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Author Topic: The Funny Boneyard: A Hangout Adventure Game (Update: BIGGER demo released!)  (Read 3216 times)

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The Funny Boneyard is a zany point-and-click adventure game that combines an authentic retro style with the themes of today.


   

   

Starring Maria Romero - the millennial hero we need. She didn’t get into any uni courses and her phone is busted. A shrug and a sullen sigh later she is out to save the city and her favourite pub THE FUNNY BONEYARD. If she can get motivated, YOU CAN TOO!

By Josef Zorn and Andreas Capek (AKA Zorpek Studio)

GET THE NEW DEMO from itch.io!

[UPDATE 11/29/18]

We just released Version 2.0 of our demo (while work on the full game continues full steam ahead), featuring new music, improved art and animations, and expanded dialogue! Follow the links above to get it from itch.io, and maybe watch our new trailer as well! :)

[UPDATE 12/01/19]

We made good progress this year - and to prove it, we just released our brand-new BIGGER DEMO!

- New locations, puzzles, characters and dialog!
- Never-seen-before social media mechanics!
- New MIDI music!
- Reworked intro!
« Last Edit: 01 Dec 2019, 15:00 by AndreasCapek »

Frodo

  • Welcome down... to my Planet Hell!
    • Frodo worked on one or more games that won an AGS Award!
    •  
    • Frodo worked on one or more games that was nominated for an AGS Award!
This looks gorgeous.  I'm going to try this tonight.  :cheesy:

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Looks wonderful!

Frodo

  • Welcome down... to my Planet Hell!
    • Frodo worked on one or more games that won an AGS Award!
    •  
    • Frodo worked on one or more games that was nominated for an AGS Award!
That was really funny - I really enjoyed that.  :grin:
Love how she dealt with the landlord. 

And that music is really addictive. 

Can't wait for the full game. 


You've sure nailed the retro Lucasart style! 8-)

Thank you everyone for the nice feedback! :)

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    • I can help with proof reading
    • I can help with translating
    • I can help with web design
    • selmiak worked on one or more games that won an AGS Award!
    •  
    • selmiak worked on one or more games that was nominated for an AGS Award!
Played it, liked it, recorded it :)


We just released Version 2.0 of our demo (while work on the full game continues full steam ahead), featuring new music, improved art and animations, and expanded dialogue!

Check it out here!

To celebrate, we also made a trailer:



Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
    • Danvzare worked on one or more games that was nominated for an AGS Award!
Awesome. I'm really looking forward to seeing this complete.
The art alone is gorgeous.

BunnyShoggoth

  • Founder of Toon Thriller Productions
    • BunnyShoggoth worked on one or more games that was nominated for an AGS Award!
I absolutely adore the DOTT-ish graphic style and the magical realism vibe! So, it involves just aliens, or also some other kinds of weird creatures (gnomes, vampires, Spring-heeled Jack)?

Somehow this reminds me a bit of a new movie called Under the Silver Lake; it's about a guy who also has problems paying for his rent, and who gets into a "magical realist" detective investigation involving lots of strange characters.

https://www.youtube.com/watch?v=mwgUesU1pz4

« Last Edit: 07 Dec 2018, 02:35 by Darth Mandarb »

We made good progress this year - and to prove it, we just released our brand-new BIGGER DEMO!

- New locations, puzzles, characters and dialog!
- Never-seen-before social media mechanics!
- New MIDI music!
- Reworked intro!

You can try it out here: https://zorpek.itch.io/boneyard-demo

Jojo_the_monkey

  • Pick up Jojo
I played your new demo and I like your aesthetic so far!! I am not very keen on the "meta"-mechanics on games, but sure you can create some interesting puzzle variations. Good luck with your development!!
I should have listened to my mother---I should have practised.