Some of you may already know me from busily spamming my artwork around on the Discord servers.

I present to you
my new game which I have been pouring all my blood, sweat and tears into since over a year.
The shoddy
prototype version of the entire game was finished sometime in June 2018 and has been tested thoroughly since then.
Which means that I now work on all the final graphics, sounds, music and all kinds of other touch-ups.
Strange things are happening in the animal kingdom of Velehill. Unknown shadows of large appearance are seen roaming trough the forests, making the ground shake with every step. Houses and trees get destroyed and one animal after the other seems to disappear mysteriously.
Finn, a young and adventurous deer, soon finds out about the disappearance of his family as well. Without hesitation, he goes an a journey to find them... not knowing he and his new friend Gwen the owl will soon uncover an ancient and dark secret which should have been kept hidden for all eternity...

- Travel trough 3 whimsical lands full of mystery and danger!
- A crazy story told trough handdrawn landscapes and elaborate animations!
- a whopping resolution of 320x200 pixels!!
- because no one can resist loving them: Sierra-style deaths! *crowd gasps*
- a cool midi soundtrack that will make you want to go point&clicking as if there was no tomorrow!

The game is divided into
four chapters, and the overall length is comparable to older Sierra titles like Space Quest 3. It's no MI2, but at least it took all my testers roughly around a weekend to beat it.
Thematically, it's
a colourful blend of all the things that influenced me since I was little. Among those things are adventure games (especially the Kings Quest series), a love for animals and nature... and my deeply rooted fear of rapidly advancing, seemingly uncontrollable technology. *hint*
Overall, I want to go for a
cinematic and cartoony atmosphere that feels very alive. Curse of Monkey Island is one of my biggest inspirations in that regard.
I plan to release it on Steam with an english and german translation when it's finished. Right now the whole game is still in german, since it's easier for me to come up with dialogue in my native language.
Concerning a
release date, it's still a little hard to estimate the time it will need to finish it all (since I'm doing everything all by myself)... but my progress is steady and I have a pretty good feeling about it.
Just as steady as Gwen the owl is wobbling around below. :3