Hey once more, everybody.
Brainstorming with the artist of the game I'm currently working on, the topic of intro and ending cutscenes naturally came up at some point. For both of us it would probably be easier if he creates the intro cutscene/animation himself and dumps it directly to video, but I was wondering if there are any caveats to this except of course, for the potential large file size.
Our game is 320x200 in a very blocky pixel-art style, so my fear is that the video will not look as crisp because of video compression, especially when blown up at say 4x or 6x, or that it will simply "feel" different than it would if we did everything in-engine.
So I guess what I'm asking for here is mostly your subjective opinions. Have you used video for cutscenes in your own games? Did you like the results? Or is it better to buckle up and script the whole thing, if only for visual consistency?