Jibble

Author Topic: Recurring specific adventure game puzzles/gimmicks  (Read 1684 times)

Re: Recurring specific adventure game puzzles/gimmicks
« Reply #20 on: 07 Jul 2019, 18:07 »

The protagonist can't swim or is afraid of water. (Blazing dragons, Ankh)

Sorry if I re-spawn this topic, but I played both games recently and it came in mind!  :-[

_

KyriakosCH

  • Alien spiral maker
    • I can help with backgrounds
    • I can help with story design
    • I can help with translating
Re: Recurring specific adventure game puzzles/gimmicks
« Reply #21 on: 07 Jul 2019, 21:01 »
-Code puzzles (ranging from simple, eg find the code itself, to complicated, ie codify some info you find elsewhere) are very common.
-Opening doors (finding a key, etc) is certainly the most common "puzzle".
-Getting info from NPCs (if you regard that as a puzzle; either through dialogue or doing some quest for the Npc)
Envy can ruin a man; try the Chrysalis... Read articles in my Patreon!

Babar

  • Creator, Mutator and Defecator
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • I can help with translating
    • Babar worked on one or more games that won an AGS Award!
    •  
    • Babar worked on one or more games that was nominated for an AGS Award!
Re: Recurring specific adventure game puzzles/gimmicks
« Reply #22 on: 08 Jul 2019, 13:09 »
Safes or password protected computers with a nearby calendar with a date circled or a photograph with a date on the back (almost every single Wadjet Eye Game  := )
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Danvzare

  • The Man with No Name
    • I can help with AGS tutoring
    • I can help with proof reading
    • I can help with scripting
    • I can help with voice acting
    • Danvzare worked on one or more games that was nominated for an AGS Award!
Re: Recurring specific adventure game puzzles/gimmicks
« Reply #23 on: 18 Jul 2019, 18:21 »
Safes or password protected computers with a nearby calendar with a date circled or a photograph with a date on the back (almost every single Wadjet Eye Game  := )
You know, for a while I've had an idea for a new take on that old puzzle.
You see, a lot of games have a safe that you character owns, but forgot the password of. And you naturally have to find the password. But what if any password you put in works, because since it's your safe, YOU should know the password. And therefore the first password you put in, the game saves for later use. Perhaps even reusing it when you need to open the safe at a later date.
You could even have a hint like the character saying: "Now what was the password again? Oh yes, now I remember!"