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Author Topic: AGS Awards 2018 - Results!  (Read 8340 times)

cat

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AGS Awards 2018 - Results!
« on: 05 Jan 2019, 13:28 »

Welcome to the AGS Awards, the event where the you, the player, choose the best games of the year!


Step # 0 - play them games!
You have some time to play games made in 2018. Do it!
Step # 1 - nomination time!
Select games you deem worthy in each category!
Step # 2 - vote, folks!
Pick from the nominees and we get a winner!

Step # 3 - party!
Big party to celebrate the winners!

Results!

Thanks to everyone who played the nominated games and voted.

Here are the winners:


Best Game Created with AGS
Unavowed

Best Freeware Game Created with AGS
The Knobbly Crook

Best Puzzles 
Lamplight City/The Clockwork Labyrinth

Best Short Game
Tales From The Outer Zone: Cyborg Seppuku

Best Writing
Lamplight City

Best Background Art
The Knobbly Crook

Best Gameplay
Unavowed

Best Character Art
Detective Gallo

Best Non Adventure Game Created with AGS
The Rat Pack (MAGS version)

Best Music & Sound
Football Game

Best Character
Miles Fordham from Lamplight City

Best Programming
Unavowed

Best Animation
Lamplight City

Best Voice Work
Unavowed

Best Demo
Echo in the Clouds (Demo)



Best Innovation
Snarky - For his numerous additions to the AGS open source ecosystem including the new Awards Ceremony client and modules

Lifetime Achievement
Stupot - For his efforts as a MAGS host




The nominated games:

Spoiler: ShowHide
Best Game Created with AGS   
Detective Gallo   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed
   

Best Freeware Game Created with AGS
Adventure: Welcome to the Genre
Commissar's Contrapasso
Tales From The Outer Zone: Cyborg Seppuku
The Knobbly Crook
The Shaft


Best Writing   
Commissar's Contrapasso   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed


Best Character   
Detective Gallo from Detective Gallo   
Miles Fordham from Lamplight City   
The Commissar from Commissar's Contrapasso   


Best Gameplay   
Commissar's Contrapasso   
Football Game   
Lamplight City   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Puzzles 
Lamplight City   
Tales From The Outer Zone: Cyborg Seppuku   
The Clockwork Labyrinth   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Background Art   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Character Art   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Animation   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Music & Sound   
Detective Gallo   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Voice Work   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Demo   

Echo in the Clouds (Demo)   
Subterra (DEMO)   


Best Non Adventure Game Created with AGS   
BlindSweeper   
Lab Rat Maze!   
Racist [MAGS]   
Space Tunneler Deluxe   
The Rat Pack (MAGS version)   


Best Short Game   
Don't Ice Your Cool   
Tales From The Outer Zone: Cyborg Seppuku   
Tales From The Outer Zone: The Goat Crone   
The Shaft   
Wilfred:2088 [MAGS Feb. 2018]   


Best Programming   
Lamplight City   
Racist [MAGS]   
Unavowed


   




How do the AGS Awards work?
(This is information mostly for new members, same procedure as every year)

Spoiler: ShowHide
Every year, the AGS community embarks on a quest to find the best games made in the last year. All games are eligible, that were added to the AGS Database in the year 2018. There is a For Your Consideration thread where authors can promote their games and players get a good overview what might be worth playing.

The awards are a two-step process: First there is a nomination phase where all community members can nominate the eligible games in several categories (it will be the same categories as last year). The top five games of each category make it to the voting (as long as they've received at least five nominations). Again, all members of the community can vote on their favourite games.
The final result is then announced in a live ceremony that can be joined either with a special client or any regular irc client.


Party like it's 1990 in this thread!
« Last Edit: 31 Mar 2019, 08:43 by cat »

cat

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Re: AGS Awards 2018 - Play the games!
« Reply #1 on: 14 Jan 2019, 21:23 »
Nominations start next weekend!

Game makers: Make sure you add your game to the For Your Consideration thread. You should add it before nominations start!

Players: Play the eligible games! A good starting point is the For Your Consideration thread or the AGS Database.

cat

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Re: AGS Awards 2018 - Play the games!
« Reply #2 on: 24 Jan 2019, 08:10 »
Nominations are open!

Use the link in the the forum banner to select the games you deem worthy in each category.

Please let us know if you encounter any problems with the nomination page.

Nominations will close at 11:59 GMT on Sunday 10 February 2019.

Cassiebsg

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Re: AGS Awards 2018 - Play the games!
« Reply #3 on: 24 Jan 2019, 11:23 »
Uhm... I'm gutted to see this two features when add last year gone.  :~(

Quote
    When you select a game, a screenshot and link to the database will appear

Is there a reason why it's gone? (besides the new desging the form has)
There are those who believe that life here began out there...

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #4 on: 03 Feb 2019, 17:05 »
Less than a week left! The number of nominations so far is very low, not a single game got the 5 required votes, yet.

So play the games released this year and start nominating. Remember, there is no need to play all games to be able to nominate. Just make sure to nominate the ones you have played and liked for the categories you find appropriate.

Privateer Puddin'

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Re: AGS Awards 2018 - Play the games!
« Reply #5 on: 04 Feb 2019, 01:50 »
Did some nominations!

More games (including MAGS) to play this week so hopefully will update..

Danvzare

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Re: AGS Awards 2018 - Nomination time!
« Reply #6 on: 04 Feb 2019, 13:16 »
Less than a week left! The number of nominations so far is very low, not a single game got the 5 required votes, yet.

So play the games released this year and start nominating. Remember, there is no need to play all games to be able to nominate. Just make sure to nominate the ones you have played and liked for the categories you find appropriate.
I'm going to make my nominations closer to the end of the week. But thanks for the reminder. I almost forgot it was this Sunday.

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #7 on: 08 Feb 2019, 09:11 »
Only two days left!

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #8 on: 09 Feb 2019, 12:59 »
Less than 24 hour left for nominations!

Until now, not even half the number of people has voted compared to last year. The result is, that in many categories only two or three games got the required 5 nominations. It would be really sad if we end up without a proper shortlist for each category. Please help to avoid such a situation by doing the nominations ASAP!

I'm counting on you :)


« Last Edit: 09 Feb 2019, 13:03 by cat »

Click'd

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Re: AGS Awards 2018 - Nomination time!
« Reply #9 on: 09 Feb 2019, 13:40 »
Maybe it just wasn't the best year for adventures.

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #10 on: 09 Feb 2019, 14:36 »
Really? I think there were some great games made last year.

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #11 on: 10 Feb 2019, 07:28 »
Is there a reason why only a few people nominated so far? Would a few days extension help?

I have really no clue what is different this year.

Snarky

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Re: AGS Awards 2018 - Nomination time!
« Reply #12 on: 10 Feb 2019, 08:08 »
I have really no clue what is different this year.

Maybe the problem is that there haven't been any real controversies over the awards this year? There's usually someone complaining about something, but not this time around, as far as I've noticed.

So with just hours to spare, I'll try to start one. Ummm... I think it's an outrage that the jury for the Innovation/Lifetime Achievement awards is secret. How can we take these awards seriously when we don't know who's behind them, eh? I say BOYCOTT the awards until my our demands are met!

Re: AGS Awards 2018 - Nomination time!
« Reply #13 on: 10 Feb 2019, 09:10 »
Ummm... I think it's an outrage that the jury for the Innovation/Lifetime Achievement awards is secret. How can we take these awards seriously when we don't know who's behind them, eh? I say BOYCOTT the awards until my our demands are met!
How dare you say that! Those awards are secret to stop people like you and your raindrop buddies from leaking them all over the internet and making a big digital puddle, you big raindrop.


I’m my case I just haven’t set aside myself the time to do it. And I really haven’t played that many of the games this year. Not even the MAGS ones 🤫

I’ll see if I can have a quick look now without getting interrupted by something.


[edit] As a suggestion, would lowering the number of required nominations from 5 to 4 make any difference? (or dare I say even 3?)
« Last Edit: 10 Feb 2019, 09:50 by Stupot »

Re: AGS Awards 2018 - Nomination time!
« Reply #14 on: 10 Feb 2019, 12:11 »
@cat,

Personally I'd love a few days extension. The nominations aligned with my almost entirely "internetless" holidays so I nominated what little I could, but I'd happily do some more when I'm back home.

Hobo

Re: AGS Awards 2018 - Nomination time!
« Reply #15 on: 10 Feb 2019, 12:14 »
I did vote for some of the stuff, but a few extra days would certaily be welcomed, so I could play some more games and fill in all the categories.

Re: AGS Awards 2018 - Nomination time!
« Reply #16 on: 10 Feb 2019, 14:41 »
I had some problems and couldn't cast votes in time, could this be extended by five or two days?

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #17 on: 10 Feb 2019, 19:30 »
AGS Awards nominations have been extended to 00:00 GMT on Thursday 14 February 2019.

We need especially votes in the "Best Puzzles", "Best Demo" and "Best Non Adventure Game" categories, but all other categories would also appreciate more votes.

Snarky

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Re: AGS Awards 2018 - Nomination time!
« Reply #18 on: 10 Feb 2019, 20:10 »
Cool! Hope that gives people a chance to add some more nominations.

We need especially votes in the "Best Puzzles", "Best Demo" and "Best Non Adventure Game" categories

As far as I could tell, there were only two demos in the AGS games db for last year (Echo in the Clouds and Subterra). Any other eligible contenders?

Edit: Oh, I forgot about commercial games that link to demos. That adds The Guilt Eternal (none of the other commercial releases appear to have put out a demo in 2018.)
« Last Edit: 10 Feb 2019, 20:26 by Snarky »

Re: AGS Awards 2018 - Nomination time!
« Reply #19 on: 10 Feb 2019, 20:57 »
Lamplight City is a demo too, isn't it?
(I mean it's full as a commercial game, but the demo is in the DB)

Edit: Hm doesn't seem so, the DB says "Download Demo of Lamplight City" but the link seems to be pointing to the full game purchase.
« Last Edit: 10 Feb 2019, 21:03 by Kastchey »

Snarky

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Re: AGS Awards 2018 - Nomination time!
« Reply #20 on: 10 Feb 2019, 21:49 »
Yeah, if you mark a game as commercial, the download button is hardcoded to say "download demo". A limitation of the site design.

Re: AGS Awards 2018 - Nomination time!
« Reply #21 on: 10 Feb 2019, 23:12 »
Oh, okay. Good to know!

And on the topic of non-adventure games, we seem to have quite a number of these this year so there should be plenty to choose from...
Here are some I know of in case it helps anyone:

BlindSweeper
Cedric Shooter
Finger of Suspicion
Fists of Murder
Forms
Horse Park
Lab Rat Maze!
Private Detective
Racist
Rat Playing Game
S.A.M.
Sims Hogwarts
Space Tunneler Deluxe
Strawman Bombing Disposal
The Rat Pack

Edit: Added some more I've found.
« Last Edit: 13 Feb 2019, 12:05 by Kastchey »

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #22 on: 12 Feb 2019, 08:15 »
Thanks!

Maybe we should filter the list for these categories in the future.

Re: AGS Awards 2018 - Nomination time!
« Reply #23 on: 12 Feb 2019, 23:23 »
Yes, it would certainly make the nomination lists less overwhelming.

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #24 on: 13 Feb 2019, 08:19 »
Last few hours!

Nominations will close at midnight, this time for real.

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #25 on: 13 Feb 2019, 18:13 »
*bump*

Snarky

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Re: AGS Awards 2018 - Nomination time!
« Reply #26 on: 14 Feb 2019, 06:42 »
The extension gave me a chance to try a half-dozen more short games and add a couple of nominations, so thanks for that, cat and AGA!

Re: AGS Awards 2018 - Nomination time!
« Reply #27 on: 14 Feb 2019, 06:58 »
Same here, I have added several more titles to my nomination lists. Thank you!

Re: AGS Awards 2018 - Nomination time!
« Reply #28 on: 14 Feb 2019, 12:21 »
When are the results published?

cat

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Re: AGS Awards 2018 - Nomination time!
« Reply #29 on: 14 Feb 2019, 19:48 »
Thanks, Snarky and Kastchey!

@Neo_One
I need a bit of time to format the result properly.
Should be there latest tomorrow.

Voting will most likely start next weekend!

cat

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #30 on: 15 Feb 2019, 18:17 »
Here are the nominees for the AGS Awards 2018

Congratulations to all nominees and thanks to everyone who took the time to play the games and nominate!


Best Game Created with AGS   
Detective Gallo   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed
   

Best Freeware Game Created with AGS
Adventure: Welcome to the Genre
Commissar's Contrapasso
Tales From The Outer Zone: Cyborg Seppuku
The Knobbly Crook
The Shaft


Best Writing   
Commissar's Contrapasso   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed


Best Character   
Detective Gallo from Detective Gallo   
Miles Fordham from Lamplight City   
The Commissar from Commissar's Contrapasso   


Best Gameplay   
Commissar's Contrapasso   
Football Game   
Lamplight City   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Puzzles 
Lamplight City   
Tales From The Outer Zone: Cyborg Seppuku   
The Clockwork Labyrinth   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Background Art   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Character Art   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Animation   
Commissar's Contrapasso   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Music & Sound   
Detective Gallo   
Football Game   
Lamplight City   
The Knobbly Crook   
Unavowed   


Best Voice Work   
Detective Gallo   
Lamplight City   
The Knobbly Crook   
Unavowed   
Wilfred:2088 [MAGS Feb. 2018]   


Best Demo   

Echo in the Clouds (Demo)   
Subterra (DEMO)   


Best Non Adventure Game Created with AGS   
BlindSweeper   
Lab Rat Maze!   
Racist [MAGS]   
Space Tunneler Deluxe   
The Rat Pack (MAGS version)   


Best Short Game   
Don't Ice Your Cool   
Tales From The Outer Zone: Cyborg Seppuku   
Tales From The Outer Zone: The Goat Crone   
The Shaft   
Wilfred:2088 [MAGS Feb. 2018]   


Best Programming   
Lamplight City   
Racist [MAGS]   
Unavowed 


Now it's time to download/buy the games and play them - voting will start next week!
« Last Edit: 15 Feb 2019, 18:20 by cat »

Jack

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #31 on: 15 Feb 2019, 18:31 »
O.M.G.

Thanks to everyone that voted for my racing game. It really means a lot to me.

Did the 5 vote limit stay in place this year or did it have to be removed?

cat

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #32 on: 15 Feb 2019, 19:27 »
Did the 5 vote limit stay in place this year or did it have to be removed?

It stayed in place, that's why in a few categories there are less than five nominees.
Luckily, several more people voted or added more games during the extension. That's why in most categories we got five nominees.

Re: AGS Awards 2018 - Nominees are announced!
« Reply #33 on: 15 Feb 2019, 19:39 »
Congrats to all noms!  Really strong competition this year, can't really guess who the winners will be.

Re: AGS Awards 2018 - Nominees are announced!
« Reply #34 on: 15 Feb 2019, 21:15 »
Thank you cat for presenting the results so quickly, and thanks to everyone who has participated in the nomination phase. Congratulations to all the nominees!

And as a souvenir of my gameplaying spree I am also trying to rate and comment as many of the games I've just played as I can :)

Bavolis

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #35 on: 16 Feb 2019, 01:09 »
Congrats everyone! Lots of great titles in there.

Re: AGS Awards 2018 - Nominees are announced!
« Reply #36 on: 16 Feb 2019, 02:24 »
Excellent! Thank you very much to everyone who voted for AWTTG! :)

Re: AGS Awards 2018 - Nominees are announced!
« Reply #37 on: 16 Feb 2019, 09:26 »
Wow, I just want to thank everyone that nominated my game, I'm so happy!  :-D

Re: AGS Awards 2018 - Nominees are announced!
« Reply #38 on: 16 Feb 2019, 11:23 »
Thank you for voting on my games :)
It's an honor to be nominated among such great titles!
And congrats to everyone else nominated .

Cheers!
Malte
The Outer Zone - Strange narrative games and illustrated books.
http://the-outer-zone.blogspot.com/

selmiak

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #39 on: 16 Feb 2019, 13:51 »
could have been more varied but good choices over all...

Sinitrena

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #40 on: 16 Feb 2019, 15:05 »
Congratulations to all the nomenees. There are a couple games I haven't played yet. I guess I know what I have to do now.  ;-D

Re: AGS Awards 2018 - Nominees are announced!
« Reply #41 on: 17 Feb 2019, 02:15 »
Most of the nominees are commercial games. I wonder if the devs might be persuaded to offer a little discount or something for anyone wanting to play all the games in order to vote.

Click'd

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #42 on: 17 Feb 2019, 02:19 »
Most of the nominees are commercial games. I wonder if the devs might be persuaded to offer a little discount or something for anyone wanting to play all the games in order to vote.
There were several huge sales just now. Winter, Chinese New Year, what have you. People interested in these games had their chances regardless of nomination status.

What I'm trying to say here is that the usual peddlers of gaming software need some time to approve of sales or something.
« Last Edit: 17 Feb 2019, 02:23 by C.L.I.C.K. »

Re: AGS Awards 2018 - Nominees are announced!
« Reply #43 on: 17 Feb 2019, 10:41 »
It was merely a suggestion to potentially increase voters. I believe it was suggested in the past and one or two devs took up the idea.

Grundislav

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #44 on: 17 Feb 2019, 16:45 »
Of the commercial games listed (which I believe are Detective Gallo, Football Game, Lamplight City, and Unavowed) all but one are priced at $14.99 USD, and Football Game is $1.99, meaning you can get them all for $46.96.

I don't want to hijack this thread and turn it into a debate about how much indie games should cost and all that, but I'll just say that it's very difficult to persuade people to pay $14.99 for an indie adventure game, and offering a discount to increase the voter pool just feels cheap to me.

No disrespect meant to Stupot, but as someone trying to make a living from these games, this is something I feel very strongly about.

Click'd

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #45 on: 17 Feb 2019, 17:53 »
We could try getting the people who already bought and played them to vote instead. Problem with THAT is they would need to register here.

Jack

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #46 on: 17 Feb 2019, 19:00 »
$15 sounds like a fair price to me for what it is, even a bit of a bargain. It's more often the content of modern adventure games that would put me off a purchase.

It's a shame gog.com don't host more top notch adventure games. They can be f***heads too sometimes. They only have 2 of those 4 commercial releases, and they don't even have Until I Have You, to take another example.

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #47 on: 17 Feb 2019, 19:02 »
Or people could just watch Let's Plays if they don't want to pay for a game just to be able to vote. I think there are Let's Plays available for all nominated commercial games. It might not be the best option but if your money is tight it's at least a possibility.

cat

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #48 on: 17 Feb 2019, 20:00 »
Big thanks to AGA, for providing the nomination and voting scripts every year!

He also updated the Wiki-page, that also contains links to the individual games:
https://www.adventuregamestudio.co.uk/wiki/AGS_Awards_2018

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #49 on: 17 Feb 2019, 20:48 »
BTW, this year the Awards themselves are old enough to vote!

Re: AGS Awards 2018 - Nominees are announced!
« Reply #50 on: 17 Feb 2019, 21:18 »
BTW, this year the Awards themselves are old enough to vote!

 8-0

Re: AGS Awards 2018 - Nominees are announced!
« Reply #51 on: 18 Feb 2019, 07:26 »
Returning to the main topic of this thread, I am sincerely very excited about the nominees, and I am wishing the best luck for all the participants😊

Re: AGS Awards 2018 - Nominees are announced!
« Reply #52 on: 18 Feb 2019, 08:20 »



Best Demo   

Echo in the Clouds (Demo)   
Subterra (DEMO)   



Only 2 demo nominee  in a year? What a pity!  :~(

_

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #53 on: 20 Feb 2019, 01:39 »
The first link in the box above, "AGS Awards votes", gets me "Only AGS Awards admins are allowed here. Begone, intruder!"

The second link, "here", gets me
Spoiler: ShowHide
[79cb13f77e83399fd5666ca2] /wiki/AGS_Awards_2018 InvalidArgumentException from line 203 of /home/ags/html/w/includes/session/SessionManager.php: Invalid session ID

Backtrace:

#0 /home/ags/html/w/includes/session/PHPSessionHandler.php(242): MediaWiki\Session\SessionManager->getSessionById(string, boolean)
#1 [internal function]: MediaWiki\Session\PHPSessionHandler->read(string)
#2 /home/ags/html/w/extensions/Auth_SMF.php(406): session_start()
#3 /home/ags/html/w/extensions/Auth_SMF.php(346): smf_sessionSetup()
#4 /home/ags/html/w/includes/Hooks.php(177): UserLogoutSMF(User)
#5 /home/ags/html/w/includes/Hooks.php(205): Hooks::callHook(string, array, array, NULL)
#6 /home/ags/html/w/includes/user/User.php(4065): Hooks::run(string, array)
#7 /home/ags/html/w/extensions/Auth_SMF.php(275): User->logout()
#8 /home/ags/html/w/includes/Hooks.php(177): AutoAuthenticateSMF(User, User)
#9 /home/ags/html/w/includes/Hooks.php(205): Hooks::callHook(string, array, array, string)
#10 /home/ags/html/w/includes/user/User.php(1343): Hooks::run(string, array, string)
#11 /home/ags/html/w/includes/user/User.php(449): User->loadFromSession()
#12 /home/ags/html/w/includes/user/User.php(2400): User->load()
#13 /home/ags/html/w/includes/MediaWiki.php(563): User->getName()
#14 /home/ags/html/w/includes/MediaWiki.php(522): MediaWiki->setDBProfilingAgent()
#15 /home/ags/html/w/index.php(42): MediaWiki->run()
#16 {main}

on two different browsers

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #54 on: 20 Feb 2019, 06:50 »
The "here" link works fine for me (redirects to the AGS nominees wiki page), although I have the same problem as Click with the voting page.

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Re: AGS Awards 2018 - Nominees are announced!
« Reply #55 on: 20 Feb 2019, 07:28 »
Voting page is fixed.

Re: AGS Awards 2018 - Nominees are announced!
« Reply #56 on: 20 Feb 2019, 08:18 »

Voted!  8-)

_

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Re: AGS Awards 2018 - Vote!
« Reply #57 on: 20 Feb 2019, 12:09 »
As you have already noticed, voting is now open. Play the games and vote for your favourite in each category!

Re: AGS Awards 2018 - Vote!
« Reply #58 on: 20 Feb 2019, 15:51 »
Thanks so much for nominating Football Game for 4 awards! A very lovely surprise :)

Congratulations to the other nominees. Another great year for AGS :D
Support Cloak and Dagger Games on Patreon: https://www.patreon.com/user?u=460039

cat

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Re: AGS Awards 2018 - Vote!
« Reply #59 on: 24 Feb 2019, 16:29 »
Here is a list of all nominated games sorted by nomination count:

Lamplight City11
Unavowed10
The Knobbly Crook8
Commissar's Contrapasso7
Detective Gallo   7
Football Game   4
Wilfred:2088 [MAGS Feb. 2018]4
Tales From The Outer Zone: Cyborg Seppuku3
Racist [MAGS]2
The Shaft2
Adventure: Welcome to the Genre1
BlindSweeper   1
Don't Ice Your Cool   1
Echo in the Clouds (Demo)   1
Lab Rat Maze!   1
Space Tunneler Deluxe   1
Subterra (DEMO)1
Tales From The Outer Zone: The Goat Crone   1
The Clockwork Labyrinth   1
The Rat Pack (MAGS version)1
« Last Edit: 24 Feb 2019, 19:55 by cat »

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Re: AGS Awards 2018 - Vote!
« Reply #60 on: 24 Feb 2019, 18:49 »
How does the "lifetime achievement" award work? Do you take suggestions for that as well?

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Re: AGS Awards 2018 - Vote!
« Reply #61 on: 24 Feb 2019, 19:10 »
The award is decided by a committee where members change every year. I assume that you could post suggestions, but usually the committee has no shortage of suitable candidates and deciding on a single person is sometimes very difficult.

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Re: AGS Awards 2018 - Vote!
« Reply #62 on: 25 Feb 2019, 18:20 »
This is something I've been wondering about, and maybe I can briefly hijack the thread to get some opinions: In which category should games fall that aren't classical adventure games, but aren't non-adventure either. Like Hidden Plains. It's half survival game, half adventure game. I always find myself coming up with hybrid adventures, and they don't seem to fit in either category.

How does the "lifetime achievement" award work? Do you take suggestions for that as well?

Planning to nominate Amelie, eh?

Click'd

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Re: AGS Awards 2018 - Vote!
« Reply #63 on: 25 Feb 2019, 21:14 »
What made you jump to that conclusion?

Hobo

Re: AGS Awards 2018 - Vote!
« Reply #64 on: 25 Feb 2019, 21:36 »
Well, I gave my votes. There were a few clear favourites for me this year, so it wasn't really that hard to choose.

And it's also awesome to see that the two projects I was involved with this year are among the nominees. I was expecting Echo to get in by default, since there were only two demos, but Don't Ice Your Cool nomination was certainly a nice surprise. Thanks to everyone who found the time to play and nominate them.

Jack

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Re: AGS Awards 2018 - Vote!
« Reply #65 on: 25 Feb 2019, 21:39 »
What made you jump to that conclusion?

:=

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Re: AGS Awards 2018 - Vote!
« Reply #66 on: 25 Feb 2019, 22:07 »
Larry Vales did?

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Re: AGS Awards 2018 - Vote!
« Reply #67 on: 26 Feb 2019, 08:20 »
This is something I've been wondering about, and maybe I can briefly hijack the thread to get some opinions: In which category should games fall that aren't classical adventure games, but aren't non-adventure either. Like Hidden Plains. It's half survival game, half adventure game. I always find myself coming up with hybrid adventures, and they don't seem to fit in either category.

If something approaching half the game (say 40%) is adventure gameplay, I'd say it qualifies as an adventure. If it's less than say 25% I'd classify it as a non-adventure. That in-between region is tricky, though. The Aggies have a "Non-Traditional Adventure" category that could maybe cover some of them (though that's not primarily intended or used for hybrids).

Personally, these are one kind of games I try to particularly keep in mind for the "Best Gameplay" award.

cat

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Re: AGS Awards 2018 - Vote!
« Reply #68 on: 05 Mar 2019, 08:37 »
*bump*

5 days left! How is everyone doing?

Re: AGS Awards 2018 - Vote!
« Reply #69 on: 05 Mar 2019, 11:09 »
*bump*

5 days left! How is everyone doing?
I’m working on it. I’m paying the price for not playing many games throughout the year. Lots to catch up on. I might have to watch a few LPs to catch up but I should have covered most of the games come deadline day.

Re: AGS Awards 2018 - Vote!
« Reply #70 on: 08 Mar 2019, 08:27 »
Less than 3 days now...yikes.

cat

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Re: AGS Awards 2018 - Vote!
« Reply #71 on: 08 Mar 2019, 19:25 »
Remember, you don't have to vote in every category. If you didn't have enough time to play all non-adventure games, just skip it and vote for the rest. Or if you just can't decide which game has the best puzzles, vote for all the other categories.

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Re: AGS Awards 2018 - Vote!
« Reply #72 on: 08 Mar 2019, 19:40 »

cat

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Re: AGS Awards 2018 - Vote!
« Reply #73 on: 10 Mar 2019, 13:00 »
Last few hours!

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Re: AGS Awards 2018 - Vote!
« Reply #74 on: 10 Mar 2019, 21:06 »
Made it to the voting booth just in time!  :cheesy:
*

Re: AGS Awards 2018 - Vote!
« Reply #75 on: 10 Mar 2019, 22:27 »
I have made a couple last minute changes to my preliminary votes. As it turned out, completing two final games did make a difference!

Re: AGS Awards 2018 - Vote!
« Reply #76 on: 11 Mar 2019, 00:02 »
Well, looks like now it's time to play the waiting game again...

cat

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Re: AGS Awards 2018 - Decide on the date of the ceremony!
« Reply #77 on: 11 Mar 2019, 19:53 »
Voting has ended!

Thanks to everyone who played the nominated games and voted.

As every year, the results will be revealed in a ceremony using a special client. There are going to be quite a few new features this year so it is really worth joining. To decide on a date when the ceremony will be held, I created a doodle. Please let us know which days you will be able to join. This also helps me finding presenters. As a time I suggest 20:00 GMT (I hope I got this correct in the Doodle, please let me know if not).

Participate in the Doodle here

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #78 on: 17 Mar 2019, 20:14 »
The ceremony will take place on
March 30 at 20:00 GMT

There will be a beta of the client out about a week before the date for public testing. Details to follow.

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #79 on: 18 Mar 2019, 10:04 »
Woohoo!

There will be a beta of the client out about a week before the date for public testing. Details to follow.

Let's pencil it in for Monday, 25. March at the same time, 20:00 GMT.

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #80 on: 18 Mar 2019, 13:48 »
Cool. Barring any surprises I should be able to attend this year.

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #81 on: 18 Mar 2019, 14:21 »
* Cassiebsg hands a brand new alarm clock to Stupot... and keeps a Mandle as backup.  (laugh)
There are those who believe that life here began out there...

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #82 on: 18 Mar 2019, 16:31 »
Ouch. That wil be around... 3 AM for you guys? 4AM?

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #83 on: 19 Mar 2019, 00:20 »
* Cassiebsg hands a brand new alarm clock to Stupot... and keeps a Mandle as backup.  (laugh)
:embarrassed:

Ouch. That wil be around... 3 AM for you guys? 4AM?
5, I believe. Now, do we stay up late or wake up early?

Ponch

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #84 on: 19 Mar 2019, 01:57 »
That's about 3pm, my time. Looking forward to it!  :smiley:
*

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #85 on: 19 Mar 2019, 03:55 »
The ceremony will take place on
March 30 at 20:00 GMT

There will be a beta of the client out about a week before the date for public testing. Details to follow.

How does it work? If I recall correctly it was once held on an IRC client, but I've been out of the loop for a few years.
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Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #86 on: 19 Mar 2019, 05:24 »
There's an AGS multi-player client that connects through IRC (originally developed by Wyz, Dualnames and JimReed; this year's version is being done by me, Kastchey, Wyz, selmiak and Ali). You can still join through IRC as well, though you only get a small part of the experience.

Here's a recording of last year:



That reminds me: is anybody planning on recording or livestreaming it again this year?

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #87 on: 19 Mar 2019, 05:31 »
Yeah a live stream would be helpful if someone could arrange that!
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Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #88 on: 19 Mar 2019, 10:49 »
I'm curious why you would rather connect to a livestream than just join the event yourself through the client?

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #89 on: 19 Mar 2019, 12:11 »
That reminds me: is anybody planning on recording or livestreaming it again this year?

All going well, I'll be recording it again this year and uploading it to YouTube shortly after the event.

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #90 on: 19 Mar 2019, 18:54 »
Here's a recording of last year:



Darn, how did I manage to miss my game award :P. What was I doing? Probably sleeping...


It's so cool to see this networking in work, seem like magic (knowing limits of AGS).

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #91 on: 20 Mar 2019, 00:48 »
excitteeeeddd <3
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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #92 on: 26 Mar 2019, 06:29 »
Because there are always questions about this: The final AGS Awards client will be made available on the morning of the ceremony, as a 250 MB download.

If you have downloaded the Beta Test, it will not work. You must download and use the final release version.

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #93 on: 29 Mar 2019, 18:24 »
A quick reminder: The ceremony will happen tomorrow! There will be a client available for Windows, Linux and Mac, so no excuses :)

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #94 on: 29 Mar 2019, 19:32 »
I thought Snarky said there woundn't be a Mac build, but a wrapper... am I wrong? (just wondering, I don't own a Mac)
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cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #95 on: 29 Mar 2019, 20:56 »
I don't know, maybe I misunderstood him - I know nothing about Mac  ???

Maybe he will clarify.

Jack

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #96 on: 29 Mar 2019, 21:07 »
The mac version is the same as the linux with different icons and it costs $400.

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #97 on: 29 Mar 2019, 21:59 »
A lot can change in a week :D So, yes! We've managed to port the AGS Awards client over to Mac as well!  (nod)
Life is like an adventure without the pixel hunts.

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #98 on: 29 Mar 2019, 22:29 »
Yay Snarky and Wyz!
Edit: And vga256 & sonneveld, of course! Sorry I missed you.

I'm not a Mac user, but it's great that you made it happen for the people who are.
« Last Edit: 30 Mar 2019, 12:28 by Kastchey »

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #99 on: 30 Mar 2019, 02:17 »
I'm too tired to make a proper announcement, but there's no reason to delay.

Here's the final (barring any major unexpected issue) version of the AGS Awards client (v4.10). Thanks to the efforts of our awesome porting teams, it's available natively on Windows, Mac and Linux:

Windows (.7z) (181 MB)
Mac (.7z) (188 MB)
Linux (.tar.gz) (228 MB)

The ports should be identical, with one exception: Clipboard support (copy/paste to and from other applications) only works on Windows.
Note that the Linux build depends on a version of libpng. If not installed on your system, you can get it here: https://packages.ubuntu.com/xenial/libpng12-0

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #100 on: 30 Mar 2019, 04:09 »
Just downloaded it. It's so cool.

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #101 on: 30 Mar 2019, 06:08 »
Hope to be there (midnight my time!)
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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #102 on: 30 Mar 2019, 06:08 »
I'm too tired to make a proper announcement, but there's no reason to delay.

Here's the final (barring any major unexpected issue) version of the AGS Awards client (v4.10). Thanks to the efforts of our awesome porting teams, it's available natively on Windows, Mac and Linux:

Windows (.7z) (181 MB)
Mac (.7z) (188 MB)
Linux (.tar.gz) (228 MB)

The ports should be identical, with one exception: Clipboard support (copy/paste to and from other applications) only works on Windows.
Note that the Linux build depends on a version of libpng. If not installed on your system, you can get it here: https://packages.ubuntu.com/xenial/libpng12-0

Thanks so much for making a Mac port!
man n fist AKA manifest AKA manifest class AKA hello123

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #103 on: 30 Mar 2019, 07:57 »
Thanks Snarky for the client! I've updated the first post with download information.

There are some really nice additional features this year - don't miss out on it!

Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #104 on: 30 Mar 2019, 11:04 »
I thought I'd make a little guide to using the awards client.

When you first create your profile and get to picking your nickname, there's a "NickServ Password" field. This is for IRC users who already have a registered nick/password. If you don't have a password set up, leave this field blank.

If you fail to connect, you pretty much have to quit out of the program, fix whatever the problem is, and try again. If you set the wrong NickServ password, for example, you'll have to create a new profile when you restart (it will overwrite the current one).

Of course, you can walk around by left-clicking. However, because the IRC channel we use to communicate these actions has limited bandwidth, walking is throttled – after you click to walk, it is disabled for a short period. Just wait and you'll be able to click again.

You can also turn to face different directions by right-clicking:



New this year, we also have animated speech:



... and you can perform a "special action" by pressing the button:



Both of these things will only work if you avatar supports it – most avatars don't. Also, in some cases the special action requires you to face a certain direction.

You choose your avatar from the menu at start, and can change it during the show. Some avatars are password-protected (if you have a protected avatar, you should already know your password): on the avatars screen, click the "Special..." button and type in the password:



To see whether the avatar supports animated speech or special action, look at the little letters to their bottom right:



"T" means the avatar has an animated speech view, "X" that it supports a special action.

You can also use a number of the standard IRC commands in the chat. Notably, "/me wipes a tear from his eye" will be displayed as an action, "*Snarky wipes a tear from his eye" rather than just something I said, and "/nick MyNewName" changes your nickname to that name (if it is permitted).

You can use the scroll wheel (or equivalent trackpad gesture) to scroll the chatlog up and down. You can use Ctrl-Z/Y to undo/redo text entry, and on Windows you can use Ctrl-X, Ctrl-C and Ctrl-V to cut, copy and paste from the system clipboard.

Buttons that are grayed out and say "(Not available)" are features that haven't been implemented yet.

People who connect to the awards ceremony through text chat (IRC) rather than with the client are represented by "holograms" on the balcony. These holograms are controlled automatically when they're on stage, there's no person controlling their movements.

Edit:
Oh, and a couple of words about bugs. Let's hope there aren't any serious ones, but there's always a chance of a crash. At least on Mac (not sure about Linux), the application will just quit without any error message or warning.

If you do get a crash message, please copy it down (text or screenshot) and report it so it can be fixed in the future. The same goes for any other glitches or bugs you might experience: the hosts will be quite busy during the show, so if you just mention it in the chat there's a high risk we'll miss it or forget about it.

There are at least two known bugs you'll probably notice:
  • The name of the song/artist displayed by the volume control isn't always updated correctly, so it may sometimes show wrong information
  • If you hide the chatlog and go into one of the fullscreen menus (avatar, speech color...), when you return the chatlog text (but not the backdrop) will be displayed. You can click show/hide twice to get rid of it again.
You may also notice people teleporting or "warping" around. This can either be because there's too much IRC traffic (with lots of people walking around at the same time), or often because your framerate is too low for the game to keep up. As AGS games go, it has high requirements. If you're seeing very low framerates, try changing some of the settings in winsetup.exe: make sure you're running in Direct3D or OpenGL if possible. The client often runs better in a window than in fullscreen.
« Last Edit: 30 Mar 2019, 12:10 by Snarky »

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #105 on: 30 Mar 2019, 11:45 »

Thanks so much for making a Mac port!

No problemo! It was a team effort - sonneveld and wyz debugged the sockets plugin, and I did the engine/Xcode work. Enjoy :D

Dave Gilbert

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #106 on: 30 Mar 2019, 11:51 »
Hello! Thanks for doing this. But when I uncompressed the .7z file for mac, it created a folder instead of an .app file. Could you upload as a proper .zip instead? That usually does the trick.

Edit: never mind! Editing the folder name with an .app extension filed the problem.
« Last Edit: 30 Mar 2019, 11:56 by Dave Gilbert »

Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #107 on: 30 Mar 2019, 12:16 »
Great! If anyone else is having trouble with the Mac .z7, you can get it as a .zip here: https://www.dropbox.com/s/d5qy60ldl6xsxq2/AGS%20Awards%202018%20Mac%20v.4.10.zip?dl=0

And yeah, huge thanks to the people who made the ports. Wyz rewrote the whole sockets plugin to work on other platforms, starting with Linux, and showed me how to create a Linux build of the client. And I had no hope at all of a native Mac build – at best I thought we could wrap the Windows EXE – so to have vga256, Wyz and sonneveld pull it together in such a short amount of time was really amazing.
« Last Edit: 30 Mar 2019, 12:21 by Snarky »

Ponch

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #108 on: 30 Mar 2019, 17:09 »
Will there be a port for the Amiga CD32?

Also, if I'd known there would be special animation options, I'd have provided extra frames for Paige Rowsdower.  :cheesy:

Thanks to everyone for all their hard work. I can't wait to arrive at the theater.
« Last Edit: 30 Mar 2019, 17:14 by Ponch »
*

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #109 on: 30 Mar 2019, 18:56 »
The ceremony will start in one hour!

You can already start up the client - we are warming up for the ceremony!

One more note: the ceremony will be moderated. This means, while the categories are presented, the audience will be muted in the chat (though you will still see said text above the heads in the client). If you want to chat during that time, you can join #ags on irc.adventuregamestudio.co.uk with a regular IRC client.
There is also the AGS Discord chat.


Btw, all presenters should have received a PM with their categories.

Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #110 on: 30 Mar 2019, 19:39 »
Also, I am livestreaming the ceremony on https://www.twitch.tv/snarkibartfast

(No guarantees, I literally just tried to do this for the first time in the last fifteen minutes.)

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #111 on: 30 Mar 2019, 19:49 »
10 minutes!

cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #112 on: 30 Mar 2019, 20:19 »
We are having technical problems because of too many attendees. If you do not present or are not nominated, please go to the livestream instead:

https://www.twitch.tv/snarkibartfast

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #113 on: 30 Mar 2019, 20:20 »
AGS AWARDS 2019: human sacrifices.

Cassiebsg

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #114 on: 30 Mar 2019, 21:00 »
Before I forget:
client suggestion: Cut down the walkable area bellow the text (where the clapping and textbox is). My character keeps walking there accidentally.
There are those who believe that life here began out there...

« Last Edit: 30 Mar 2019, 22:01 by eri0o »


cat

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #117 on: 30 Mar 2019, 23:25 »
It's over!

Thanks everyone - I'll put up the results tomorrow.

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #118 on: 30 Mar 2019, 23:26 »
Thank you all for the amazing show! The amount of work put into this is incredible and it shows: the Awards just keep get better and better!

And thanks to Kastchey for providing such a spectacular "live act" for a band that doesn't even exist!
Here is the track that was played on stage, hope you enjoy!
"We do not stop playing because we grow old, we grow old because we stop playing."

Snarky

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #119 on: 30 Mar 2019, 23:41 »
Thanks everybody! I really feel this event and these awards are all about the community, not just the games, and you were great.

It's a shame we had a big crash, and I'm particularly sorry to those who were forced (or volunteered) to leave because of it. I truly apologize. This was entirely my fault: a bug in the client code.

Specifically, the client has a hardcoded limit on the number of displayed participants it can support. That number has, for a few years, been set to 45, which is clearly dangerously low. (I forget the reason why, but it was to workaround some other old bug.) Even so, we haven't been close to that limit for many years; I think last year we were in the low 30s. However, this year, with the addition of the balcony with holograms for IRC-only participants, those now get added to the count, and with a few more people attending we cross the critical limit and everything is bad.

It's challenging to test for stuff like this, because it requires a LOT of people to participate in the beta. Still, that's no excuse. I'm glad we had a streaming fallback set up, at least (and huge thanks to Cino for picking it up when mine went down), even though it's not really the same.

(Incidentally, in the end it turned out my computer wasn't dead, just in some sort of coma. Maybe it overheated and had to cool down?)

Oh, and since I see that Dave Gilbert dropped by again after everyone left: Yes, Unavowed won Best Game. Congratulations!

Bavolis

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #120 on: 30 Mar 2019, 23:53 »
Congrats, Dave! I'll say it again since you weren't there - it was an obvious win. Unavowed raised the bar for everybody!

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #121 on: 31 Mar 2019, 00:17 »
Well done to everyone involved!

Ponch

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #122 on: 31 Mar 2019, 02:05 »
Great job, everyone. It was very fun.  :cheesy:
*

LimpingFish

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #123 on: 31 Mar 2019, 02:42 »
Congrats to all the winners! And thanks to everyone involved in making the awards happen!  ;-D
Steam: LimpingFish
PSN: LFishRoller

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #124 on: 31 Mar 2019, 02:56 »
Thanks to everybody and thank you a lot for the award :)
I'm very sorry for not being there, but I had a few problems.
Congrats to all the winners, thx to AGS community and to the administrators!

Gurok

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Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #125 on: 31 Mar 2019, 03:58 »
I've uploaded a recording of the awards ceremony.

There will be a little jump at around the 10:20 mark. Unfortunately, the awards client crashed for me.
There are about 30-40 seconds missing between the end of the laser show and the first award. Don't worry, I got the whole laser show. It's just missing a little bit of the intro for best demo.

Enjoy.


cat

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Re: AGS Awards 2018 - Result
« Reply #126 on: 31 Mar 2019, 08:40 »
Here is the result:

Best Game Created with AGS
Unavowed

Best Freeware Game Created with AGS
The Knobbly Crook

Best Puzzles 
Lamplight City/The Clockwork Labyrinth

Best Short Game
Tales From The Outer Zone: Cyborg Seppuku

Best Writing
Lamplight City

Best Background Art
The Knobbly Crook

Best Gameplay
Unavowed

Best Character Art
Detective Gallo

Best Non Adventure Game Created with AGS
The Rat Pack (MAGS version)

Best Music & Sound
Football Game

Best Character
Miles Fordham from Lamplight City

Best Programming
Unavowed

Best Animation
Lamplight City

Best Voice Work
Unavowed

Best Demo
Echo in the Clouds (Demo)



Best Innovation
Snarky - For his numerous additions to the AGS open source ecosystem including the new Awards Ceremony client and modules

Lifetime Achievement
Stupot - For his efforts as a MAGS host


Congratulations to all of you!
I am very happy about the varied result. I was afraid that one or two games would get all awards, but voters were very considerate and valued each game for their own merits. Thanks a lot for that!
« Last Edit: 31 Mar 2019, 08:44 by cat »

Re: AGS Awards 2018 - Ceremony on March 30 at 20:00 GMT
« Reply #127 on: 31 Mar 2019, 08:47 »
I've uploaded a recording of the awards ceremony.
Awesome, thanks Gurok! Ironically, I got DC'd just the moment the laser show started so I missed all the chat. Now I can catch up! :)


Congratulations to all the winners, amazing games and a really fun event this year. We had an impressive turnout and a great audience, which really makes every moment spent on developing the client worthwhile.
Here is a link to the full size trophy pack if anyone wants to use them for a signature or whatever other purpose:
https://drive.google.com/open?id=1Y4GpTEEXPxbibeRh3Tu2AJ-PO5qQEOof

And for the group hug picture that closed the ceremony, if someone wants to be added there feel free to make a post in this group hug thread:
https://www.adventuregamestudio.co.uk/forums/index.php?topic=56532.0
The only condition is having a working avatar image.

Spoiler: ShowHide
Also, it's a shame for me that I (involuntarily) missed my opportunity to do the speech for The Rat Pack on CaptainD's behalf, so let me just quickly deliver it now: CaptainD is the author of a stunning amount of three nominations in the same category (!), which is why I'm incredibly happy that one of them has won. A non-adventure game made with AGS is always an impressive feat so I'm hoping to see more of them in the future, CD!

Re: AGS Awards 2018 - Results!
« Reply #128 on: 31 Mar 2019, 09:55 »

Best Demo
Echo in the Clouds (Demo)


Congrats Hobo! Now you have to complete the game...  (laugh)

_

Tabata

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    • Tabata worked on one or more games that won an AGS Award!
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Re: AGS Awards 2018 - Results!
« Reply #129 on: 31 Mar 2019, 10:16 »
That was a big cool show.

I left because of the space-probs but peeked on twitch for about an hour.
Since I had some errors there I squeezed in again later and was able to enjoy the show
and the group huggle including the after (laser-) party in all its glory. 
                     
 
The award is improving every year again!
Huge thanks to all who made this possible for us to take part!
                                             

Dualnames

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Re: AGS Awards 2018 - Results!
« Reply #130 on: 31 Mar 2019, 11:13 »
I have to say that even though every year I make sure to remind people I made the first few versions of the client, I think this year it looked fantastic. I really found the Americal Girl Scouts and the award presentation to be absolutely brilliant. Well deserved wins in all of the categories I feel! It was really fun, we were on discord with a bunch of british folk who said blimey a lot, so that was also terribly fun! I really enjoyed this years' awards!! So thanks to cat and Snarky and wyz and sonneveld and vga256 for putting that much effort to it!

So yayyyyy!!

Oh, and congrats to Stupot <3 <3 <3
No more military army stuff. I'm alive and back.

Snarky

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Re: AGS Awards 2018 - Results!
« Reply #131 on: 31 Mar 2019, 11:19 »
When I received the Innovation award last night I was too frazzled to express my thanks properly, and it was a bit awkward after the big crash, so here goes a really long post:

As cat said, they really tried to make the award for Innovation a surprise, and even though I found out on the night before the show (when I was double-checking all the graphics for the nominees), they absolutely succeeded: seeing it there so unexpectedly, I was stunned and confused, and soon turned grateful and touched. Thank you for this award!

The proper credit for the AGS Awards client – the original idea and original work (much of which is still the core of the client to this day) – is by no means mine. JimReed made the first proof-of-concept of a "virtual café", Wyz took the idea and built it as an IRC client, and Dualnames took that platform and created the live interactive AGS Awards ceremony as we know it (at least, that's roughly how I understand the history). The key innovation was theirs, and they really should have been recognized for it years ago.

Then it became a community effort, with people adding all sorts of things. It's true that I've put a frankly ridiculous amount of work into it, but so many others have also contributed over the years...

I think everyone agrees that the “live” show by Ghosts of the Ancient Nothing (the DJ duo consisting of Abel and the mysterious Synth II) performing “Wired to a Dream” was a big highlight of the event. LostTrainDude (music) and Kastchey (animation and coding) actually put this together for last year’s show, and had to wait a year to see it performed. Thanks for your patience, and great work! And shoutout to Noa Vana and Pixel Hunt, who also did a “live” stage performance for the 2014 awards.

Graphics! We have some great backgrounds by Ali, Daniel Thomas and Andail. Thanks to Ali (The Interdimensional ABK) for updating the main hall background for us this year to add the balcony and stuff! Kastchey has been doing a ton of other graphics, from the GUIs to the Girl Scouts to the trophies. He also did almost all the special nominee presentation screens (you know, "Best Character", "Best Animation"...) this year, and has been an invaluable support in the development. Thank you Kastchey!

And not to forget selmiak, who makes all the 3D intros (which have to be updated every year!) and animated backdrops. He's also done a bunch of other cool transitions and things you haven't even seen yet, but which might be coming in a future version of the client. I should also mention that the design of the Best Game trophy (and so, indirectly, the others as well) is based on concepts by danvzare, CassieBsg and JimReed.

Music! Mark Lovegrove composed the main themes and most of the music cues, and to me they are a signature part of the awards. After so many years and endless testing there are many other tracks I've become completely sick of, but these ones are not among them. Other cues are borrowed from here and there; I'll just mention the fanfare by Handsfree (taken from an Oceanspirit Dennis game, I believe).

Porting! This year for the first time the client is also running on Mac and Linux. Main credit for that goes to Wyz, who rewrote the sockets plugin this year, both so it works for other platforms and to improve performance  and robustness. A Mac port wouldn’t have been possible without vga256, who created a working Mac build of the AGS engine, or sonneveld, who figured out how to get the sockets plugin to work on Mac. And in the same breath I would also like to mention Crimson Wizard, who over the years has made a number of updates to the AGS engine specifically to address the needs of this client.

And of course all the other people who have contributed avatars, graphics and music from their games. This is what I’m thinking of when I say the awards show is by the AGS community, for the AGS community. I love having all the characters from all sorts of different AGS games: low-res, high-res, 3D-rendered, photo-based… from fairly crude drawings to beautifully painted figures, all hanging out together. That community spirit is also shown by all the people who have participated in testing, and the people who have offered feedback, suggestions and ideas. Special mention to SSH, who many years ago created the first in-game AGS Awards (as a non-interactive, single-player cut-scene) and inspired what it has become, and to Jack, who insisted on the awards client making the jump to high-res and showed that it could be done.

Finally, a huge thank you to cat. You see her doing the AGS Awards forum threads and hosting the ceremony, but I don’t think most people know how much work she does behind the scenes to make it all come together. Including on the client side, making sure we have all the information and assets we need to present the show, collecting it from all the nominees and putting it together in easy-to-import format.

So I’m happy to accept the award, but it’s really on behalf of you all!

Oh, and also… while the AGS Awards client is the main motivation for the award, it also seems to be based on some other little things I’ve made, like the TotalLipSync and SpeechBubble modules, and the Clipboard plugin. For TotalLipSync I’d like to thank Calin Leafshade, whose code I worked off of, and Grundislav, who contributed a speech view to test with and who used the module in Lamplight City, which is very exciting to me. For SpeechBubble I am happy to thank bx83, who hired and paid me (generously!) to make it, and monkey0506, whose work on AGS color handling was very helpful in the development.

The Clipboard plugin is all me, though. I'm sharing that credit with nobody.  8-)

Thanks!

Sinitrena

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Re: AGS Awards 2018 - Results!
« Reply #132 on: 31 Mar 2019, 11:56 »
You absolutely deserve this win, Snarky! The client gets better and better every year. Too bad you weren't surprised at the ceremony - that would have been the icing on the cake, I'm sure. Huge congratulations to you and thank you for another amazing ceremony. Also thanks to cat and evetybody else involved in making this go as smoothly as possible.

Congratulations to all the winners, too.

Re: AGS Awards 2018 - Results!
« Reply #133 on: 31 Mar 2019, 11:58 »
This is a great overview of the awards client history, and a proper credit to everyone involved. Awesome! The Awards ceremony is indeed an amazing community effort that has been constantly developed by so many people over so many years.

However... Snarky sir, allow me to just point out that as per cat's presentation speech during the ceremony, you have been awarded not only for your work on the client, but for your vast contributions to the module and open source content library in general. You are among the most prolific module authors in this community that had not been awarded to date, so don't you try to dodge the credit for that ;)

Also, my coding for the laser harp show was crap. Guess who fixed it ;)

KyriakosCH

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Re: AGS Awards 2018 - Results!
« Reply #134 on: 31 Mar 2019, 12:42 »
Nice :) I have played most of the games that won.
Envy can ruin a man; try the Chrysalis... Read articles in my Patreon!

Privateer Puddin'

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Re: AGS Awards 2018 - Results!
« Reply #135 on: 31 Mar 2019, 14:25 »
Great work again by all those involved with the awards.

I'm sure other communities have similar things, but it's really nice AGS has this!

cat

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Re: AGS Awards 2018 - Results!
« Reply #136 on: 31 Mar 2019, 21:17 »
Congratulations to all winners, but also all nominees!


I am very happy with the award results. Only 48 people voted (compared to 68 last year), but those who did vote put an effort into choosing the right game for each category.

The activity on the board and number of games created with AGS might be declining, but the quality is constantly rising.
Thanks to the game authors for all the games released last year.

Thanks to everyone who helped with the ceremony: writing and updating the client, providing resources, recording, streaming, presenting awards and being in the audience.

I was happy that MAGGIES were again presented at the ceremony. MAGS is such an important part of the AGS community with a constant output of games. Congratulations also for your well deserved Lifetime Achievement award, Stupot.

Thanks again to everyone who played the games, nominated and voted - contrary to other sites where they decide all awards in a committee, this is a community event, and it wouldn't work without the effort of the whole community.

For this year's nominations, people said that they need more time to play all the games. To avoid having this problem next year again, there is an easy solution for this:
After the awards is before the awards. As of today, there are already 15 new games in the database.

Start playing this year's games right now!


I'm sure other communities have similar things, but it's really nice AGS has this!
You mean they have a ceremony with a multiplayer client that was specifically developed for this event using the same engine the awarded games were built with and featuring a laser show, American girl scouts and a group hug? I'm sure there are lots of them out there  :P  ;)

Re: AGS Awards 2018 - Results!
« Reply #137 on: 01 Apr 2019, 00:55 »
That was a really special ceremony and it was well worth setting my alarm for 4:30 for it. Lots of great new touches. The laser show blew my tiny little mind away. The American Girl Scouts did a stellar job. As did Cat and Snarky and all the backstage crew.

Thanks as well to the panel for my lifetime achievement award. I was shocked about that and a little embarrassed because I still feel like I haven’t achieved a lot in terms of making games and modules and whatnot, but it’s lovely to know that my other efforts to engage and encourage the community haven’t gone unnoticed.

Also, big shout out to everyone who ever made a MAGS game, or even started one but couldn’t finish. And to everyone who ever voted. You guys really keep MAGS going. I just do a bit of copying and pasting. I feel I owe a drink to Atelier and Dualnames and those who came before them. They made my job as MAGS host much easier.

Thanks for the love. This community really is the best place on the Internet (sorry, P-hub).

I now declare this month Make A Game April (MAGA). So head over to the new MAGS thread and get a load of the new topic.

Re: AGS Awards 2018 - Results!
« Reply #138 on: 01 Apr 2019, 05:40 »
Congrats to the winners! The ceremony was great fun, and I'm glad I could be there for most of it.

Re: AGS Awards 2018 - Results!
« Reply #139 on: 01 Apr 2019, 18:01 »
Sorry I couldn't be at the ceremony, life is just busy right now.  Thanks so much to everyone who voted for The Rat Pack, I never imagined it would end up winning an award!  Also thank you to Kastchey for the kind words.

Even though I wasn't there I would really like to thank Cat, Snarky and anyone else involved in hosting the awards.  Hope to see you there next year!

Slasher

  • slasher
    • I can help with AGS tutoring
    • Lifetime Achievement Award Winner
    • I can help with scripting
    • I can help with story design
    • Slasher worked on one or more games that won an AGS Award!
    •  
    • Slasher worked on one or more games that was nominated for an AGS Award!
Re: AGS Awards 2018 - Results!
« Reply #140 on: 02 Apr 2019, 03:27 »
Well deserved for your innovations   (nod)

Re: AGS Awards 2018 - Results!
« Reply #141 on: 02 Apr 2019, 07:25 »
A bit late but congrats!
Story rich DRM-free games - http://fireflowergames.com/

Wyz

  • anno 1986
    • I can help with making music
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
    • I can help with web design
    • Wyz worked on one or more games that won an AGS Award!
    •  
    • Wyz worked on one or more games that was nominated for an AGS Award!
Re: AGS Awards 2018 - Results!
« Reply #142 on: 02 Apr 2019, 13:08 »
It was exhilarating! Thanks everyone for this amazing event; I'm full of new energy. :D

Congratulations to all the developers and thanks for the wonderful games!

This year I had the chance to see up-closely how much time and efford go into organising the event and "preparing the venue"; well done all!

This community has always felt like an home to me and I want to especially thank everyone who played the games and voted; because that is really key to the succes of this event!

Also thanks everyone who could make it to the awards in "person" or wachted the stream! (we are sorry for those who could not join because of the "overzealous fire safety officer", tickets will be refunded  ;))

Last but not least, in contrary, thanks for Kastchey and LostTrainDude errr... I mean Abel and Synth II of Ghosts of the Ancient Nothing for that absolutely stunning performance! Absolutely brilliant!

Jim, Duals: thanks for letting me steal your idea all those years ago and the thing that shall not be named!  :-*.

Oh and before I forget: The sockets plug-in (which allows AGS to connect to the internet) will be released later this year.
Thanks also to vga256 and Sonneveld for testing and porting it to Mac. Not only that, but vga256 also ported the latest AGS release to Mac in under a week.  8-0
Life is like an adventure without the pixel hunts.

Re: AGS Awards 2018 - Results!
« Reply #143 on: 02 Apr 2019, 14:35 »
Super duper special thanks to everyone who voted for Football Game - the win for Best Music and Sound was a lovely surprise!! The folks at Jupiter-C were well chuffed.

Also thanks to Dualnames for stepping in when I was late to make a speech :D

The ceremony was great fun, congrats to all the winners and nominees and thanks again to the AGS legends for organising it!
Support Cloak and Dagger Games on Patreon: https://www.patreon.com/user?u=460039

Dualnames

  • AGS Baker
  • Pretty Badass
    • Dualnames worked on one or more games that won an AGS Award!
    •  
    • Dualnames worked on one or more games that was nominated for an AGS Award!
Re: AGS Awards 2018 - Results!
« Reply #144 on: 03 Apr 2019, 03:25 »
I truly had a great time!
No more military army stuff. I'm alive and back.

abstauber

  • Cavefish
  • still mowing the lawn
    • abstauber worked on one or more games that won an AGS Award!
    •  
    • abstauber worked on one or more games that was nominated for an AGS Award!
Re: AGS Awards 2018 - Results!
« Reply #145 on: 03 Apr 2019, 09:35 »
belated congrats to all the winners


Re: AGS Awards 2018 - Results!
« Reply #146 on: 03 Apr 2019, 13:24 »
Congratulations to all the winners, but especially to Snarky and Stupot who thoroughly deserve their awards for their contributions to the AGS community! ;-D

Re: AGS Awards 2018 - Results!
« Reply #147 on: 04 Apr 2019, 09:47 »
A huge thank you to everyone who voted on Cyborg Seppuku!!

It has been an adventurous year for me. I heard about AGS a year ago, while playing a bunch of short adventure games.
When making my first game Cyborg Seppuku, I immediately  fell in love with the engine. And I can only say the same about the AGS community :D

I hope to continue my Tales From The Outer Zone series soon. If only sleep wasn't necessary..

Cheers
-Malte
The Outer Zone - Strange narrative games and illustrated books.
http://the-outer-zone.blogspot.com/

cat

  • Local Moderator
    • cat worked on one or more games that won an AGS Award!
    •  
    • cat worked on one or more games that was nominated for an AGS Award!
Re: AGS Awards 2018 - Results!
« Reply #148 on: 04 Apr 2019, 20:44 »
I finally got around updating the wiki page. Please let me know if I messed something up.