I have some issues with making my character walk and pick up an object while scrolling the parallax background.
- the game resolution is 428 px in width but the background is 320 px (the remaining space is a GUI), therefore I fixed it with SetViewPort depending on the character's X-position.
- there is a parallax scrolling background which works pretty well
The problem appears when the character is doing something. Blocking stops the scrolling, and NoBlock runs the functions at once. What I need is making the character go to position xy and then pick up an object (change view etc), do you have any suggestions? I think, there is a solution using the rooms repeatedly_execute function but in my opinion, that's quite inconvenient.