Lovely game!
The player must make a few logical discoveries to figure out what the 3 possible actions cause in various cases which is an interesting inverse of the usual "use mouth icon on statue to try to talk to it but instead the character licked in on the cheek as he was told to do so in the ancient text he read but which the player has forgotten all about" case.
Had a great time with this and really wanted it to be longer!
As in a certain movie which obviously this game has nothing to do with, the non-expresive robot gains a lot of love from the player for that very reason that we can't always read what it feels so what it does is most important, and the player feels a bit hurt whenever the robot "dies" (kudos on non-annoying auto reloads btw)...
If you devised about 8 more puzzles you would have a very sellable game on your hands!