if it was unchecked before and if I checked it then. Is there any impact to import with remape palette if the game is 32 bit game?
The effect is only applied when both game is 8-bit and image is 8-bit.
I think the reason why this checkbox is ticked by default is because sprite manager is not programmed to have separate defaults for 8-bit and non-8bit games.