Jibble

Author Topic: Run a compiled game from your game : still possible?  (Read 550 times)

Monsieur OUXX

  • Mittens Vassal
  • Cavefish
  • Mittens Half Initiate
    • I can help with proof reading
    • I can help with translating
    • I can help with voice acting
    • Monsieur OUXX worked on one or more games that won an AGS Award!
    •  
    • Monsieur OUXX worked on one or more games that was nominated for an AGS Award!
Is it still possible to run an AGS game from the current game? The 2nd game is compiled already.

More generally:
  • are there any restrictions (run as admin, etc.) ?
  • in which folder should the 2nd game be placed for best results?
  • I have the sources of the 2nd game but it would be much MUCH simpler to just run it as is. If needed I can upgrade it to the current engine version.
 

Re: Run a compiled game from your game : still possible?
« Reply #1 on: 14 Dec 2018, 16:03 »
This article in the manual is as much as I currently know myself:
http://www.adventuregamestudio.co.uk/manual/ags54.htm#RunAGSGame

Monsieur OUXX

  • Mittens Vassal
  • Cavefish
  • Mittens Half Initiate
    • I can help with proof reading
    • I can help with translating
    • I can help with voice acting
    • Monsieur OUXX worked on one or more games that won an AGS Award!
    •  
    • Monsieur OUXX worked on one or more games that was nominated for an AGS Award!
Re: Run a compiled game from your game : still possible?
« Reply #2 on: 27 Jan 2019, 12:10 »
Ive put my .ags file in my 3.4.1.x game folder and it worked like a charm Even though the embedded game was originally made with 3.2.1 or something.
« Last Edit: 30 Jan 2019, 16:51 by Monsieur OUXX »