I only wanted to mention couple of graphical things that spoiled this game for me a little:
- first of all, walking animation looks too simplistic, especially compared to picking an item (and overal gfx)

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- I was genuinely confused about the crack in the wall in the game's finale. As the bright white strip on a wall it looked like a glitch, and at first I did not realize that's the passage character speaks of.
Also, I found that this particular version of 3.5.0 has a bug in software renderer which causes it to not repaint parts of screen. You can see this if you run intro with software gfx driver.
(EDIT: nope, still not fixed in latest beta)