Author Topic: AGS WEREWOLF GAME 4 (Phase: End Discussion)  (Read 7179 times)

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
AGS WEREWOLF GAME 4 (Phase: End Discussion)
« on: 05 Apr 2019, 15:31 »
Sorry, it‘s a long time since I startet the last one, but now we‘re back and I invite you all to the next installment of the AGS Werewolf Game.

If you are not familiar with this game, the rest of this post should give you all information you will need to understand it and decide if you want to play.

If you are already familiar with the game, please read this post carefully nonetheless, because there might be small changes to the rules from the last rounds.

Also, there are a couple things I don‘t want to decide without the input of my players, so there are a few questions at the end for you.


What is the AGS Werewolf Game:

The AGS Werewolf Game is an unregularly played game here in the forums where we play a Werewolf/Mafia game. I assign roles to all players and the goal of the game is it to figure out who the bad guys are – simply put.

Available Roles:

These roles are assigned randomly once I know the players. I use generic names in this description here but might switch to more setting specific ones once the setting is decided (see below). The number of people playing one of these roles depends on the number of players.

Good Side:

Normal Population:

Ability: None
Description: The most geniric role in this game with no special abilities and no special job except finding the bad guys. This is the role most people will play.
Goal: Uncover who belongs to the Evil Side. Members of the general Population have the right to vote every day for the person to lynch and hopefully for them to eleminate players of the Evil Side that way. Members of the Population can win the game even if they themselves get killed, so as a member you might consider sacrifices for the greater good (for example, a more important Good Side Role).

Psychic:
Ability: Scan another player‘s role once every Night Phase
Description: The Psychic is the main asset of the Good Side, as he or she is the one to have the best chance to uncover members of the Evil Side. The Psychic can scan players once every Night Phase by sending a PM to the Game Master (GM, that would be me) and recieving the role (and nothing else) as an answer.
Goal: The Psychic‘s goal is to eleminate all players of the Evil Side by scanning them and then convincing the other players to lynch them. The physic is allowed to vote for lynchings him-/herself too, of course. The Physic should seek to keep his/her role secret, as he/she is a likely target for murders by the Evil Side. The rest of the Good Side should also try to protect the Psychic as much as possible. The Psychis wins with the Good Side even if he/she is dead when all Evil players are eliminated.

Doctor:
Ability: Protect one player every Night Phase, including him-/herself, but not the same player twice in a row.
Description: The Doctor sends the GM the name of one player each Night Phase to protect. A protected player cannot be killed by the Evil Side in this Night Phase. If a player is protected, nobody recieves any further information than that nobody was killed in the next Day Phase (the Evil Side will know who was protected as will the Doctor, but the GM will not officially reveal this information – that point wasn‘t entirely clear last time, so if you have more questions, please ask.)
Goal: The Doctor seeks to protect his own side, including him-/herself but especially the Psychic as the main player to figure out the alignment of other players. The Doctor is the main line of defence (except for subterfuge) for the Good Side.



Evil Side:

The players of the Evil Side know who the other members of their team are (while the Good Side has no such information about their own team). They will recieve this information by PM alongside their own roles once they are chosen. It is recommended, and expected, that the Evil Side players communicate with each other outside this forum thread.

Murderer:
Ability: Participate in one kill during each Night Phase; knows all other players of the Evil Side
Description: The Murderer decides on one person to kill each Night Phase, along with the other murderers and their Leader.
Goal: The Murderer‘s goal is it to reduce the Good Side so that no majarity lynch vote against the Evil Side is possible any longer, at which point the Evil Side would be able to pick the Good Side of one by one and the Evil Side has won. The Murdrer should try to appear non-threatening and as innocent as possible, with the goal that Good Side players get lynched.

Leader:
Ability: Participate in one kill during each Night Phase (and communicate this to the GM)
Description: The Leader of the murderers does not have any more abilities than the other murderers. The role exists to streamline communications to the GM. Should the Leader be lynched, another player from the group of murderers takes up the role (randomly chosen by GM).
Goal: The Leader‘s goal is the same as the other murderers‘ goal. There is no advantage or disadvantage to the Evil Side should the Leader get killed.


The exact role setup depends on the number of players and will be decided once players are registered.


Gameplay Structure and Rules:

The game can end in two ways:
The Good Side wins when all Evil players are dead.
The Evil Side wins when it is no longer possible to get a majority lynch vote against them.
(There was a situation last time where it was logically impossible for the Evil Side to win, even though the win conditon for the Good Side was not met yet (the details are complicated). In accordance with the general opinion in the discussion afterwards, such a situation will be ignored by the GM and the game will run its course. Players are, of course, allowed to speed the game up by, for example, reveal their own roles and basically giving up or even outright forfitting, but this decision is completely up to the individual players. The GM will not answer questions concerning the possibility of different outcomes of the game, as I know slightly more than everybody else and the risk to reveal information a player should not have is high.)

Important Rules:

NEVER EDIT ANY OF YOUR POSTS FOR ANY REASON! IF YOU POST AND NOTICE ANYTHING IN YOUR POST THAT YOU WISH TO CHANGE IN ANY WAY THEN YOU MUST REPOST THE CORRECTION RATHER THAN EVER EDIT AN EXISTING POST.

NEVER SHOW A SCREENSHOT OF ANY PM YOUR HAVE RECEIVED FROM THE GAME HOST OR COPY/PASTE FROM ONE OR RETYPE TEXT FROM ONE OR IN ANY OTHER WAY ABUSE THIS RULE TO PROVIDE PROOF OF YOUR ROLE, OR FOR WHATEVER OTHER REASON.

EVIL PLAYERS SHOULD ALWAYS CONSULT WITH TEAM MEMBERS FIRST AND OBTAIN PERMISSION FROM THE MEMBER IN QUESTION BEFORE PUBLICLY OUTING THEM AS AN EVIL PLAYER AND/OR STARTING A VOTING TREND AGAINST THEM.

Spoiler: ShowHide
This rule exists to avoid resentment from growing within the ranks of the players in this game. It may become advantageous or even necessary at some point for the Evil players to sacrifice one or more of their own on purpose as part of their win strategy. This is known as "Throwing under the bus" in WW game terminology and is a perfectly legal move in the game. But please ask the member to be sacrificed beforehand if you plan to do this and make sure they are okay with it. The only exception would be when the player in question has gone inactive from the game and is unreachable by all other lines of communication. In this case they only have themself to blame.

Casual speculation about same-team members as being the guilty party is perfectly fine in most cases as long as the motive was for the good of the team and not intended to harm theteam's or that particular player's chances in the game. This is, in fact, usually a vital strategy in winning for the Evil team players so they do not appear solidated in the eyes of the Good players. Planning such strategies out with your team members via outside communication is strongly advised, of course. Use common sense here and all should be fine.

Jumping on a bandwagon vote already established by another non-team player against a same-team member is legal without prior consultation as there may not be time to do so, but please try to consult beforehand if at all possible, or at least apologize afterwards.


PLAYERS MAY COMMUNICATE WITH EACH OTHER VIA OUTSIDE MEANS: PM, PRIVATE GROUP FORUMS, PRIVATE IRC CHAT, FACEBOOK, TELEPHONE, CARRIER PIGEON, MENTAL TELEPATHY, OR ANY OTHER MEANS AVAILABLE. BUT PLEASE NEVER BREAK THE RULE MENTIONED ABOVE CORNCERNING DIRECT USE OF GAME HOST PMS.

PLAYERS MAY LIE TO, TRICK, DECEIVE, OR OTHERWISE BULLSHIT, OTHER PLAYERS AS PART OF THEIR STRATEGY FOR OBTAINING THEIR WIN CONDITIONS AS LONG AS DOING SO DOES NOT BREAK ANY OF THE ABOVE RULES.

ONCE A PLAYER IS KILLED; HE OR SHE IS OUT OF THE GAME AND NO LONGER ALLOWED TO POST IN THIS THREAD OR COMMUNICATE WITH OTHER PLAYERS THROUGH OTHER MEANS. This is a change from the earlier rounds where we did allow „Ghosts.“

The game is played in two alternating phases:

Day Phase:

During the Day Phase every player is awake and able and allowed to post for discussion and lynching in this thread.
This thread is closed for all non-players and players who are killed are no longer allowed to post here either.
Lynch-votes need to be bolded. None bolded votes will be ignored.
Votes are not final until the Day Phase ends and can be changed until the last second. They can also be completely taken back (in that case, please bold none in your posts to make this absolutely clear.)
It is never, under any circumstances allowed to edit posts, not even for typos or to add something before someone else posts. (Yes, double posts are allowed.)

The Day Phase will be about 48 hours and end in a time frame of three hours.

During these three hours, the host may close the phase at any point but if the host runs late for any reason, players are not allowed to post after the end of the three hour time frame. (Basically, the night phase begins at the end of this time frame (even if the host is running late) or earlier.)

Day Phases may end suddenly at any point during the provided three hour time frame so get those votes in while you can. Remember that they can always be changed later if you are in time!

Once the Day Phase has ended the Lynching takes place if a majority vote on a single player has been reached.

If a majority vote has not been reached then no player is lynched and the Day Phase ends.

Tied votes for the player to be lynched result in a stalemate and no player is lynched and the Day Phase ends.
It is not a requirement that the a player is lynched every Day Phase.
A lynched player's role is revealed after their death.

A lynched player may no longer post in this thread. Every player is allowed to keep a „journal“ that the other players „find“ when they are killed. Every player is allowed to send a PM to the GM every Phase (Day and Night) with information he or she wants revealed in case of his/her death. The information does not have to be accurate or true. The GM will not censor this in any way or form but it is the information a killed player is allowed to give. I will only look at the last PM from any killed player that has „Journal“ in the title. Please keep such PM‘s short and remember that I need them before the player is killed because the reveal of the journal happens at the same time as the reveal of the death.

Night Phase:

During Night Phase most of the Players are asleep and nobody may post in the game thread.

It is now time for all players with Night Phase abilities to PM their choices to the GM:

The Psychic should PM the name of the player they are scanning this night.

The Doctor should PM the name of the player they are protecting this night, if any.

The Leader of the murderers should PM the name of the player the murderers will attack and kill this night. Only the Leader may do so, not the other murderer players.

Night Phase will last about 24 hours.

It is legal to PM the game host with your night action before the Night Phase starts if, for any reason, you cannot maybe be active during the next Night Phase.

Do not send more than one PM with your activities to the host. The first one sent is the action that will take place. (Except for the Journal-PM‘s where the last one sent is the one used.)

At the end of the Night Phase the game host will send out PMs to players who did private night actions such as scanning with the results. These PM‘s go out at about the same time as the wrap-up post for the Phase goes out.

Then the game host will open the next Day Phase, starting with a report on any casualties which may have occured during the night.

Any players killed during the Night Phase must immediately follow the same rules as lynched players (see above): They may no longer post in this thread and their last words should already be out.

If, at any point, the Evil Side equal or outnumbers the other players they win the game as there is no way for the other players to gain a majority vote against them for lynching choices.



Now, I think that‘s all as far as rules go. If there‘s something I missed, just ask.

There are some things you, as players, can decided:

Are there any roles not mentioned above you would like to see? Tell me with an exact description and I‘ll see if I can implement them. Just remember that this depends very much on the number of players. The more players, the more fancy roles we can use.

Would you like a role-playing game, a purely tactical game or a mixture (which is what we had last time)?

What setting would you like to play? I can‘t write every setting but I like a challange, so just let me know. If you want a purely tactical game with no setting at all, that is also possible, but, in my opinion, a bit boring. If no suggestions for settings come up, I have a spaceship in mind, for now.

Last time I used a special rule in the end of the game: The ability to lock lynch votes, which would allow players to lock their votes, which takes the ability away to change votes (other postings are still allowed) but might thereby shorten Day Phases, because they could end earlier once all players have locked their votes. You can decided to have this special rule the whole game or just during the end when there are less players or not at all. Opinions?

So, I think that‘s everything. A less technical, more atmospheric intro will be available once we have our players and have decided on a setting.

You can now sign up to the next installment of the AGS Werewolf Game!
« Last Edit: 04 May 2019, 17:10 by Sinitrena »

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #1 on: 05 Apr 2019, 15:41 »
I'm in.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #2 on: 05 Apr 2019, 15:47 »
That was quick! Welcome.

Please pay attantion to the questions at the end of my first post, though. For some of them I really need answers before the beginning of the game.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #3 on: 05 Apr 2019, 16:21 »
Hmm. I guess a mixture in space could be interesting. Or in some remote location. Maybe something along the lines of the 1982 version of The Thing. Or in space it could be kind of a mix of Alien, The Thing, and Species.

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #4 on: 06 Apr 2019, 13:57 »
I was just thinking the other day about how we haven't had one of these for a while. Sign me up! :-D

I think the roles look good, nice and simple for now. I quite like the roleplay aspect of the game, so a mixture of roleplay and tactics would be good. The idea of being on a spaceship is great! The murderers could be shapeshifting aliens that have infiltrated our ranks. 8-0 Also, I think that being able to lock lynch votes works later on in the game, but it's probably better to keep more to a schedule at the start, rather than ending phases early. So I would say add the rule after something like day 3 or 4, depending on the number of players. :)

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #5 on: 06 Apr 2019, 21:19 »
I was just thinking the other day about how we haven't had one of these for a while. Sign me up! :-D

You know how it is: first it was too close to the last round, then I had other stuff to do, then I forgot, then it was Holiday season, then awards season and I thought people should play AGS games and not forum games and now it's finally time to start this up again.  (nod)

But we can't play with two people, so come on everyone, this is fun!  :-*

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #6 on: 07 Apr 2019, 06:47 »
I'm game! Now we just need the rest of the regulars to show up.  (nod)

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #7 on: 07 Apr 2019, 22:07 »
What about the previous "Murder Most Foul" game? From what I remember it was the start of the second wander phase and I was rather interested in how it would turn out in the end.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #8 on: 07 Apr 2019, 22:50 »
I can't answer that, unfortunately. I wasn't involved in that one, not even as a player.

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #9 on: 10 Apr 2019, 16:01 »
Whoo, in!
...
...
...
(I'm soo going to regret it in the morning...)


I second the space + Alien + Thing mix. Murderous shapeshifting aliens is an ideal setting for a Werewolf game :)
And I like what you did with the Nurse/Doctor role, Sini. I remember being concerned that the Nurse not only protecting their target but also revealing their allegiance if they are targeted could turn out a little too powerful, and this version you posted here sounds just about right.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #10 on: 12 Apr 2019, 15:57 »
And I like what you did with the Nurse/Doctor role, Sini. I remember being concerned that the Nurse not only protecting their target but also revealing their allegiance if they are targeted could turn out a little too powerful, and this version you posted here sounds just about right.

I had to re-read what I had written to realize that I had changed the powers a tiny bit.  :-[ (laugh)  :-[ Anyway, the definition still makes sense like that and is like I had it in mind for the new round...

But we can't play with just four players, unfortunately. I guess we can't really do anything else but wait for more players to show up. 10 would be good, but we could play with 8. Where is everyone? Where are our regulars? Where are some new players? If you feel overwhelmed by the explanation post, I guarantee it all becomes clear once you play. It's a fun challange, come on, sign up, play. Don't you want to get killed through the macchinations of your fellow forum members and the creative and evil mind of your dear host, the Wheel of Fate (who originally called me that? I think I never thanked you for the title, so I do it now. Thank you.   :-* I wear it proudly!)?

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #11 on: 12 Apr 2019, 16:15 »
Hey, in!

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #12 on: 12 Apr 2019, 17:00 »
Don't you want to get killed through the macchinations of your fellow forum members and the creative and evil mind of your dear host, the Wheel of Fate (who originally called me that? I think I never thanked you for the title, so I do it now. Thank you.   :-* I wear it proudly!)?
I did. I wouldn't notice it ended up in your personal text until some time later, and I was even wondering for a while whether you liked it enough to put it there, or if it had been there all along and my brain had subconsciously absorbed it :) It fits you!

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #13 on: 16 Apr 2019, 16:25 »
IN!!!

And the spaceship setting sounds awesome.

Maybe the Normals are called "Crew"

The Doctor could just be "Bones" or "Medic".

The Psychic could be the "Synthetic", an artificial humanoid with special sensing capabilities.

The scum could either be the "Bodysnatcher" / "The Thing" alien morphies or just mutineers depending on what level of sci-fi grittiness you are going for.
« Last Edit: 16 Apr 2019, 16:36 by Mandle »

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #14 on: 16 Apr 2019, 17:37 »
Yeah, Mandle! Welcome. And Privateer Puddin too, of course.

So, we currently have:

VampireWombat
Riaise
josiah1221
Kastchey
Privateer Puddin
Mandle

That's 6 - two more and we can start.

(I wish we could play with 6, but that would either mean we only have one person on the Evil side, removing the main ability of this side; or having a game that might run for just two Nights...)
« Last Edit: 16 Apr 2019, 17:40 by Sinitrena »

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #15 on: 17 Apr 2019, 22:16 »
Hi everyone :)

Sinitrena suggested that I just post this here. I don't know if I should run it by someone on staff first or anything. If so, I apologize for overstepping my bounds.

I'm hosting a very big Mafia Championship tournament, featuring 187 different communities, and would like to extend an invitation to your community. I'm hoping this is the best way to go about this.

The Mafia Championship is a super fun event that's been running since 2013. Over the years, 270+ communities, 50+ nationalities and 600+ representatives have participated. More importantly, it has created strong bonds between communities, resulted in countless friendships, and it has even led to people getting married, believe it or not :)

The concept, to explain it very briefly, is that each community elects one person to go represent them in the Championship. I'd be stoked to see you guys represented.

More details below. If you have any questions, just let me know :)

_______________

1. DO YOU ACCEPT THE INVITATION?

If your community wishes to participate, please confirm your participation to Thingyman as soon as you can to ensure yourselves a spot. Currently, the plan is to accommodate 187 communities this season (last season featured 170 communities), and if interest is high enough we will expand even further to 204.

If your community agrees to participate, the deadline for selecting your representative is April 26, but the sooner the better.

The games will take place on Mafia Universe. If it's okay, I can link directly to the general discussion thread regarding this topic on Mafia Universe.

Important notes
  • You may decide yourselves how you want to elect your representative, but we highly recommend some sort of democratic process (public nominations followed by a poll usually works out well).
  • In addition to electing a representative, you should also name an alternate who will be asked to step in if the first choice needs to back out.
  • Your representative should be prepared for having to read upwards of 600 posts per 24 hours during the early stages of the game. Additionally, there's a requirement that each player must make at least 10 posts per Game Day. Only active players should apply/participate. I repeat: Your chosen player needs to be able to promise a good amount of activity on a daily basis.
2. SEASON 6 FORMAT

The tournament structure
  • 187 communities will participate, each sending one representative.
  • QUALIFIERS: 11 Qualifying Games will be played, consisting of 17 players each. I.e. every representative plays in one Qualifying Game. The players themselves vote post-game to determine who is deserving of advancement. 1st place will advance directly to the Finale Game (i.e. 11 of the 17 finalists are found this way), while the 2nd place finishers will advance directly to one of the two Wildcard Games.
  • WILDCARDS: A Jury consisting of finalists from Season 5 will discuss and vote to determine 23 players in total deserving of a second chance. They will play in 2 Wildcard Games along with the aforementioned 2nd place finishers that advanced directly to these games. From each game, three players will advance to the Finale Game based on a post-game player vote, just like in the qualifying phase.
  • THE FINALE: The Finale Game is played. Once it has completed, the players vote to determine who shall receive the title of Season 6 Champion and a winner's certificate signed by Dmitry Davidoff, the creator of mafia.
This year's setup: Mad17
The setup is called Mad17 and features 17 players.

13x Town
4x Mafia


Each of the following 17 roles will be assigned at random to one player in the game without regard for the player's alignment. Each role is restricted to using its action only on the nights listed on the chart.



Relevant mechanics info
- Day start
- Role reveals at death are alignment only. You will not learn a player's exact role when they die.
- Majority is not in effect.
- Votes are automatically locked in at LYLO.
- Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
- Mafia share a factional Night Kill, which is a single standard shot for their faction.
- Mafia members may perform the faction kill in addition to their regular action at the same time.
- Mafia may communicate at any time.
- Tied votes will result in a player being lynched at random from among the tied players.
- Each individual player may make a maximum of 200 posts per day phase (this restriction is lifted 2 hours before day end).
- The game will have a host to oversee everything and make sure everyone's following the code of conduct, but otherwise the game is completely automated (automatic votecounts, thread locks and reveals roles automatically, the bot receives and processes actions, etc.).

3. SEASON 6 TIMELINE

There will be 11 Qualifying Games, and your representative plays in just one of these. They will have start dates during the months of April, May and June. So in other words, as long as your representative can play sometime during that period, they should be good and I'll make sure they get scheduled into a game that suits their schedule well. I.e. if your rep is busy until June, that isn't a problem.

Wildcard games will be played in July, and the Finale Game sometime in August/September (whenever we can work out something that suits everyone).

If you want to get in contact with me ASAP, you can find me on Discord (Thingyman#6075).

Kind regards,
Thingyman

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #16 on: 19 Apr 2019, 03:20 »
I started this thread two weeks ago and we still stand at six players. I could start it with the following setup:

2 murderers (1 leader, 1 normal)
2 general population
1 doctor
1 psychic

That would lead to a very short game, considering the probabilities:
Day 1: nothing happens (that's how it was in all our games so far) (ends with: 2 Evil, 4 Good)
Night 1: First kill - likelyhood of protection by doctor 1/6 (ends with: 2 Evil, 3 Good)
Day 2: more likely member of Good side get's killed 2 to 3; game would end (no majority for Good Side possible in next Day Phase) (if lucky ends with: 1 Evil, 3 Good)
Night 2: Second kill - likelyhood of protection, assuming doctor still alive 1/4 (ends with: 1 Evil, 2 Good)
Day 3: no matter who gets chosen to lynch, the game ends

It's assumed the doctor did not manage to protect anyone, but this is basically the longest a game with 6 players can go.

So, dear players, it is your choice:
Do you want such a short game? (If it goes really badly, it might even end after the fisrt Night Phase.)
Or do you want to wait even longer? (With the problem that people probably had time when they signed up but when we finally have enough people they might not be ready?)


Quote
Sinitrena suggested that I just post this here.
To clarify: Thingyman send me this invitation by PM but I didn't feel like advertising for something I know nothing about, so I suggested he post it here where it was most likely to be seen by the people interested in it.
I know that I'm not interested in playing. The one round I did play was enough for me, at least for a while. But if one of you or more than one is, it should be easy enough to get a quick voting going and send one of you to have fun there.

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #17 on: 19 Apr 2019, 16:31 »
I'm perfectly fine with either option so if others are willing to try a shorter game I'm in.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #18 on: 19 Apr 2019, 16:50 »
Ditto.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #19 on: 19 Apr 2019, 23:18 »
For a shorter game I would suggest reducing the killer to a single lone person and removing the psychic.

The game could end very fast if the town players get lucky/clever or it could get quite nail-biting if not.

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #20 on: 20 Apr 2019, 03:10 »
I'm fine either way. But for a short game, I do like Mandle's idea.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #21 on: 20 Apr 2019, 05:33 »
I'm not sure I like Mandle's idea. It would change the whole concept of the game; and remove nearly all tactical elements. The Evil Side would be rather weak with 1 player against 5 and without the ability to discuss their tactics, while the Good Side can do nothing but guess.

Nevertheless, if this is what you want, it makes very little difference for me - except that too much flavour text for such a "small" version seems a bit of a waste, considering the game could end in the very first phase; so in this case I would suggest a purely tactical game.

Now we have three possibilities:
- Wait a bit longer for more players
- Use my role setup (2 Evil, 4 Good; all roles used)
- Use Mandle's setup (1 Evil, 5 Good; only special role on Good side: Doctor)

Come on, I know there are more people reading here than people who registered to play - help us out!  :-*



Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #22 on: 20 Apr 2019, 08:46 »
I mentioned this in Discord, hopefully we'll get some more people! I don't venture into this bit of the forum too much, so it was easy for me to miss.

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #23 on: 21 Apr 2019, 04:33 »
My thoughts with Mandle's suggestion was it would most likely be a quick game to tide us over until we can get 8 people. But for the scifi alien/the thing theme I think I would much prefer to wait and use it for a full fledged game. Just 2 more people!!!

Re: AGS WEREWOLF GAME 4 (Phase: Sign-up und pre-discussion)
« Reply #24 on: 22 Apr 2019, 13:54 »
Mandle's idea would be an interesting twist on the format, but it would be really difficult for the killer. I think I'd prefer the 2 vs 4 setup, but I'll gladly go along with whichever is chosen. :)

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Okay, I think we waited long enough. But I want to leave the option for last minute entrants.

Therefore:

The game will start in four days, that is, on this Friday, 26th April (or thereabouts...)

So far, we have two people who want the "simpler" version (1/5 - Mandle and josiah) and two people who would prefer the "fuller" version (2/4 - Riase and Sinitrena (I guess I'm allowed to count myself, even though I think the final decision should be with the players)). So post your opinion in the next 4 days - and if more people do sign up, we will of course play a full game.

I think I'm up for a very quick, horribly imbalanced, bloody 2-4 deathmatch :) But I'm ok with the 1-5 option either should there be a tie.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #27 on: 26 Apr 2019, 14:40 »
With Kastchey's post I count a slight preference for the fuller version. And as I said, the game starts today. You should all have received your roles by now (check your PMs).

---------------------------

Everything swims in front of your eyes, blurred as if you looked through the churning sea. Where are you? You don‘t remember, not entirely. You banged your head against...
No, no, that is not correct.

But why then does your head hurt so much? Why is your vision blurry? Why won't your hands and arms move?

It takes a moment, but then you begin to see the glass lid of the cryonic chamber more clearly and beyond that the lab. And the headache becomes more defined too. Pounding, splitting, like a really bad migraine, but also wailing – wailing like the alarms beyond the confines of the chamber.

Where is the nurse? You weren't supposed to...

The thought hits you like an electric shock. You breathe, far too heavy, far too fast. You claw against the metal of the chamber, not even realizing that your limbs follow your commands again.

A few seconds later, the cryonic chamber opens with a hiss and you stumble to the ground.

Around you, the other chambers, all five of them, open as well or are already open. Coughing, confused, some standing upright but holding onto everything around them, some kneeling on the ground, you all look around disoriented.

The chambers were only supposed to open at the end of the journey and there was supposed to be medical personal around. Neither is the case. The light in the lab is dimmed, as if nobody was supposed to be in this room of the UWS (United World Spacecraft) BlueCup.

After a while, you start to identify part of the noise around you as a voice, speaking over the automated alarm system: “...initiating protocol 77b, automated reactivation of all passengers. Two strange lifeforms identified on board. Possibility of shape-shifting. Scanners malfunctioning. Several crew members found dead. Autopilot active. I am hereby initiate protocol 77b...”

That does not sound good. You did not meet the passengers before you were put to sleep...

---------------------------------

Players:

VampireWombat
Riaise
josiah1221
Kastchey
Privateer Puddin'
Mandle

Roles:

2 Passengers
1 Psychic
1 Doctor
2 Shape-shifters

(I assume I don't need to explain the renaming I did there, to make the roles more setting appropriate.)

We are now in the first Day Phase and all players are welcome to post here, to suspect others and maybe even to lynch someone (remember to bold lynch votes), if you feel so inclined, and all non-players are kindly ask to not post here anymore.
All players are also invited to send PMs with their last words to me, if you have something to say already. Please keep them short and remember that I need them before a character is killed.
The Day Phase lasts about 48 hours and ends on 28th April between 4 and 7 pm.

(It would be nice if you try some role-playing, but it is not absolutely required.)

Current Phase: Day 1

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #28 on: 26 Apr 2019, 15:18 »
Urh... What the everlastin' fuck?!

Is this just another bug-hunt or...

Oh, shit, shapeshifters! I fucking hate their body-snatching asses!

I say we just do a fucking role-call right off the bat!

If the motherfucking Psychic and the Doctor just declare their roles then the Psychic has a 50/50 hit rate to find some of the scum of the universe while the doctor protects the Psychic or themself, and the scum won't know which to hit so have a 50% fail rate.

Any of you other douchebags like this plan?

*Spits the end onto the floor and lights his cigar*

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #29 on: 26 Apr 2019, 15:48 »
What...what happened? Have we arrived or...

Hold on, protocol 77b? Shapeshifters?! Why would shapeshifters have boarded the BlueCup? What do they want?

And there's no need for you to be so rude, Mr. Cigar. Perhaps you're used to spending time with douchebags, but I am a research scientist on a VERY important mission. You see, the cultural flora of the alpha region of this quadrant is incredibly interesting... *drones on about rare species of plants*

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #30 on: 26 Apr 2019, 16:27 »
Ugh my head. Why do I keep signing up for this?
And why does it smell like someone's burning trash? The recycled air is bad enough. Do we really need to add more pollution? Not all of us have had our lungs replaced.

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #31 on: 26 Apr 2019, 19:36 »
Whoa, whoa, whoa. Ouch! Who took the painkillers? Who's dead? What is this piece of junk babbling about? If this is someone's VR game we're playing, I must have been very drunk when we started.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #32 on: 26 Apr 2019, 20:28 »
Where'd this guy get a cigar in this joint? All I can see are these bloody novelty blue cups.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #33 on: 26 Apr 2019, 21:17 »
I'm guessing by his attitude that he's some kind of Mercenary. Probably had the cigar on him.
Anyone else's memory a bit fuzzy? I think it may be a side effect of the cryo pods, but not 100% sure since I only have vague memory of using one before...
Or maybe this is some kind of VR and the fuzziness is a side effect of that. Or maybe I was drugged.
Either way, there should be some kind of something to greet us. An android, robot, doctor, pixie, something...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #34 on: 27 Apr 2019, 00:37 »
Either way, there should be some kind of something to greet us. An android, robot, doctor, pixie, something...

Clean your ears out and smell the fuckin' coffee of death, bud. *Puff's cigar and blows smoke in VW's face.*

Yeah, yeah, I know that analogy didn't make any fuckin' sense, but makin' sense-makin' analogies ain't my fuckin' job. My job is kickin' alien-scum-but and chewin' gum, and gum just left town.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #35 on: 27 Apr 2019, 00:59 »
Well, if you're half as good at killing aliens as you are at killing analogies and catch phrases, then I will feel at least a little safe.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #36 on: 27 Apr 2019, 01:50 »
Well, if you're half as good at killing aliens as you are at killing analogies and catch phrases, then I will feel at least a little safe.

OOC:  (laugh) (laugh) (laugh)

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #37 on: 27 Apr 2019, 05:28 »
Wha... What...??? I don't remember signing up for this! I thought I was supposed to be on vacation... I remember an island... bad things happened... Oh no, not again! Where the hell am I, how did I get here, and who the hell are you people?!?!?!

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #38 on: 27 Apr 2019, 12:27 »
who the hell are you people?!?!?!

There are some who call me... Tim...

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #39 on: 27 Apr 2019, 13:45 »
Tim the merc?

I'm... Smegging hell, I can't remember my name. John Doe would be appropriate at the moment, but I have a bad feeling that name may apply to more than me. How about Joe Doe until my memory returns or someone finds some kind of identification.

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #40 on: 27 Apr 2019, 14:02 »
Hmm, I wonder where all of our identification and travel documents are being stored? Do you think they could help us to identify the shapeshifters? Because if we are the only people left aboard the BlueCup then, if I'm not mistaken, two of the people currently in this room must be shapeshifters. So what are we going to do?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #41 on: 27 Apr 2019, 14:34 »
If things worked as they should, each of our cryo pods should have identification of some sort. But I didn't even see a name scribbled in crayon on mine.
My instincts tell me that the aliens are responsible and it won't be easy to find any identification. But the biggest question to me is, why did the aliens leave any of us alive? I can imagine a few possibilities.
1. They somehow need us alive.
2. Someone or something stopped them before they had a chance to finish us off.
3. They're simply screwing with us.

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #42 on: 27 Apr 2019, 15:25 »
Holy shit, you people are serious aren't you. Or seriously high.
Shapeshifters? Is that really a thing? I'm sure as hell that wasn't in my contract...

And how is it possible that I haven't heard of them in my entire life let alone before boarding this ship, and the jokers who coded the AI thought it likely enough an encounter to install a warning against them?

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #43 on: 27 Apr 2019, 20:43 »
I can't remember my name either... Obviously there is something really fucked up going on here! Do any of you remember anything at all?!?!

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #44 on: 27 Apr 2019, 20:47 »
who the hell are you people?!?!?!

There are some who call me... Tim...

OOC: Good one Mandle  (laugh)

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #45 on: 28 Apr 2019, 13:38 »
My brain feels fuzzy and my thoughts are fragmented, but I have a feeling I've done a lot of travelling, for scientific research, and I'm sure I've heard vague rumours of a rare alien species that can change shape at will. I don't think I've ever heard about them in this part of the galaxy, though.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #46 on: 28 Apr 2019, 13:56 »
For some reason all I can remember any bit clearly at the moment is 99 Red Balloons. Or is it 99 Dead Baboons?
I can vaguely remember having been in a cryo pod before and not feeling like this after. I'm wondering if the aliens somehow took our memories or just roofied us.
I also can vaguely remember signing paperwork and there being money involved. But I'm not sure if I was being paid, if I was doing the paying, or if somehow I agreed to be sold...

Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #47 on: 28 Apr 2019, 15:07 »
My head is killing me so I find it hard to focus, but I do clearly remember what *I* was being paid for. I'm a health and safety inspector, outsourced to audit risk control procedures in this place. Someone up the ladder thought this ship of yours smelled funny.

Now, I can't for the life of me remember if I had any earlier findings, but it doesn't look like I'm gonna need them... This is neither safe, nor healthy. Audit failed.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #48 on: 28 Apr 2019, 15:17 »
At this point I'd say your audit findings fall under the "No, duh" category. The only way your audit will matter is if we somehow survive this. Otherwise the alien that chooses to wear your flesh like a Halloween costume will provide its own audit. Most likely with nice shiny approval of everything. If for no better reason than to screw with us once all that's left of us is a few brown spots they forget to clean up.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #49 on: 28 Apr 2019, 17:01 »
Kastchey, you low-down, motherfucking, alien scum-ass!!!

Unless you want to claim a power-role right here and now in front of God and Martha Stewart I'm voting your sorry ass...

Either claim Psychic or Doctor or we had may as well waste you.

No time to lose when the gooses are on the loose, and you can all take that to the bank and shove it!

OOC: I don't really mean any of the insults towards anyone. It's just roleplaying.

But, yeah. We need to lynch someone this round. Unless a lynch target claims Psychic or Doctor we'd may as well lynch them. 50/50 chance of hitting a scum.

Kastchey seems to be talking about shapeshifters like he wants to distance himself from being associated with them so, for me, he is as good a pick as any.

What say you, Kastchey?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 1)
« Reply #50 on: 28 Apr 2019, 17:36 »
OOC: Well, congratulations on creating a character with all of the negative aspects of a Space Marine without any likable aspects. If this were a horror movie, I'd cheer for his death and hope he was the first killed.

Personally I don't see any red flags in anything Kastchey said or did. But I fear that some action does need to be done and I guess this is as good as any at the moment...

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Night 1)
« Reply #51 on: 28 Apr 2019, 19:01 »
It takes you a while, but then you stumble towards one of the consoles in the room and activate it by pressing your hand on the screen. Well, you try to. Apparently, more than the scanners is malfunctioning. At least the door mechanism doesn't require any fancy systems and so you open it and find yourself on a long corridor, illuminated mainly by a blinking red light.

The laboratory, you vaguely remember, is close to the medical bay and the crew quarters and not too far fro the crew gym. In short, the corridor should be full of people who were willing to take a year long journey outside of the cryo pods, whether it is the regular activity of daily life on such a spaceship or the hectic of an emergency. It isn't. There is nobody around, not on the corridor, not in the quarters and not on the bridge either. No-one living, no-one dead.

You hardly manage to drag yourself to the bridge, still quite confused by the sudden waking from the induced sleep. When you finally reach it, you can't really keep your eyes open any longer. And so the information on the screen of the captain's chair doesn't really register in your mind, except for the number 2 that seems to flash there and that follows you into your dreams.

-----------------------------------------------

All passengers fall asleep and the Shape-shifters stay awake – in other words, the Night Phase starts now. Posting in this thread is not allowed in the next 24 hours or so, but all players should get ready to send PMs:
The Shape-shifters should inform me who they want to kill. (And if you feel like it, how you want your victim to die – I will not say if a method is mine or yours, but remember that it might give something away.)
The Doctor should inform me who they want to protect. (Remember that you can protect yourself, but not the same person twice in a row.)
The Psychic should let me know who they want to scan.
Everybody should send me their last words, in case they get killed. (I need the last words before I close a phase, because they will be included in the wrap-up post for the phase.)

-----------------------------------

Well, now it is too late to lynch anyone - nothing happens.

Players:

Spoiler: ShowHide
VampireWombat
Riaise
josiah1221
Kastchey
Privateer Puddin'
Mandle


Roles:

Spoiler: ShowHide
2 Passengers
1 Psychic
1 Doctor
2 Shape-shifters


Current Phase: Night 1

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #52 on: 29 Apr 2019, 19:50 »
You can't exactly say that your head feels any better than the day before. Different, yes, less fuzzy and you are less confused. But it is throbbing now as if you had drunk three nights in a row straight. This has probably something to do with the constant and insisting alarm that still blares through the whole ship or the rather uncomfortable position you have slept in.

Slowly, you struggle to your feet and press your hands against the main console of the bridge. Turning off the alarm is a rather simple matter, even though you have limited knowledge of how spaceships actually operate. But as a simple civilian transport ship, the UWS BlueCup is very accessible even to amateurs.

You sigh with relief when the noise finally stops, even though the blinking red light isn't so easy to get rid off. For the time being, you decide to ignore it.

What you cannot ignore it the no insistent grumbling of your stomach. People coming out of cryo pods are supposed to get something to eat immediately, but with no crew around...

While walking through the corridors of the ship, you start to miss the alarm and the message that you just turned off. The flashing light is darker than the usual lightning of the corridors and your steps echo eerily in the empty ship. Every last one clicks loudly through the halls and with every step you expect someone to turn up, to startle you, to scare you. You were never before so scared by the lack of surprises. Nobody jumps out at you, nobody touches your arm when you pass a different corridor. Nothing. There is nothing but the emptiness of a spaceship that should be full of people. There are none.

In the mess you finally see other living people again – your fellow passengers, who apparently had the same thought as you and hastened to get food as soon as they woke up.

-----------------------------

Wait, what is that?
Spoiler: ShowHide
Nobody was killed!

That means that either

- the Shape-shifters failed to inform me who they wanted to kill or
- the Doctor managed to protect someone.


Players:

Spoiler: ShowHide
VampireWombat - alive
Riaise - alive
josiah1221 - alive
Kastchey - alive
Privateer Puddin' - alive
Mandle - alive


Roles:

Spoiler: ShowHide
2 Passengers
1 Psychic
1 Doctor
2 Shape-shifters


Well, nobody was killed, so I guess I can skip my spiel about killed players not posting here or talking about the game anymore.

The thread is open again for all kinds of discussions and you are free to lynch people if you feel like it. You can also send last words to me.

In about 48 hours, the Day Phase will end  again – that is, on 1st May between 4 and 7 pm.


Current Phase: Day 2

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #53 on: 29 Apr 2019, 20:30 »
Ouch.... my damn head. It's killing me even more than yesterday.
...Wait, I'm still alive?
...Everyone is alive?
That means... it means this entire shapeshifter talk was a prank, wasn't it? Let it be a prank...

OOC:
No worries Mandle, no offence taken :)

But, it does make me wonder why you were pushing so hard to get a random person lynched at the very last moment, having first made that oddball accusation based on roleplaying. The only thing the scum team had to do to win was to lynch an innocent person on day 1 and hit an unprotected target the following night. I'm sure you knew this very well. So I think that either you were baiting the murderers to see if someone would jump on the lynching bandwagon, or you are one of the murderers yourself.

What say you, Mandle?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #54 on: 29 Apr 2019, 21:01 »
If this is a prank, it's gone too far. Unless... Could we be on some kind of reality show?

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #55 on: 29 Apr 2019, 21:25 »
The talk of shapeshifters came from the ship itself. If this is a prank then what woke us up so early? Where are the crew? I'm afraid to say it, but this must be real. The shapeshifters are here among us. The question is why didn't they attack any of us during the night? I'm glad that everyone is safe, but there must be a reason. Are they scared of us? Or perhaps they tried to attack but something stopped them. Any ideas?

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #56 on: 29 Apr 2019, 21:58 »
No... Don't listen to the scientist, VampireWombat. She has to be mistaken. This HAS to be a prank. There's no way we are trapped here with some outlandish killer creatures on the loose... Who would have let THAT happen?

Quick, help me search the room! There have to be cameras hidden somewhere! Any of you an engineer? Help us find them! They have to be around here... somewhere...

*frantically searches the cryo lab*

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #57 on: 30 Apr 2019, 03:38 »
Prank? What kind of sicko would go through all this trouble just for a prank. And I doubt any type of reality show would be allowed to just pick random people, drug them, and then put them in cryostasis on a fucking spaceship just to see what happens. And this talk of shapeshifters, the AI spoke of them. But what does that even mean, shift into what?! For now I think our best bet is to stick together, who knows what could happen if we get separated. Anyone got a better idea???

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #58 on: 30 Apr 2019, 11:08 »
Oh, this is real alright. We just got lucky last night that the shapeshifters didn't take one of us.

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #59 on: 30 Apr 2019, 14:22 »
*stares blankly as reality sinks in*
Shit. This is happening.

...

Shitshitshitshitshit.

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #60 on: 30 Apr 2019, 15:01 »
Look, we all need to calm down. I agree with the fellow with the horns, over here. *gestures towards Josiah* We need to stay together because, like it or not, two of the people here are shapeshifters and I don't like the idea of them roaming around on their own. We need to work out what we are going to do next.

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #61 on: 30 Apr 2019, 17:21 »
Here? Like, literally here?

*points at the console*

The stupid thing said they were on board! That doesn't have to be here in this very room, right? We're not THAT much screwed, right? Right...?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #62 on: 30 Apr 2019, 18:03 »
Would you prefer a Phillips or flathead screwdriver?

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #63 on: 30 Apr 2019, 18:26 »
OOC: Haha ;-D

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #64 on: 30 Apr 2019, 19:17 »
Would you prefer a Phillips or flathead screwdriver?

Why, can you shift their shape?


Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #65 on: 01 May 2019, 02:40 »
OOC: Sorry to be a bit quiet. I was rushing to get my MAGS entry into some kind of playable state until 3:30AM last night and today I gotta go clean my school a bit more. I'll be back in the game soon. Just pretend my lazy-ass character is still snoring and drooling in his cryobunk thingy.

Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #66 on: 01 May 2019, 12:13 »
Where's that "Tim" guy, has anyone seen him? He said he'd fought those things before didn't he? He has to know something that may help us...

OOC: I can't help but to notice that Mandle still hasn't answered my question... I can appreciate the circumstances so I am still willing to retract my vote if Mandle (or anyone else) can convince me that I'm wrong, but the way I currently see it is that he is stalling to try to avoid being lynched tonight, in order to buy himself and his comrade one more night for an extra kill now that they have lost their first opportunity.

The reasons why I think Mandle is a Shapeshifter:

- He called for lynching a completely random person, knowing that lynching an innocent (any of them, not only Psychic or Doctor unlike he said) and then killing an unprotected target automatically wins the game for the evil team in this setup. Not lynching anyone on Day 1 and doing what he proposed on Day 2 was a safer option, considering the Psychic would have scanned someone by then and that we could have got lucky and not lose anyone (like we did).
- He tried to intimidate me into confessing my role or, had this failed, get me to agree to get lynched under the false pretense that there is no harm in lynching a Passenger.
- He made this proposition shortly before the deadline, which may suggest he tried to rush the decision. Obviously the later he makes his accusation the less time everyone has to think about it.
(For the records: I wouldn't consider the timing a convincing argument at all as everyone has their own schedules and it could have been a coincidence, but together with my other observations it does make me wonder)

I'm not sure if VampireWombat who supported the lynching trend is working with Mandle or if he fell victim to the fallacious argumentation, but the circumstances speak stronger against Mandle than VW so

Vote to lynch: Mandle

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #67 on: 01 May 2019, 13:28 »
OOC: I wasn't exactly supporting it. It was more that he had forced some kind of action. It's been long enough since playing that I'm a bit rusty and it felt like something needed to be decided.

I'm unsure about lynching Mandle or not. Normally he has some kind of plan. But this time his reasoning was a bit weak. Of course if it was Xenomorphs we were dealing with instead of shapeshifters, I'd say to use his as cannon fodder.

I see 3 possibilities at this point.

1. He's staying in character and rushing to judgement/being a jerk.
2. He is indeed a shapeshifter.
3. He simply dropped the ball this time.

I need at least a couple more hours to make a decision...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 2)
« Reply #68 on: 01 May 2019, 14:11 »
SNORT! SNORE! *ROLLS OVER AND FARTS*

*Mumbles something about Kastchey and Vampire Wombat being the scum*

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Night 2)
« Reply #69 on: 01 May 2019, 17:23 »
You allow yourself to relax and order your thoughts. With your stomach full of some kind of food – what exactly did you eat there? Food on spaceships was always slightly unidentifiable – the shock of waking so suddenly from the cryo sleep slowly fades away.

Speaking with your fellow passengers turns out to be difficult and always comes back to the same topic: What happened here? And the answer is always the same: You don't know.

You try to access the ship's systems again, but you are not authorized and in the end you only learn that your about halfway through your journey. Spending half a year on this ship with five other people you don't know and without a proper crew was definitely not what you signed up for. Hopefully, the UWS BlueCup sends out a distress signal.

At least the threat of shape-shifters has apparently turned out to be nothing real.

The mystery remains what happened to the crew. You wander through the hallways again and again, trying to figure anything out. But there is nothing. In the crew quarters, the bunks are empty. Here and there, clothes are strewn about here and there as if someone had left the room for his daily routine and was just too lazy to clean up first. The medical bay has a drawer standing open and one of the beds is in slight disarray, as if someone has slept in it recently. In the mess hall, you already noticed before that on one of the tables someone had neglected to put away his dishes.

With an every increasing amount of dread, you finally make your way to the airlock, half expecting another ship docked to it, half fearing that it would be just as empty as the rest of the ship. You do not reach it...

-----------------------------------------------------

We got lynch votes:
Spoiler: ShowHide
Mandle – 1

That is
Spoiler: ShowHide
not enough to reach a majority, so nothing happens.



Players:

Spoiler: ShowHide
VampireWombat - alive
Riaise - alive
josiah1221 - alive
Kastchey - alive
Privateer Puddin' - alive
Mandle - alive


Roles:

Spoiler: ShowHide
2 Passengers
1 Psychic
1 Doctor
2 Shape-shifters



Another day gone, another person killed – wait, no, my players just don't kill people in this game...  :-\

Anyways, it is night again and people should get ready to send PMs, be it the Shape-shifters to decide on a kill, the Doctor, who may try to protect someone, the Psychic, who is allowed one scan per night, or everybody to inform me of potential last words.

Posting in this thread is not allowed until the next Day Phase in about 24 hours from now.

Current Phase: Night 2

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #70 on: 02 May 2019, 16:14 »
A loud scream pierces your eardrums. Like the insistent screech of a bird-of-prey it feels even less fitting for this place than you yourself. You are an intruder in this silent wake of an abandoned ship and so is the scream. And like the fascination of a horror show it calls you to it and chases you away.

In the end, your curiosity wins, or your stupidity. You run through empty halls, your heavy steps echoing through them and calling ahead your approach.

The medical bay is your goal, fittingly. The automatic lights do not turn on like they did when you walked through the whole ship the first time.

A cold shiver crawls over your skin. The room is cold, so unnaturally cold, but in the split second before you realize what is going on you wonder why you think this. You are in space. All is cold.

But this coldness does not end with a shiver and a thought to put on warmer clothes, it seeps through your skin, through your muscles and bones. Slowly, your veins begin to freeze, your whole body feels paralyzed.

And in that moment you know. You know.

You struggle, but against what? You fight, but against whom? You cannot see, you cannot define the forms holding you, the enemies devouring you.

Your hand reaches one of the consoles of the medical bay, which instantly beeps insistently. “Game over man! Game over!” you cough to record a message with a voice that isn't really yours anymore and before you can say more, the voice is gone. What was it you wanted to say? A warning? You have nothing.

Soon, you will. Your mind is the last part of you to go, and so you see through eyes that aren't yours how the light comes back on and how the shapeless forms become human again. But there is no way left to say anything...

----------------------------------------------------------------------

In this night,
Spoiler: ShowHide
josiah1221

was killed. He was
Spoiler: ShowHide
the Doctor

and left you as his final words:
Spoiler: ShowHide
A classic quote by the late great Bill Paxton from Aliens. "Game over man! Game over!"





Players:

Spoiler: ShowHide
VampireWombat - alive
Riaise - alive
josiah1221 – eaten alive in Night 2 (Role: Doctor)
Kastchey - alive
Privateer Puddin' - alive
Mandle - alive


Roles:

Spoiler: ShowHide
2 Passengers
1 Psychic
0 Doctors
2 Shape-shifters




We got our first kill, which means the Good Side should probably lynch someone during this day – but who am I to influence your decisions.

However, what I can tell you is that the thread is open to discussions and lynch votes and you can, of course, still send all kinds of last words to me.

Killed players are no longer allowed to post here or discuss the game with other players through any other means.

The Day Phase ends in about 48 hours, on 4th May between 4 and 7 pm.

Current Phase: Day 3
« Last Edit: 02 May 2019, 16:19 by Sinitrena »

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #71 on: 02 May 2019, 18:53 »
No! This is awful! If only we'd taken this threat more seriously earlier, perhaps this wouldn't have happened. We need to do something about this. Also, did anyone else know that our horned friend was a doctor? We seem to have lost our first line of defence.  :(

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #72 on: 02 May 2019, 19:35 »
Hm! He could have said he was the doctor yesterday, since I guess the shapeshifters came for him on the first night and then went back yesterday, knowing he'd be open to attack? Would have been nice to at least one of you lot I could trust.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #73 on: 02 May 2019, 20:45 »
But how do I know I can trust you?
At this point there's an equal amount of you that are human as are shapeshifters. I see no reason to not come out and say that I'm one of the two passengers.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #74 on: 02 May 2019, 23:11 »
God, the stench... I think I'm gonna puke.
*shuts the door to the med bay*

I think that with the shifters around, if he had said he was a doctor and asked me to follow him to the med bay so he could help me, I would have freaked out. I think I'm getting jumpy...

OOC: I'm not necessarily saying that you aren't a Passenger, VW, but since there are two Passengers, four of us could claim to be Passengers and we'd be none the wiser...

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #75 on: 02 May 2019, 23:18 »
OOC: Yes. Anyone could claim to be anything they want. It's up to others to choose if they want to believe me or not. And if everyone claimed to be a passenger, then clearly no one should be believed and the ship should just be put on self destruct.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #76 on: 03 May 2019, 07:49 »
OOC: Probably not useful to have the reflection now since it's done, but working on the assumption that josiah was targeted both nights, he'd have (not nothing, since he could have been protected by a different doctor, but there was nothing in his first day posts to suggest he was of importance?) little reason not to declare himself as the doctor? Now, that puts a lot of pressure on josiah to have any idea of who to target, but I think we could have rallied around any of his vote, or at least had a more fruitful discussion, knowing we could trust him.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #77 on: 03 May 2019, 13:06 »
OOC: But he couldn't have been protected by another doctor. There was only one. Now he's dead. But yes, trust could have led to a lot of things.
So, I'm going to ask whoever the psychic is to trust me and choose further action on the assumption I am just a passenger. At the least you can scan someone other than me this next turn.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #78 on: 03 May 2019, 15:43 »
This is no longer needed, VW, because I have been contacted by someone claiming to be the psychic and they revealed a shifter's name to me.

I am not 100% sure if I can trust this person because as it was repeatedly said, anyone can claim anything at this point, so if you are innocent, Privateer Puddin', and I'm being stupid then I really do apologise.

But yes, I got whispered by a claimed psychic that this is the person we should lynch and I feel we have little else to go ahead with.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #79 on: 03 May 2019, 16:04 »
If that's what you think is best, then you need to make it official so maybe it can go in effect in time.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #80 on: 03 May 2019, 16:10 »
Well, it's pretty damn simple!

We need to lynch someone so:

Vote to lynch: Privateer Puddin'

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #81 on: 03 May 2019, 16:24 »
Very well...
Vote to lynch: Privateer Puddin'

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #82 on: 03 May 2019, 18:48 »
Haha boy, do we have a fibber somewhere.

I don't know if he's been mislead, or is scum himself, but

Vote to lynch: Kastchey

First night, I scanned Riaise (passenger) and Josiah (doctor) as they were keeping their heads down. I wish Josiah had ID'd himself, even if just so the second scan wasn't wasted.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #83 on: 03 May 2019, 19:01 »
Thanks VW... I was whipping up that post on a dying phone in between work so I forgot to bold my vote.

Vote to lynch: Privateer Puddin'

And no, I don't know if it is best, not really. I may have done the wrong call, because it would be awfully convenient for the scum team to contact a random person now to accuse someone else, given there is only 3 of us, 2 of which are Passengers so we have no rational way to figure out who is lying and who is telling the truth. But if I am to be blamed for losing the game for the good team, then so be it...

____________________
I was just going to post my message when I saw PP's post.
I hope you really are a shifter, PP, because this just made me feel bad :/

I mean, not bad in the way that I feel offended by your lynch vote because if you are not scum and I'm being played, then you have all the reasons to suspect me.
I'll think about this a bit more because your comment about Josiah makes sense to me, but as I said, everyone can say anything they like at this point so if anything, I feel I kind of suck at this game.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #84 on: 03 May 2019, 19:18 »
Yes! Feel bad!

I doubt I'm going to turn this around at this late time. I wish I had more to offer, but alas them's the scans. I'll spend me last moments reviewing you 3s comments, because 1 of you is innocent, and 2 of ya are darn dirty shapeshifters!

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #85 on: 03 May 2019, 19:25 »
All I can for myself is that I have no agenda and no one has contacted me.
And unfortunately I have no reason to believe anyone is anything at this moment. I just know that if no action is taken then we humans will definitely lose.
Though if the aliens were planning well, they would have been best to stay quiet and win due to indecision...

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #86 on: 03 May 2019, 19:45 »
So, PP, why didn't you message me after the first scan to prove (at least to me) that you're the psychic?

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #87 on: 03 May 2019, 19:54 »
Has there been a lot of PMing going on? I feel left out :(

Didn't think to, to be honest. If I received such a PM, even if someone was guessing even with a risky 2/6 passengers, I'd question it more than trust it.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #88 on: 03 May 2019, 19:57 »
No worries @VampireWombat, unless you're a shape shifter!

Think it's just a failure of josiah and myself, we haven't played our roles to the maximum. Maybe if I saw Kastchey's initial post earlier I would have tried to wriggle out of it without doing a role reveal, but I came back with 2 votes against me already.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #89 on: 04 May 2019, 08:51 »
Though if the aliens were planning well, they would have been best to stay quiet and win due to indecision...

Maybe that would have been too boring/easy for them so they just decided to stir things up?

But yeah, 9 times out of 10, the real aliens would have just done nothing as the odds are on their side from the start.

The fact that Privateer Puddin' is only doing this whole "I'm the real Psychic" thing due to the dubious claim that the aliens have PM'd someone pretending to be the Psychic makes me think it's very unlikely that this is what is really going on.

The simplest answer is that Privateer Puddin' got busted by the Psychic and is doing the last ditch claim of power role (quite well too) to escape death.

Now, why would the Psychic trust just anyone to PM and relate the info to?

Well, how else would they get the info out?

The good side needs the info to survive or it's game over.

The Psychic can either come out on their own and tell it, which is an immediate death sentence knowing that the Doctor is dead.

OR the Psychic can contact someone out of the blue to reveal it and have a chance of hitting a good team member and then the info gets out.

OR they might hit a scum team member and if that person doesn't post the info the Psychic can come forward before the end of the day exposing BOTH scum members and hope there is enough time for votes to come in.

SO I'd say it's at least 80% that Privateer Puddin' IS scum.

Kastchey probably isn't scum, but could be scum and be just throwing his team member under the bus, or could even be the real Psychic using a ploy to hide detection, although I'd think he is smart enough to PM someone else if that was the case as in the above-mentioned scenario.

OR I could be completely wrong and we just lose the game right here and now, who knows in a game with this few members, but I think the odds are on our side.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #90 on: 04 May 2019, 13:31 »
Okay... so me and Riaise have talked things through and came to a common conclusion that our enemy is elsewhere.

Mandle, I genuinely think you are a wonderful person outside of the tactical battle, but what you say makes most sense if you are lying and are on the evil team.

There are some reasons to doubt what Privateer Puddin' said as well, but he is making a more compelling case so...

Vote to lynch: Mandle


(PS. I trust Riaise, but if it turns out she does not deliver her vote for any reason then I will change mine back to Privateer Puddin' to avoid canceling the lynch, as no lynch would have ended in a 2-2 scenario and the only certain way for the scum to win)

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #91 on: 04 May 2019, 13:42 »
Well, Tim, as much as I've enjoyed your company the snoring and farting has to stop.

Vote to lynch: Mandle

(And I'd like to apologise to everyone if I'm wrong. There's a possibility that Kastchey is a shapeshifter, or that Mandle is telling the truth and it's PP and VW who are the shapeshifters, but from what I can see all the evidence points to Mandle. So that's what I'm going with.)

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #92 on: 04 May 2019, 13:53 »
As sincere as  Privateer Puddin' sounded and the other changes...

Vote to lynch: Mandle

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #93 on: 04 May 2019, 14:23 »
Yep, everything that's come to light points to this:

Vote to lynch: Mandle

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #94 on: 04 May 2019, 15:00 »
Oh, nice last minute switch, guys.

Well, you're going to find out that I'm the Psychic and trusted Kastchey via PM to inform you all that Privateer Puddin' is a shape-shifter.

It looks like Kastchey has either been tricked or is also a shape-shifter.

It's not going to matter anyway because it's game-over after this night.

My vote stands on Privateer Puddin' and unless you all switch back to him it's game over.

By the way, I can also come clean now and admit that I missed the first scan on the first night phase just from being too busy in RL with cleaning and closing my school and you can see that my assumptions that the Psychic must have just "trusted" someone by chance reflect the actual situation, instead of the Psychic having contacted a trusted scanned member from night one.

If that is the inconsistency in what I said that was noticed then there's the explanation.

Oh, well, either way... GG

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #95 on: 04 May 2019, 15:08 »
Also: No need for apologies or anything after you lynch me, just send congratulations only to the scum team for a job well done, especially Privateer Puddin' for playing the "No, I'm the Psychic" card so convincingly to save himself and his team.

I gotta admit that I would probably have believed him as well.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #96 on: 04 May 2019, 15:20 »
For me, the main inconsistency is why you decided to trust Kastchey with the information after you accused him of being a shapeshifter. Where did your doubts about him go? Why didn't you trust me or VW with the information instead? It doesn't make sense to me that you'd choose to share this information with someone you'd previously suspected.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #97 on: 04 May 2019, 15:27 »
For me, the main inconsistency is why you decided to trust Kastchey with the information after you accused him of being a shapeshifter. Where did your doubts about him go? Why didn't you trust me or VW with the information instead? It doesn't make sense to me that you'd choose to share this information with someone you'd previously suspected.

I didn't really suspect Kastchey. It was a ploy to get a bandwagon started on Day One and see who jumped on it.

Anyway, Kastchey PM'd me after that and I didn't trust him at first but then I did a little bit.

By the time I had scanned Privateer Puddin' as scum on the second night it didn't matter anymore.

I didn't know who to trust so I went with my gut and trusted Kastchey.

It didn't matter because if he didn't reveal my info then I would just have come out as Psychic and we would have known who both scum were right then and there.

It actually took him a while to reveal the info and I was getting nervous but it turned out he was at work, or that's the story I got from him.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #98 on: 04 May 2019, 15:31 »
Hmmmm, I am starting to think that the real reason it took a while for Kastchey to release my info, even though he had PM'd me telling me he would do it ASAP, was because it took him some time to contact Privateer Puddin' and for them to put their plan together that Privateer Puddin' would come out as the Psychic after Kastchey outed him to avoid the exact scenario I just described above which would have exposed both of them.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #99 on: 04 May 2019, 15:34 »
Well, the game will potentially end anytime 30 minutes from now or so if people don't switch back their votes.

I'm dead this night phase anyway if a miracle happens and the votes do swing back so best of luck to all in that event and just accent my snarky last words that were intended for roleplay (but also contain the information about Privateer Puddin' being a shapeshifter)...

GG

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #100 on: 04 May 2019, 15:43 »
*accept (not accent)

(dammit... typing too fast because my heart is going a mile a minute right now)

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #101 on: 04 May 2019, 15:48 »
I thought I'd figured it all out earlier, and now I'm unsure again. This game really gets inside my head.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #102 on: 04 May 2019, 15:49 »
OOC: I have no idea who to trust. If Mandle is being truthful, why choose to be a completely unlikable character?

At this point I'm just leaving my vote as is since I figure the game is over either way and the only person I know can be trusted is me...

I say let the aliens have the ship if they can act more human than the actual humans.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #103 on: 04 May 2019, 15:50 »
Hahaha I just sent this PM to Riaise but thought it worth mentioning here:

Finally: Do you really think I would have let inconsistencies slip through if I was scum?

That only happens when I am being stupid as an honest player and NOT thinking everything through in advance. LOL

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #104 on: 04 May 2019, 15:51 »
If Mandle is being truthful, why choose to be a completely unlikable character?

Would I have done that if I was scum? Hmmmm, I probably would have actually for the reverse-psychology of it, so nevermind.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #105 on: 04 May 2019, 15:54 »
At this point I'm just leaving my vote as is since I figure the game is over either way

What do you mean "either way"?

If I'm telling the truth and we kill Privateer Puddin', THE SCUM I SCANNED, then the game is not over.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #106 on: 04 May 2019, 15:55 »
6 minutes left until potential game over, guys...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #107 on: 04 May 2019, 15:56 »
You now have 5 minutes left to reach minimum safe voting status...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #108 on: 04 May 2019, 15:57 »
You now have 4 minutes left to reach minimum safe voting status...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #109 on: 04 May 2019, 15:57 »
You now have 3 minutes left to reach minimum safe voting status...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #110 on: 04 May 2019, 15:58 »
You now have 2 minutes left to reach minimum safe voting status...

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #111 on: 04 May 2019, 15:58 »
I have no idea at this point. All I know is that if you are telling the truth, you screwed up several places along the way.  But I do believe you are panicking...
And it's getting annoying to try to respond when each time I hit post it tells me you posted again.
This is now the 4th time.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #112 on: 04 May 2019, 15:59 »
You now have 1 minute left to reach minimum safe voting status...

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #113 on: 04 May 2019, 16:00 »
Well, you wasted any time you had to convince me by doing countdown...

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #114 on: 04 May 2019, 16:00 »
If VampireWombat isn't going to change his vote, then changing mine won't make a difference anyway.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #115 on: 04 May 2019, 16:00 »
All I know is that if you are telling the truth, you screwed up several places along the way.

Trust me, I don't screw up when I play the scum because I think everything through ahead of time.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #116 on: 04 May 2019, 16:01 »
But why would you screw up when being the psychic?

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #117 on: 04 May 2019, 16:02 »
Well, you wasted any time you had to convince me by doing countdown...

That was an Aliens reference for fun.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #118 on: 04 May 2019, 16:03 »
But why would you screw up when being the psychic?

I only had one scan because I missed the first night due to RL busy-busy. And when I got the info on PP on the second night I sent it straight out to Kastchey. He can verify how fast I sent it out.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #119 on: 04 May 2019, 16:07 »
Sorry, but if it's true then you tried too little too late to fix things.

But I see this current game as a test and to hopefully get us used to playing these games again. And hopefully it can be used as reference for what not to do.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #120 on: 04 May 2019, 16:07 »
And, yeah, I had may as well have sent it to anyone as what they did with the info would have either cleared them or damned them, but I sent it to Kastchey because we had PM'd a bit and I was tending towards trusting him at that point.

Sometimes you just gotta gamble with your gut.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #121 on: 04 May 2019, 16:09 »
Sorry, but if it's true then you tried too little too late to fix things.

I didn't know until everyone switched votes that there was anything to "fix". I've laid the whole true story on the table. Nothing else I can do now.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #122 on: 04 May 2019, 16:21 »
To be fair, I hadn't voted in the first place and so didn't switch anything. :P

But now I'm wondering. If Mandle is scum, then PP clearly isn't. Which means that either Kastchey or VW is. If it's VW then why, when I am clearly wavering here, is he sticking to his original vote and throwing Mandle under the bus? He could have easily changed his vote by now to convince me to change mine. So that leaves Kastchey as scum. But why would Kastchey bother getting in touch with me in the first place when the vote was already going their way?

The only conclusion I can come to now is that Mandle isn't scum. And given VW's reluctance to switch his vote back, I'd have to guess that he is, along with PP.

What does everyone else have to say about this theory?

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #123 on: 04 May 2019, 16:22 »
I only had one scan because I missed the first night due to RL busy-busy. And when I got the info on PP on the second night I sent it straight out to Kastchey. He can verify how fast I sent it out.
I can confirm that you sent the message to me half past 3 am UK time which would have been, if I'm not mistaken, 11:30 am your time?
I understand the time differences and this might have been just after you woke up, but I cannot really verify how fast you sent out that information basing just on that...

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #124 on: 04 May 2019, 16:23 »
I'm not scum. To prove it:

Vote to lynch: Privateer Puddin'

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #125 on: 04 May 2019, 16:30 »
Well, it doesn't prove anything now. Whoever the second scum is will go with whatever the majority looks like to make themselves look innocent tomorrow.

THIS IS ALL HINGING ON ME AND I DON'T LIKE IT. SOMEONE HELP.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #126 on: 04 May 2019, 16:31 »
And I need to go and make dinner in a minute, so I need to make a decision now. Will someone please post something incriminating? :-*

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #127 on: 04 May 2019, 16:34 »
Well, I do have some photos of Mandle and a cactus, but I promised never to show those...

But honestly, I have no idea what to tell you. I've never known how to properly vote.

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #128 on: 04 May 2019, 16:50 »
Okay, I'm leaving my vote as it is. My brain is too fuddled to do anything else right now. :-\

Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #129 on: 04 May 2019, 17:03 »
If Mandle is scum, then PP clearly isn't. Which means that either Kastchey or VW is. If it's VW then why, when I am clearly wavering here, is he sticking to his original vote and throwing Mandle under the bus? He could have easily changed his vote by now to convince me to change mine. So that leaves Kastchey as scum. But why would Kastchey bother getting in touch with me in the first place when the vote was already going their way?

The only conclusion I can come to now is that Mandle isn't scum. And given VW's reluctance to switch his vote back, I'd have to guess that he is, along with PP.

What does everyone else have to say about this theory?
Frankly speaking, VampireWombat's voting makes my head spin. If you are doing this on purpose, VW, then kudos to you...

If Mandle is innocent and VampireWombat is working with Privateer Puddin', then he must have thrown him under the bus earlier after I followed Mandle's PM. If Mandle is innocent and I am working with Privateer Puddin', then I must have done the same before. If Mandle is innocent and Riaise is working with Privateer Puddin', then her initial reluctance to lynch PP would make sense but then again they'd have to have been really lucky with me reaching out to Riaise.

If Mandle is guilty and VampireWombat is working with him, then the only thing I can think of that would explain VW jumping on the bandwagon is that having learned the psychic's identity, they could have decided to kill him and block the last scan, then hope to fool the remaining person.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #130 on: 04 May 2019, 17:06 »
Whoever the second scum is will go with whatever the majority looks like to make themselves look innocent tomorrow.

There is no tomorrow unless a scum is lynched today. If a town player is lynched then the scum kills a town during the night and it's game over.

Your reasoning is correct. Change your vote to Privateer Puddin'. I am the Psychic. He is the shapeshifter I scanned.

Or Kastchey do it! I feel like Riaise is just doing a runner to avoid killing her team member now.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #131 on: 04 May 2019, 17:09 »
Through eyes that cannot see... should not see, with ears that cannot hear, you follow the steps of the monsters and the steps of their victims. They follow the same scream you did, or is it your scream they follow?

You have to admit, they are convincing: The fast breath, coming in little, frantic blows, the pupils of the other monster getting wide and shadowy full of fear and disgust, the shaking hands, the shock that runs through a body when it tries to suppress throwing up from the look of your own remains on the ground...

People begin to scream when they see them, they begin to panic. It was not some kind of mistake, it was not something else... Or maybe it was, maybe these aren't shape-shifters, maybe they are... It doesn't matter.

What matters is how convincing they are, how smooth their voices, how genuine their fear and confusion.

There is hope for a second, though you slowly forget what it feels like, what anything feels like. They are sure they have figured out one of the monsters and they have. The one who ate you talks as smooth as silk, his eyes pointed at the other one. For a moment, you believe that...

The situation turns just as fast as you were eaten and they drag an innocent man to the airlock. You straggle against chains that bind you, against a gag that silences you. When you scream and the monster around you winces, you remember to hope again – it is useless.

The airlock opens and closes in front of a by now familiar face and a quickly scribbled note is pressed against the glass:

"If you are reading this then I am dead, motherfuckers, please put a lit cigar in my mouth before dumping my carcass out of the airlock.”

You feel the grumble of a deep laugh start in your stomach but for now it is held back.

“Yippee Ki-yee and all that happy horse-shit!

It was a real displeasure to meet you all, especially those who killed me.

Currently peeing on the Pearly Gates.

Tim.”


The people around you start to relax, certain that they got rid of one of the monsters. And when the airlock opens to the outside, they read the last words:

“PS: Privateer Pudding is a scum-swallowing shape-shifter."

They were so certain, their hope was so palpable, but immediately the fear returns, and now you can smell it, you can taste it and you like it. Except for a little sense of being, there is nothing left of you and so what you feel is what he feels, what you think is what he thinks, what you do is what you do.

A short look between the two of you and your forms change. Bones become jelly, skin becomes rubber and the two innocent passengers are overwhelmed by a shapeless blob of biological mass. You never tasted anything with your whole body before. It is the most amazing feeling you ever had, it is elating, it is elevating, it is...

… the end of the last remnants of you.


---------------------------------------------

Lynch votes:
Spoiler: ShowHide
VampireWombat: Privateer Puddin' Mandle Privateer Puddin'
Riaise: Mandle
Kastchey: Privateer Puddin' Mandle
Privateer Puddin': Kastchey Mandle
Mandle: Privateer Puddin'


That is
Spoiler: ShowHide
a majority of 3 of 5 votes to lynch Mandle.

who was
Spoiler: ShowHide
The Psychic

and left you as his final words:
Spoiler: ShowHide
"If you are reading this then I am dead, motherfuckers, please put a lit cigar in my mouth before dumping my carcass out of the airlock.

Yippee Ki-yee and all that happy horse-shit!

It was a real displeasure to meet you all, especially those who killed me.

Currently peeing on the Pearly Gates.

Tim.

PS: Privateer Pudding is a scum-swallowing shape-shifter."


Unfortunately, they do not matter anymore, as this means that the Phase ends with a proportion of 2 – 2 and means a win for the scum. Congratulations!

Role reveal:
Spoiler: ShowHide
VampireWombat – dead (Role: Passanger)
Riaise – dead (Role: Passenger)
josiah1221 – eaten alive in Night 2 (Role: Doctor)
Kastchey – alive (Role: Shape-shifter)
Privateer Puddin' - alive (Role: Shape-Shifter)
Mandle – chucked out of an airlock on day 3 (Role: Doctor)


And thus ends the 4th AGS WEREWOLF Game. Congratulations again to Privateer Puddin' and Kastchey. You did a fantastic job.

The thread is open to discussions now.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #132 on: 04 May 2019, 17:10 »
Rule Stuff:

1. I can confirm that Mandle missed his scan in the first night. Which is also one of the rule things I wanted to mention here again, because I think I never made it clear in the rules post. It should be obvious, but here it is again: Failing to tell me what your action is during a Night Phase means that the action does not happen. I waited longer than the allotted 24 hours and send a reminder to Mandle but unfortunately, he wasn't online. I also did not accept a belated order to scan Kastchey and ignored it completely, because the Phase wrap-up post was already up.

Again, that should be obvious, but I thought I make it clear again.

2. Did I limit the powers of the Doctor too much, by not even revealing that someone (without telling you who) was protected and instead left the possibility that the murderers just choose to not kill anyone? It felt a bit like the Doctor was weaker than intended by this, even though I think you all assumed anyway that the Doctor protected himself in the first night (which is what happened.)?

3. When the Psychic is killed during the night, should the results of this scan be allowed to be included in the Last Words? Mandle asked me to have the results of his scan in Night 2 included in his Last Words, should he get killed, but I turned this down. It didn't matter and when I turned Mandle down I already knew that it didn't matter because I already knew who would die that night, but this is a more general question than this one specific situation. My decision was that scan and kill happen at the same time and that the Last Words were more supposed to be like a journal (which is what I called the Last Words in the rule post) and therefore could not include information that were just received. That makes the Psychic slightly weaker and I'm not sure that is the right way to handle Last Words. Opinions?

---------------------------------------------

I loved this round, y'all. Josiah protecting himself in Night 1 and Mandle failing to scan anyone that same night (his belated scan request for Night 1 was Kastchey, by the way) made for a very interesting game. Thank you, guys.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: Day 3)
« Reply #133 on: 04 May 2019, 17:11 »
Well, that was stressful.

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #134 on: 04 May 2019, 17:13 »
Before I start replying to Sini's questions with my thoughts....

Mandle and Riaise, I am so very, very sorry for tricking you. I really am. If that counts for anything, I felt like an ass this entire time.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #135 on: 04 May 2019, 17:15 »
HAHAHA Great job to the scum team!

I was really convinced by Kastchey most of the time in our PMs and you guys made the smart play for him to expose Privateer Puddin' like I asked and then for Privateer to claim Psychic... That was awesome strategy and I would have probably fallen for it as well...

And in closing for now before bed...

RIIIIIIIAAAAAAIIIISSSSSSEEEEE!!!  (laugh) (laugh) (laugh)

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #136 on: 04 May 2019, 17:18 »
Before I start replying to Sini's questions with my thoughts....

Mandle and Riaise, I am so very, very sorry for tricking you. I really am. If that counts for anything, I felt like an ass this entire time.

Hahaha naw, that's not necessary. The scum have to be as deceitful as they possibly can otherwise it's just like your dad letting you win at chess when you're a kid so you don't get upset.

Every good round needs great villains or it's not a satisfactory win for the good team when that happens, and vice versa.

You scum-sucking motherfuckers were AWESOME!

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #137 on: 04 May 2019, 17:19 »
Is anyone interested in statistics? I am, so here's a table of people who played in our games so far, what roles they ended up playing and if they won/lost:


(I know there's a way to create a table in the forums, but using a screenshot was actually easier...)


Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #138 on: 04 May 2019, 17:22 »
RIIIIIIIAAAAAAIIIISSSSSSEEEEE!!!  (laugh) (laugh) (laugh)
Actually, I applaud Riaise for figuring it all out at the very end, even if her willpower ran out and she gave up trying. You guys, all three of you, got us REALLY nervous at the end.

Privateer Puddin'

  • Mittens Viscount
  • bob
    • Privateer Puddin' worked on one or more games that won an AGS Award!
    •  
    • Privateer Puddin' worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #139 on: 04 May 2019, 18:37 »
How I imagine Kastchey right now:



Tactically, Kastchey was playing some 4D Chess compared to me. I knew of PMs to Mandle and Riaise but he lead with those (not trying to make you feel bad buddy, just giving you the credit!)

When Mandle spotted me and told Kastchey, my initial reaction was to take it on the chin, and make sure Kastchey wasn't implicated so he could live on to fight another day.

Decided to keep fighting and I'm surprised it worked as well as it did.

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #140 on: 04 May 2019, 18:45 »
OH MY GOD, I'm bloody useless at this game. That's twice I've stuffed it up, now. (roll)

Sorry Mandle, and VW, I had it RIGHT THERE and I couldn't see it. I genuinely didn't suspect Kastchey, though. You played that perfectly. Well done to you and PP. That was a really good game. :)

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #141 on: 04 May 2019, 18:49 »
Well, that was stressful.

I have to agree with that one, it was stressful, even for me. When I looked at the votes yesterday they were pretty clear and then you all change them and then you nearly change them again so close to the end. Makes writing a bit difficult. (I could, of course, wait for the closing time period to end, but that's just not how this is supposed to work.) But also fun!

But I really have to say, well play, everybody, but especially Kastchey.

Mandle, I know you wanted to scan Kastchey in Night 1. I assume you thought he was scum then. So what made you trust him after you scanned Privateer Puddin'? (I assume it is true that you contected him?)


By the way, I recieved very few Last Words, only josiah (who basically knew he was dead in Night 2), Mandle (getting his scan results out) and Riaise send them in.


OH MY GOD, I'm bloody useless at this game. That's twice I've stuffed it up, now. (roll)

Don't feel bad. The scum team did an amazing job.
« Last Edit: 04 May 2019, 18:51 by Sinitrena »

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on one or more games that won an AGS Award!
    •  
    • Cassiebsg worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #142 on: 04 May 2019, 20:35 »
Fun to watch from the outside.  (laugh)

To be honest I kind of suspected PP to be scum... something he wrote that I felt was inconsistent and "sounded" wrong to me... was trying to find it again, but that means I would need to re-read everything... but wasn't sure of any of the others.  (roll) And we all know Mandle is a pro in this game, so anything he says is suspicious...  (laugh)

Good game.  :)

PS - I don't think the Psychic should be alowed his last scan, since he technicaly was lynched during the day time. Maybe if he had been killed by the shapeshifter and sent the scan _before_ the kill order, then yes... but if they kill him before the scan order was sent no... :D That would put some stress on both scum and physhic to send they're order as fast as possible... (maybe 5 min tolerance or something)

PPS - Since I have no plans to play this game again maybe you should just agree at game start which rule one wants to play with.
« Last Edit: 04 May 2019, 20:41 by Cassiebsg »
There are those who believe that life here began out there...

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #143 on: 04 May 2019, 22:07 »
Wow, that was a crazy game! Good job guys, even my nerves were shot reading through the last days posts.  8-0

As for being the doctor, I botched it all up. Having not played in a while I wasn't in the right mind set. I didn't know what to do the first night. So I just protected myself. I had highly doubted I would be the first target. But As (bad) luck had it, I was targeted. Therefore blowing my cover to the scum, dooming me the next night. I should have came out on day 2. (Honestly I don't know why I didn't, just rusty I guess?!) My apologies!

On a positive note I chose to protect Riaise on night 2, just in case by some miracle I didn't get killed. So I at least made one right decision even if it didn't come to fruition.  (laugh)

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #144 on: 05 May 2019, 01:45 »
OH MY GOD, I'm bloody useless at this game. That's twice I've stuffed it up, now. (roll)

Sorry Mandle, and VW, I had it RIGHT THERE and I couldn't see it. I genuinely didn't suspect Kastchey, though. You played that perfectly. Well done to you and PP. That was a really good game. :)

Like I said, their ploy would have fooled me too, and in fact Kastchey DID fool me so I'm as much to "blame" as anyone, moreso actually because my actions set their entire plan in action. Easy to see in retrospect but not at the time. All part of the fun.

I think the real reason I trusted Kastchey was that he played the "I'm not very experienced at this game" card perfectly in his PMs and I underestimated him and thought it was too much of an active/ballsy move for a newbie player to try.

(Most newbies tend to try to lay low if they are scum which often gives them away. When I used to play hardcore we sometimes played on a seperate board and everyone signed in with different nicknames so we didn't know who was playing or who each other were in RL for this kind of reason. Made for a disturbing new level of paranoia and you had to be careful of your writing "tells" or try to copy someone elses.)

At first I thought the opposite and even told him that the fact he was contacting me made me think he was scum, but then he said something like "I'm new to these games and didn't know that PMing someone was weird" or something like that which made me think he was good team after all.

And, like I said before, I didn't really suspect him on day one. I was trying to see who would jump on a bandwagon of votes, then cancel my vote before the end of the day, and scan one of the bandwagoners that night.

Privateer Puddin', did you consider voting against Kastchey with me on Day One as a fake out ploy in case Kastchey was actually lynched? Would you have voted him if another person had after me? Just curious.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on one or more games that won an AGS Award!
    •  
    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #145 on: 05 May 2019, 01:59 »
Also, I apologize for attempting to break the AGS multiple posts record at the end there. (The countdown tribute to Aliens was fun though)

Like I said to Vampie Wombat in PM, if anyone has been in my position where they know they are innocent but everyone is against them, they know how frustrating it is. But that frustration is just part of the fun. I never actually get angry at such times (although I used to when I first started playing, LOL).

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #146 on: 05 May 2019, 20:06 »
I forgot to say thanks to Sinitrena for hosting the round. The theme was good, and I think it helped to build the tension, so thanks for that! ;-D

Did I limit the powers of the Doctor too much, by not even revealing that someone (without telling you who) was protected and instead left the possibility that the murderers just choose to not kill anyone?
I think you gave the right amount of information about the doctor. It feels to me like it would be a bit too "cheaty" to know that the doctor had protected someone.

When the Psychic is killed during the night, should the results of this scan be allowed to be included in the Last Words?
I think this should be allowed. The Last Words are really only relevant to the psychic anyway, the rest of us would just basically say "good luck!" to the rest of our team. Perhaps the psychic could scan during the day? So they send you the name of who they want to scan by the end of the day phase and you send them the information about that person when the night phase begins. Then they can do whatever they like with that information, and if they are killed it can be revealed in their Last Words. Would that work, or would it ruin the flow of the game?

On a positive note I chose to protect Riaise on night 2, just in case by some miracle I didn't get killed. So I at least made one right decision even if it didn't come to fruition.  (laugh)
Aww, thanks! :-*

I was thinking about future scenarios and I thought it could be fun to do one where we turn the roles on their head, so the "good" team are actually bad and the "scum" are actually good. Something like the "town" are a criminal gang, and the "scum" are undercover police officers who have infiltrated the gang. The "doctor" could be a bodyguard of sorts and the "psychic" could be a hacker, or something along those lines, who can look up people's files. The "deaths" could be a player's home being raided and them being taken to jail, while lynchings would stay pretty much the same. It could make for an interesting change in the way the game is played.

Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #147 on: 06 May 2019, 06:01 »
I forgot to say thanks to Sinitrena for hosting the round. The theme was good, and I think it helped to build the tension, so thanks for that! ;-D

It was a pleasure, as always.

When the Psychic is killed during the night, should the results of this scan be allowed to be included in the Last Words?
I think this should be allowed. The Last Words are really only relevant to the psychic anyway, the rest of us would just basically say "good luck!" to the rest of our team. Perhaps the psychic could scan during the day? So they send you the name of who they want to scan by the end of the day phase and you send them the information about that person when the night phase begins. Then they can do whatever they like with that information, and if they are killed it can be revealed in their Last Words. Would that work, or would it ruin the flow of the game?

I really liked that idea when I read it. It makes sense... And then I realized that it only changes when the problem manifests: The Psychic can just as easily be killed during the Day Phase, so if we allow the scan during the day, the rule would still be that actions happen at the same time (generally speaking), so lynching and scanning would happen together and would we then allow the results of this scan to show up in the wrap-up post for the Day Phase?

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #148 on: 06 May 2019, 15:33 »
That's true. I didn't think about what would happen if the psychic is lynched. :-\

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #149 on: 06 May 2019, 19:18 »
How I imagine Kastchey right now:
Spoiler: ShowHide

Frankly speaking it did kind of feel like that... I was constantly on edge, considering the possible outcomes and figuring out what was the best possible way to get out of each of them. This game gets into my head WAY too much :<
It was taxing, but also super cool at the same time.

OH MY GOD, I'm bloody useless at this game. That's twice I've stuffed it up, now. (roll)
No you're not! In fact, if you weren't good at this game this whole scheme wouldn't have worked. Whilst I admit that I was selective with the information I gave you and that anything that could have led you to a different version I avoided like plague, your conclusions were perfectly logical. It was simply an alternative that could have happened, and it didn't last long either - it didn't even take you an hour to realise there was another possibility.

I have to agree with that one, it was stressful, even for me. When I looked at the votes yesterday they were pretty clear and then you all change them and then you nearly change them again so close to the end. Makes writing a bit difficult.
I can imagine! I bet we were driving you nuts there when you were secretly observing us, trying to write the phase end narration and we'd keep wrecking everything :D And as always, thank you for the wonderful narration, Wheel of Fate. I think everyone takes it for granted by now given that you never fail to deliver, but I felt like I needed to say it again.

PS - I don't think the Psychic should be alowed his last scan, since he technicaly was lynched during the day time.
The way I understand it, if the Psychic is lynched they do not get to scan anyone the following night. The question was more likely related to the Psychic being killed by the scum. And as far as I have read threads on other forum WW games that use journals, the Psychic is usually allowed to deliver the results of the last scan as it is assumed that the actions take place simultaneously (i.e. everyone who is alive by the time the phase starts is allowed to fully use their powers). So I agree with what Riaise said, I think the Psychic should be allowed to put the scan results into their last words. There is of course the technical difficulty of communication and timing - if the night phase results are supposed to be revealed simultaneously to everyone, the Psychic kind of has the upper hand by knowing part of it slightly earlier than others. But then again, if the Psychic is killed they are no longer allowed to communicate with other players, so perhaps it wouldn't matter as much. Alternatively, the GM could perhaps chime in with "another page" of the journal during the day phase as soon as the killed Psychic comes online and declares they want the scan results added to their last words.

When I used to play hardcore we sometimes played on a seperate board and everyone signed in with different nicknames so we didn't know who was playing or who each other were in RL for this kind of reason. Made for a disturbing new level of paranoia and you had to be careful of your writing "tells" or try to copy someone elses.)
Damn, that is awesome! Of course, some of us know each other well enough to be able to tell from the style alone who is who, but it's always easier when it's in your head than when it's really happening. Anyway like you said, this kind of thing brings paranoia to an entirely new level. I think I'd like to play such a game one day.

I was thinking about future scenarios and I thought it could be fun to do one where we turn the roles on their head, so the "good" team are actually bad and the "scum" are actually good. Something like the "town" are a criminal gang, and the "scum" are undercover police officers who have infiltrated the gang. The "doctor" could be a bodyguard of sorts and the "psychic" could be a hacker, or something along those lines, who can look up people's files. The "deaths" could be a player's home being raided and them being taken to jail, while lynchings would stay pretty much the same. It could make for an interesting change in the way the game is played.
I think this is a fantastic idea. It feels very fresh and with the right theme, it could make for an excellent story.
As for the story by the way, this came to my mind still whilst we were still playing but I didn't want to go off topic before the game ended. How about a game taking place in a creepy hospital? Perhaps even the 19th century style "lunatic asylum"?

Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #150 on: 06 May 2019, 19:46 »
(Also, forgot to add... if this tendency continues, I feel people will start lynching me on Day 1 by default just in case :D)


Sinitrena

  • Mittens Serf
  • Wheel of Fate
    • I can help with translating
    • Sinitrena worked on one or more games that won an AGS Award!
    •  
    • Sinitrena worked on one or more games that was nominated for an AGS Award!
Re: AGS WEREWOLF GAME 4 (Phase: End Discussion)
« Reply #151 on: 06 May 2019, 20:08 »
You guys know that the no editing rule only applies during the game, right?  ;)


I also think the Psychic should be allowed to include his last scan, but I just don't know how to do it.

- allow him to give the last words after his death is revealed in the wrap-up post? The problem is that people could have posted already and influenced what ends up in the Last Words (and there might be some time between Night Actions and Last Words in this case due to time zones.)
- reveal the scan results earlier (say after 12 h of the 24 h Night Phase time) to the Psychic, and thus allowing the Psychic some time to write his Last Words (e.g. 12 hours) without him actually knowing what happens at the end of the night? Again, time zones are a bit of a problem here and the Psychic would have a lot less time to do his scan (Extending the Night to 48 hours would help, but would also drag the game quite a bit.) and could talk things through via PM even though he's not supposed to.
- let the GM add the last scan results to the player written Last Word (that's actually what Mandle asked me to do). That's the easiest solution, but the Last Words should be given by the player, I think. Still, as the roles are revealed in case of death anyway, why not the scan results as well? I think I lean towards this solution.

Quote
The Last Words are really only relevant to the psychic anyway, the rest of us would just basically say "good luck!" to the rest of our team.
I forgot to answer to that part: It is true that Last Words are mainly for the benefit of the Psychic, but the longer a game runs the less this is the case. A "normal" could include in his last words something like "I know who the Psychic is and he scanned..." without revealing the Psychic - and because it is revealed that they are normal, it does become relevant. Again, that's more for longer games with more players and more rounds.

(Also, forgot to add... if this tendency continues, I feel people will start lynching me on Day 1 by default just in case :D)



Well, in that case we'd have to remind people that I litarally write all names on scraps of paper and put them in one of my hats.  ;)
But after this round, it might get difficult to get people to trust you again.  (laugh)