Author Topic: Use dgVooDoo to make old AGS games run properly  (Read 358 times)

Elvisish

  • ˈpaɪ ˈfɜː ɡeɪm
1. Extract old AGS game to desired folder:

2. Download dgvoodoo: http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2_55.zip (here's the main page: http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html)

3. Extract this file:

and these files:

into the game directory:

4. Run dgvoodoo cpl and click ./ so it sets your game folder as the folder to use, and set the following settings in "general":

5. Then set the following settings in DirectX:

6. When you run the game, if you see a watermark in the corner, it worked properly:

7. Then just turn off the watermark when you've confirmed it works!

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
Re: Use dgVooDoo to make old AGS games run properly
« Reply #1 on: 23 Apr 2018, 11:57 »
What's this? Some sort of DosBox that works with Windows applications?

Gilbert

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Re: Use dgVooDoo to make old AGS games run properly
« Reply #2 on: 23 Apr 2018, 14:58 »
It's actually a wrapper for running Windows games, written for older versions of DirectX, in case you have problems making them to work on modern Windows.
I was confused at first as there is absolutely no info. on what this is on the software's page, but backing out to the site's home does tell you what it is.