Features:
* Classic point & click adventure
* Hand made pixel art and animations
* Around 40 minutes of gameplay
* Adventure/horror-esque atmosphere
Art & scripting: Kastchey
Music:
* Title screen: Audiobinger - The Darkside (freemusicarchive.org)
* In-game: Myuu - Phantom (Horror Soundscape) (thedarkpiano.com)
Sounds: Lazylids, Davilca (freesound.org)
Proof reading: Durq
Preliminary testing: Mandle, Shadow1000, slumber, selmiak
(also big thank you to everyone who reported non-critical bugs!)
Playtesting: artium
GUI module: BASS LW by Ghost
Credits module: SSH
Changelog:
31st Jul: v1.0: initial release
01st Aug: v2.0: review following preliminary feedback, tweaked game music and fixed several interactions, improved walkcycle
02nd Aug: v2.1: critical bug fix (save/load issue)
03rd Aug: v2.2: critical bug fix (rope/combat knife issue)
30th Dec: v3.0: Final MAGS release (list of changes below)
30th Dec: v3.1: Removed debug mode. Duh.
Changes in the final release of the MAGS version:
*New title screen
*New GUI graphics
*Revised walkcycle
*New animations
*Proof reading
*New hotspot interactions
*All item interactions should now work two ways
*New help menu
*Bugfixes